- published: 30 Apr 2008
- views: 49168
- author: nptelhrd
59:50
Lecture - 9 First Order Logic
Lecture Series on Artificial Intelligence by Prof. P. Dasgupta, Department of Computer Sci...
published: 30 Apr 2008
author: nptelhrd
Lecture - 9 First Order Logic
Lecture Series on Artificial Intelligence by Prof. P. Dasgupta, Department of Computer Science & Engineering, I.I.T,kharagpur. For More details on NPTEL visi...
- published: 30 Apr 2008
- views: 49168
- author: nptelhrd
20:47
Second-order logic [Wikipedia Article]
In logic and mathematics second-order logic is an extension of first-order logic, which it...
published: 18 Sep 2013
Second-order logic [Wikipedia Article]
In logic and mathematics second-order logic is an extension of first-order logic, which itself is an extension of propositional logic. Second-order logic is in turn extended by higher-order logic and type theory.
First-order logic quantifies only variables that range over individuals (elements of the domain of discourse); second-order logic, in addition, also quantifies over relations. For example, the second-order sentence says that for every unary relation (or set) P of individuals and every individual x, either x is in P or it is not (this is the principle of bivalence). Second-order logic also includes quantification over functions, and other variables as explained in the section Syntax below. Both first-order and second-order logic use the idea of a domain of discourse (often called simply the "domain" or the "universe"). The domain is a set of individual elements which can be quantified over.
Syntax and fragments
The syntax of second-order logic tells which expressions are well formed formulas. In addition to the syntax of first-order logic, second-order logic includes many new sorts (sometimes called types) of variables. These are:
A sort of variables that range over sets of individuals. If S is a variable of this sort and t is a first-order term then the expression t ∈ S (also written S(t), or St to save parentheses) is an atomic formula. Sets of individuals can also be viewed as unary relations on the domain.
For each natural number k there is a sort of variables that ranges over all k-ary relations on the individuals. If R is such a k-ary relation variable and t1,..., tk are first-order terms then the expression R(t1,...,tk) is an atomic formula.
For each natural number k there is a sort of variables that ranges over all functions taking k elements of the domain and returning a single element of the domain. If f is such a k-ary function variable and t1,...,tk are first-order terms then the expression f(t1,...,tk) is a first-order term.
Each of the variables just defined may be universally and/or existentially quantified over, to build up formulas. Thus there are many kinds of quantifiers, two for each sort of variables. A sentence in second-order logic, as in first-order logic, is a well-formed formula with no free variables (of any sort).
It's possible to forgo the introduction of function variables in the definition given above (and some authors do this) because an n-ary function variable can be represented by a relation variable of arity n+1 and an appropriate formula for the uniqueness of the "result" in the n+1 argument of the relation. (Shapiro 2000, p. 63)
Monadic second-order logic (MSOL) is a restriction of second-order logic in which only quantification over unary relations (i.e.: sets) are allowed. Quantification over functions, owing to the equivalence to relations as described above, is thus also not allowed. The second-order logic without these restrictions is sometimes called full second-order logic to distinguish it from the monadic version.
Just as in first-order logic, second-order logic may include non-logical symbols in a particular second-order language. These are restricted, however, in that all terms that they form must be either first-order terms (which can be substituted for a first-order variable) or second-order terms (which can be substituted for a second-order variable of an appropriate sort).
A formula in second-order logic is said to be of first-order (and sometimes denoted or ) if its quantifiers (which may be of either type) range only over variables of first order, although it may have free variables of second order. A (existential second-order) formula is one additionally having some existential quantifiers over second order variables, i.e., where is a first-order formula. The fragment of second order logic consisting only of existential second-order formulas is called existential second-order logic and abbreviated as ESO, as, or even as ∃SO. The fragment of formulas is defined dually, it is called universal second-order logic. More expressive fragments are defined for any k greater than 0 by mutual recursion: has the form, where is a formula, and similar, has the form, where is a formula. (See analytical hierarchy for the analogous construction of second-order arithmetic.)
Semantics
Attribution:
Article text available under CC-BY-SA sourced from: http://en.wikipedia.org/wiki/Second-order_logicPublic domain image sourced from http://wikipedia.org/wiki/File:Venn_0001_0110.svg
- published: 18 Sep 2013
- views: 0
0:51
Second-order predicate
All about Second-order predicate. This is another Text 2 Audio transformation using Flite....
published: 27 Sep 2013
Second-order predicate
All about Second-order predicate. This is another Text 2 Audio transformation using Flite. Below is the transcript for the recording:
In mathematical logic, a second-order predicate is a predicate that takes a first-order predicate as an argument. Compare higher-order predicate. The idea of second order predication was introduced by the German mathematician and philosopher Frege. It is based on his idea that a predicate such as "is a philosopher" designates a concept, rather than an object. Sometimes a concept can itself be the subject of a proposition, such as in "There are no Albanian philosophers". In this case, we are not saying anything of any Albanian philosophers, but of the concept "is an Albanian philosopher" that it is not satisfied. Thus the predicate "is not satisfied" attributes something to the concept "is an Albanian philosopher", and is thus a second-level predicate. This idea is the basis of Frege's theory of number.
- published: 27 Sep 2013
- views: 0
8:30
Regular language [Wikipedia Article]
In theoretical computer science and formal language theory, a regular language is a formal...
published: 18 Sep 2013
Regular language [Wikipedia Article]
In theoretical computer science and formal language theory, a regular language is a formal language that can be expressed using a regular expression. .)
Alternatively, a regular language can be defined as a language recognized by a finite automaton.
In the Chomsky hierarchy, regular languages are defined to be the languages that are generated by Type-3 grammars (regular grammars).
Regular languages are very useful in input parsing and programming language design.
Formal definition
The collection of regular languages over an alphabet Σ is defined recursively as follows:
The empty language Ø is a regular language.
For each a ∈ Σ (a belongs to Σ), the singleton language {a} is a regular language.
If A and B are regular languages, then A ∪ B (union), A • B (concatenation), and A* (Kleene star) are regular languages.
No other languages over Σ are regular.
See regular expression for its syntax and semantics. Note that the above cases are in effect the defining rules of regular expression.
All finite languages are regular; in particular the empty string language {ε} = Ø* is regular. Other typical examples include the language consisting of all strings over the alphabet {a, b} which contain an even number of as, or the language consisting of all strings of the form: several as followed by several bs.
A simple example of a language that is not regular is the set of strings. Intuitively, it cannot be recognized with a finite automaton, since a finite automaton has finite memory and it cannot remember the exact number of a's. Techniques to prove this fact rigorously are given below.
Equivalence to other formalisms
A regular language satisfies the following equivalent properties:
it is the language accepted by a nondeterministic finite automaton
it is the language accepted by a deterministic finite automaton
it is the language accepted by an alternating finite automaton
it can be generated by a regular grammar
it can be generated by a prefix grammar
it can be accepted by a read-only Turing machine
it can be defined in monadic second-order logic (Büchi-Elgot-Trakhtenbrot theorem)
it is recognized by some finite monoid, meaning it is the preimage of a subset of a finite monoid under a homomorphism from the free monoid on its alphabet (see Myhill--Nerode theorem).
The above properties are sometimes used as alternative definition of regular languages.
Closure properties
The regular languages are closed under the various operations, that is, if the languages K and L are regular, so is the result of the following operations:
the set theoretic Boolean operations: union, intersection, and complement. From this also relative complement follows.
the regular operations: union, concatenation, and Kleene star.
the trio operations: string homomorphism, inverse string homomorphism, and intersection with regular languages. As a consequence they are closed under arbitrary finite state transductions, like quotient with a regular language. Even more, regular languages are closed under quotients with arbitrary languages: If L is regular then L/K is regular for any K.
the reverse (or mirror image).
Deciding whether a language is regular
To locate the regular languages in the Chomsky hierarchy, one notices that every regular language is context-free. The converse is not true: for example the language consisting of all strings having the same number of a's as b's is context-free but not regular. To prove that a language such as this is not regular, one often uses the Myhill--Nerode theorem or the pumping lemma among other methods.
There are two purely algebraic approaches to define regular languages. If:
Σ is a finite alphabet,
Σ* denotes the free monoid over Σ consisting of all strings over Σ,
f : Σ* → M is a monoid homomorphism where M is a finite monoid,
S is a subset of M
then the set is regular. Every regular language arises in this fashion.
If L is any subset of Σ*, one defines an equivalence relation ~ (called the syntactic relation) on Σ* as follows: u ~ v is defined to mean
The language L is regular if and only if the number of equivalence classes of ~ is finite (A proof of this is provided in the article on the syntactic monoid). When a language is regular, then the number of equivalence classes is equal to the number of states of the minimal deterministic finite automaton accepting L.
A similar set of statements can be formulated for a monoid. In this case, equivalence over M leads to the concept of a recognizable language.
Complexity results
Attribution:
Article text available under CC-BY-SA sourced from: http://en.wikipedia.org/wiki/Regular_languageCreative Commons image sourced from http://wikipedia.org/wiki/File:Chomsky-hierarchy.svg
- published: 18 Sep 2013
- views: 1
5:41
Spire [Wikipedia Article]
A spire is a tapering conical or pyramidal structure on the top of a building, particularl...
published: 18 Sep 2013
Spire [Wikipedia Article]
A spire is a tapering conical or pyramidal structure on the top of a building, particularly a church tower. Etymologically, the word is derived from the Old English word spir, meaning a sprout, shoot, or stalk of grass.
Currently, the largest spire to be part of the architecture of another building is the spire mounted on the recently completed Q1 residential tower on the Gold Coast in Australia.
General functions
Symbolically, spires have two functions. The first is to proclaim a martial power. A spire, with its reminiscence of the spear point, gives the impression of strength. The second is to reach up toward the skies. The celestial and hopeful gesture of the spire is one reason for its association with religious buildings. A spire on a church or cathedral is not just a symbol of piety, but is often seen as a symbol of the wealth and prestige of the order, or patron who commissioned the building.
As an architectural ornament, spires are most consistently found on Christian churches, where they replace the steeple. Although any denomination may choose to use a spire instead of a steeple, the lack of a cross on the structure is more common in Roman Catholic and other pre-Reformation churches. The battlements of cathedrals featured multiple spires in the Gothic style (in imitation of the secular military fortress).
Spires also occur commonly and notably as solo structures, in the way that obelisks are used. The Modernist movements of the 20th century began to build office towers in the form of free-standing spires. Some famous buildings, such as the Space Needle in Seattle, Washington, use the spire as a testimony of civic power and hope; this example also references Seattle's participation in aerospace. The 1,776-foot (541-m) One World Trade Center under construction at Ground Zero in New York City, incorporates plans for a spire.
Gothic and neo-gothic spires
A spire declared the presence of the gothic church at a distance and advertised its connection to heaven. The tall, slender pyramidal twelfth-century spire on the south tower Chartres Catedral is one of the earliest spires. Openwork spires were an astounding architectural innovation, beginning with the early fourteenth-century spire at Freiburg cathedral, in which the pierced stonework was held together by iron cramps. The openwork spire, according to Robert Bork, represents a "radical but logical extension of the Gothic tendency towards skeletal structure." The organic skeleton of Antoni Gaudi's phenomenal spires at the Sagrada Família in Barcelona represent an outgrowth of this Gothic tendency. Designed and begun by Gaudi in 1884, they were not completed until the 20th century.
In England, "spire" immediately brings to mind Salisbury Cathedral. Its 403-foot (123-m) spire, built between 1320 and 1380, is one of the tallest of the period anywhere in the world. A similar but slightly smaller spire was built at Leighton Buzzard in Bedfordshire, England, which indicates the popularity of the spire spreading across the country during this period. We will never know the true popularity of the medieval spire, as many more collapsed within a few years of building than ever survived to be recorded. In the United Kingdom spires generally tend to be reserved for ecclesiastical building, with the exception to this rule being the spire at Burghley House, built for Elizabeth I's Lord Chancellor in 1585.
In the early Renaissance the spire was not restricted to the United Kingdom: the fashion spread across Europe. After the destruction of the 135 m tall spire of the St. Lambert's Cathedral, Liège in the 19th century, the 123 m spire of Antwerp is the tallest ecclesiastical structure in the low countries. Between 1221 and 1457 richly decorated open spires were built for the Cathedral of Burgos in Spain while at Ulm Cathedral in Germany the 529-foot (161-m) spire built in the imported French Gothic style between 1377 and 1417 ultimately failed.
Interestingly, the Italians never really embraced the spire as an architectural feature, preferring the classical styles. The gothic style was a feature of Germanic northern Europe and was never to the Italian taste, and the few gothic buildings in Italy always seem incongruous.
The blend of the classical styles with a spire occurred much later. In 1822, in London, John Nash built All Souls' Church, Langham Place, a circular classical temple, with Ionic columns surmounted by a spire supported by Corinthian columns. Whether this is a happy marriage of styles or a rough admixture is a question of individual taste.
Attribution:
Article text available under CC-BY-SA sourced from: http://en.wikipedia.org/wiki/SpirePublic domain image sourced from http://wikipedia.org/wiki/File:Domkyrkan_i_Uppsalas_stadsbild.jpg
- published: 18 Sep 2013
- views: 0
1:36
Based on Definitions and Logic, is there Really a such thing as Gay Marriage? Pt.3
...
published: 05 Jul 2013
author: meljudah888
Based on Definitions and Logic, is there Really a such thing as Gay Marriage? Pt.3
- published: 05 Jul 2013
- views: 42
- author: meljudah888
3:09
Wrapper function [Wikipedia Article]
A wrapper function is a function in a computer program whose main purpose is to call a sec...
published: 18 Sep 2013
Wrapper function [Wikipedia Article]
A wrapper function is a function in a computer program whose main purpose is to call a second function with little or no additional computation. This is also known as method delegation. Wrapper functions can be used for a number of purposes.
Adapting class/object interfaces
Wrapper functions can be used to adapt an existing class or object to have a different interface. This is especially useful when using existing library code.
Code testing
Wrapper functions can be used to write error checking routines for pre-existing system functions without increasing the length of a code by a large amount by repeating the same error check for each call to the function. All calls to the original function can be replaced with calls to the wrapper, allowing the programmer to forget about error checking once the wrapper is written. A test driver is a kind of wrapper function that exercises a code module, typically calling it repeatedly, with different settings or parameters, in order to rigorously pursue each possible path. It is not deliverable code, but is not throwaway code either, being typically retained for use in regression testing. An interface adaptor is a kind of wrapper function that simplifies, tailors, or amplifies the interface to a code module, with the intent of making it more intelligible or relevant to the user. It may rename parameters, combine parameters, set defaults for parameters, and the like.
Multiple inheritance
In a programming language that does not support multiple inheritance of base classes, wrapper functions can be used to simulate it. Below is an example of part of a Java class that "inherits" from LinkedList and HashSet.
Programming convenience
Wrapper functions can be used to make writing computer programs easier. An example of this is the MouseAdapter and similar classes in the Java AWT library. Wrapper functions are useful in the development of applications that use third party library functions. A wrapper can be written for each of the third party functions and used in the native application. In case the third party functions change or are updated, only the wrappers in the native application needs to be modified as opposed to changing all instances of third party functions in the native application.
Library functions and system calls
Many library functions, such those in the C Standard Library, act as interfaces for abstraction of system calls. The fork and execve functions in glibc are examples of this. They call the lower-level fork and execve system calls, respectively.
This may lead to incorrectly using the terms "system call" and "syscall" to refer to higher-level library calls rather than the similarly named system calls, which they wrap.
Attribution:
Article text available under CC-BY-SA sourced from: http://en.wikipedia.org/wiki/Wrapper_function
- published: 18 Sep 2013
- views: 0
0:25
Orders from Above
Orders from Above. By J. M. Forrest. Lucifer's fall was decided on the toss of a coin, but...
published: 26 Aug 2013
Orders from Above
Orders from Above. By J. M. Forrest. Lucifer's fall was decided on the toss of a coin, but he agrees to go only if...
http://www.thebookwoods.com/book3/9781780996592.html
- published: 26 Aug 2013
- views: 4
9:31
Logic Tutorial: How to Use Your iPad as a Second Monitor - Streamline Your Workflow
More info: http://bit.ly/Z1PzuM In part one of this new two-part tutorial, Dubspot instruc...
published: 13 Mar 2013
author: DubSpot
Logic Tutorial: How to Use Your iPad as a Second Monitor - Streamline Your Workflow
More info: http://bit.ly/Z1PzuM In part one of this new two-part tutorial, Dubspot instructor and course designer Matt Shadetek shows some new ways to stream...
- published: 13 Mar 2013
- views: 10022
- author: DubSpot
12:54
Variable (mathematics) [Wikipedia Article]
In mathematics, a variable is a value that may change within the scope of a given problem ...
published: 18 Sep 2013
Variable (mathematics) [Wikipedia Article]
In mathematics, a variable is a value that may change within the scope of a given problem or set of operations. In contrast, a constant is a value that remains unchanged, though often unknown or undetermined. The concepts of constants and variables are fundamental to many areas of mathematics and its applications. A "constant", in this context, should not be confused with a mathematical constant, which is a specific number independent of the scope of the given problem
Dependent and independent variables
Variables are further distinguished as being either a dependent variable or an independent variable. Independent variables are regarded as inputs to a system and may take on different values freely. Dependent variables are those values that change as a consequence of changes in other values in the system.
When one value is completely determined by another or several others, then it is called a function of the other value or values. In this case the value of the function is a dependent variable and the other values are independent variables. The notation f(x) is used for the value of the function f with x representing the independent variable. Similarly, notation such as f(x, y, z) may be used when there are several independent variables that are not the same.
What it means for a variable to vary
Varying, in the context of mathematical variables, does not mean change in the course of time, but rather dependence on the context in which the variable is used. This can be the immediate context of the expression in which the variable occurs, as in the case of summation variables or variables that designate the argument of a function being defined. The context can also be larger, for instance when a variable is used to designate a value occurring in a hypothesis of the discussion at hand. In some cases nothing varies at all, and alternative names can be used instead of "variable": a parameter is a value that is fixed in the statement of the problem being studied (although its value may not be explicitly known), an unknown is a variable that is introduced to stand for a constant value that is not initially known, but which may become known by solving some equation(s) for it, and an indeterminate is a symbol that need not stand for anything else but is an abstract value in itself. In all these cases the term "variable" is often still used because the rules for the manipulation of these symbols are the same.
Examples
If one defines a function f from the real numbers to the real numbers by
then x is a variable standing for the argument of the function being defined, which can be any real number. In the identity
the variable i is a summation variable which designates in turn each of the integers 1, 2,..., n (it is also called index because its variation is over a discrete set of values) while n is a parameter (it does not vary within the formula).
In the theory of polynomials, a polynomial of degree 2 is generally denoted as ax2 + bx + c, where a, b and c are called coefficients (they are assumed to be fixed, i.e., parameters of the problem considered) while x is called a variable. When studying this polynomial for its polynomial function this x stands for the function argument. When studying the polynomial as an object in itself, x is taken to be an indeterminate, and would often be written with a capital letter instead to indicate this status.
Formulas from physics such as E = mc2 or PV = nRT (the ideal gas law) do not involve the mathematical notion of a variable, because the quantities E, m, P, V, n, and T are instead used to designate certain properties (energy, mass, pressure, volume, quantity, temperature) of the physical system.
Notation
In mathematics, single-symbol names for variables are the norm. Following the 17th century French philosopher and mathematician, René Descartes, letters at the beginning of the alphabet, e.g. a, b, c are commonly used for constants and letters at the end of the alphabet, e.g. x, y, z, and t are commonly used for variables. Earlier, François Viète 's convention was to use consonants as known constants and vowels for unknown quantities. In printed mathematics, variables and constants are usually set in an italic typeface.
Specific branches and applications of mathematics usually have specific naming conventions for variables. Variables with similar roles or meanings are often assigned consecutive letters. For example, the three axes in 3D coordinate space are conventionally called x, y, and z, while random variables in statistics are usually named X, Y, Z. In physics, the names of variables are largely determined by the physical quantity they describe, but various naming conventions exist.
Attribution:
Article text available under CC-BY-SA sourced from: http://en.wikipedia.org/wiki/Variable_(mathematics)
- published: 18 Sep 2013
- views: 0
9:50
LSAT June 2007 - Logic Game 2 Part 1
This video is the first in a six-part series that goes through the second logic game on th...
published: 23 Jun 2010
author: jodiecongirl
LSAT June 2007 - Logic Game 2 Part 1
This video is the first in a six-part series that goes through the second logic game on the June 2007 LSAT. It introduces the game and describes the setup ne...
- published: 23 Jun 2010
- views: 3356
- author: jodiecongirl
Youtube results:
47:47
Tech Mesh 2012 - Faith, Evolution, and Programming Languages: from Haskell to Java - Philip Wadler
Faith and evolution provide complementary--and sometimes conflicting--models of the world,...
published: 23 Aug 2013
Tech Mesh 2012 - Faith, Evolution, and Programming Languages: from Haskell to Java - Philip Wadler
Faith and evolution provide complementary--and sometimes conflicting--models of the world, and they also can model the adoption of programming languages. Adherents of competing paradigms, such as functional and object-oriented programming, often appear motivated by faith. Families of related languages, such as C, C++, Java, and C#, may arise from pressures of evolution. As designers of languages, adoption rates provide us with scientific data, but the belief that elegant designs are better is a matter of faith. This talk traces one concept, second-order quantification, from its inception in the symbolic logic of Frege through to the generic features introduced in Java 5, touching on aspects of faith and evolution. The remarkable correspondence between natural deduction and functional programming informed the design of type classes in Haskell. Generics in Java evolved directly from Haskell type classes, and are designed to support evolution from legacy code to generic code. Links, a successor to Haskell aimed at AJAX-style three-tier web applications, aims to reconcile some of the conflict between dynamic and static approaches to typing.
Liked the song? It's "Tank" by Seatbelts
- published: 23 Aug 2013
- views: 21
11:01
3 Essentials for LSAT Logic Games - Diagramming Strategies
More lessons at http://www.alphascore.com including practice questions, solutions. Check o...
published: 27 Apr 2011
author: Alpha Score LSAT
3 Essentials for LSAT Logic Games - Diagramming Strategies
More lessons at http://www.alphascore.com including practice questions, solutions. Check out the Free Trial In this video we discuss three essential elements...
- published: 27 Apr 2011
- views: 46967
- author: Alpha Score LSAT
26:17
Infamous Second Son 30 Minutes of Gameplay Walkthrough Part 1 1080p Full Gameplay Video
Infamous Second Son for the Playstation 4 (PS4)! Comment your thoughts below!
More Info ...
published: 24 Aug 2013
Infamous Second Son 30 Minutes of Gameplay Walkthrough Part 1 1080p Full Gameplay Video
Infamous Second Son for the Playstation 4 (PS4)! Comment your thoughts below!
More Info On Infamous Second Son-
Second Son is set seven years after the good ending of Infamous 2, in which Cole MacGrath activated the Ray Field Inhibitor (RFI) to destroy a conduit (super humans, named for their ability to channel powers) named John White, also known as the Beast. The explosion resulting from activating the RFI was originally thought to have killed all conduits across the globe, but it seems that some have survived. Fearing the abilities of the conduits after the destruction of Empire City and New Marais (in Infamous and Infamous 2, respectively), the Department of Unified Protection (DUP) is formed, and major cities across the United States are heavily monitored for conduit activity, whom the DUP have labeled collectively as bio-terrorists. The game is set in Seattle, Washington, and players control Delsin Rowe, a 24 year-old graffiti artist with no real direction in life. One day, Delsin witnesses a bus crash, and attempts to help; in the process, he comes in contact with a conduit, and his own dormant conduit abilities are awakened. While his power initially appears to control smoke, Sucker Punch has stated in interviews that Delsin's ability is actually to absorb the abilities of other conduits. With his new abilities, Delsin will dedicate himself to fighting back against the oppressive DUP.
Infamous Second Sun Son Let's Play part 1
Infamous Second Sun Son playthrough part 1
Infamous Second Sun Son Walkthrough part 1 mission 1
Infamous Second Sun Son gameplay Walkthrough part 1
Infamous Second Sun Son Gameplay part 1
Infamous Second Sun Son playthrough part 1
Infamous Second Sun Son walkthrough part 1, today
Infamous Second Sun Son walkthrough part 1, this week
Infamous Second Sun Son walkthrough part 1, today
Infamous Second Sun Son part 1, this week
Infamous Second Sun Son Let's Play part 1 no commentary
Infamous Second Sun Son Walkthrough part 1 no commentary
Infamous Second Sun Son Gameplay part 1 no commentary
Infamous Second Sun Son playthrough part 1 no commentary
Infamous Second Sun Son walkthrough part 1, today
Infamous Second Sun Son walkthrough part 1, this week
Infamous Second Sun Son walkthrough part 1, today
Infamous Second Sun Son walkthrough part 1, this week
Infamous Second Sun Son Campaign part 1 no commentary
Infamous Second Sun Son walkthrough part 1"
Infamous Second Sun Son lets play part 1"
Infamous Second Sun Son let's play part 1"
Infamous Second Sun Son walkthrough"
Infamous Second Sun Son playthrough"
Infamous Second Sun Son gameplay"
InFAMOUS Second Sun Let's Play part 1
InFAMOUS Second Sun playthrough part 1
InFAMOUS Second Sun Walkthrough part 1 mission 1
InFAMOUS Second Sun gameplay Walkthrough part 1
InFAMOUS Second Sun Gameplay part 1
InFAMOUS Second Sun playthrough part 1
InFAMOUS Second Sun walkthrough part 1, today
InFAMOUS Second Sun walkthrough part 1, this week
InFAMOUS Second Sun walkthrough part 1, today
InFAMOUS Second Sun part 1, this week
InFAMOUS Second Sun Let's Play part 1 no commentary
InFAMOUS Second Sun Walkthrough part 1 no commentary
InFAMOUS Second Sun Gameplay part 1 no commentary
InFAMOUS Second Sun playthrough part 1 no commentary
InFAMOUS Second Sun walkthrough part 1, today
InFAMOUS Second Sun walkthrough part 1, this week
InFAMOUS Second Sun walkthrough part 1, today
InFAMOUS Second Sun walkthrough part 1, this week
InFAMOUS Second Sun Campaign part 1 no commentary
InFAMOUS Second Sun walkthrough part 1"
InFAMOUS Second Sun lets play part 1"
InFAMOUS Second Sun let's play part 1"
InFAMOUS Second Sun walkthrough"
InFAMOUS Second Sun playthrough"
InFAMOUS Second Sun gameplay"
- published: 24 Aug 2013
- views: 13729