F.E.A.R. 3 (stylized as F.3.A.R.) is a first-person shooter survival horror video game developed by Day 1 Studios for Microsoft Windows, PlayStation 3 and Xbox 360. It is the sequel to F.E.A.R. 2: Project Origin, and the third installment of the F.E.A.R. series. It was announced on April 8, 2010, and was stated to include John Carpenter helping on the cinematics as well as writer Steve Niles. It is also the only F.E.A.R. game to have offline multiplayer, and co-op.
Players control their characters from a first-person perspective. The player can carry two weapons at a time, and replenish ammo from dead soldiers and weapon crates. The series' cover system uses a "peeking" rather than a "tilting" mechanic, wherein players peer and fire around the edges of their cover. Damage displays as a red vignette overlay. When the screen fills, the character dies. In cooperative and multiplayer modes, the player enters a "Final Stand" on their death, which lets teammates try to revive the downed player.
I thought I was able
I got lost in the fable
fields are filled with witches
curses keep us in stitches
from here on out
At night outside the window
desires unwind themselves
I thought I saw angels
I got locked in the tangles
fields are filled with crickets
curses keep us in business