- published: 21 Oct 2006
- views: 63587
- author: matsku84
1:03
Sid Meier's Alpha Centauri Secret Project: The Self-Aware Colony
Playlist of all SMAC and SMAX cutscenes: www.youtube.com From the videogame known as Sid M...
published: 21 Oct 2006
author: matsku84
Sid Meier's Alpha Centauri Secret Project: The Self-Aware Colony
Playlist of all SMAC and SMAX cutscenes: www.youtube.com From the videogame known as Sid Meier's Alpha Centauri, this is the secret project video for The Self-Aware Colony. Secret project details: Cost: 500 Prerequisite Technology: Self-Aware Machines Effect: Energy maintenance cost for facilities is halved at all of your bases. If use of police is allowed under the current social model, all of your bases are considered to have an extra police unit. "Will we next create false gods to rule over us? How proud we have become, and how blind." -- Sister Miriam Godwinson, "We Must Dissent" Ripped with HCl's Wing Commander Movie Player: hcl.wcrevival.de
- published: 21 Oct 2006
- views: 63587
- author: matsku84
6:08
Sticking HAND into BEEHIVE!!!
We Removed a swarm of Honey Bees with No protection and then relocated them to a new home....
published: 26 Jun 2009
author: Mtpepsi
Sticking HAND into BEEHIVE!!!
We Removed a swarm of Honey Bees with No protection and then relocated them to a new home. Transportation of the bees was an open box in front seat on daniel's lap!
- published: 26 Jun 2009
- views: 428985
- author: Mtpepsi
12:56
★ Skyrim Mods Series - #94 - Lost Colony, Valfar, Lore Styles hair set
Like, Subscribe, Favourite! :) ➤ All current mods: docs.google.com ➤ Follow me on Twitter:...
published: 15 Oct 2012
author: SaioTV
★ Skyrim Mods Series - #94 - Lost Colony, Valfar, Lore Styles hair set
Like, Subscribe, Favourite! :) ➤ All current mods: docs.google.com ➤ Follow me on Twitter: www.twitter.com ➤ Like me on Facebook: www.facebook.com ➤ Watch my livestream: www.twitch.tv Lore Styles hair set by MacKom 00:39 skyrim.nexusmods.com Companion Valfar by Omesean 01:09 skyrim.nexusmods.com Lost Colony by Forever Alone 04:15 skyrim.nexusmods.com
- published: 15 Oct 2012
- views: 10244
- author: SaioTV
14:11
Poptropica - Lunar Colony Island Walkthrough Part 2
Part 2 of the complete walkthrough for Poptropica Lunar Colony Island. In this island: An ...
published: 17 Aug 2012
author: Graser10
Poptropica - Lunar Colony Island Walkthrough Part 2
Part 2 of the complete walkthrough for Poptropica Lunar Colony Island. In this island: An abandoned space station. A missing astronaut. A signal from beyond the stars. Blast off for a Poptropica adventure like no other! Get ready to explore the secrets of the lunar surface, and uncover a mystery as old as the cosmos. This video contains all of the cheats, secrets and tips for Poptropica Lunar Colony Island. **** Visit my Poptropica website: poptropicacheatz.com Follow me on Twitter twitter.com Subscribe: subscribe.graser10.com
- published: 17 Aug 2012
- views: 32827
- author: Graser10
10:09
Jojopet Plays NOVA 3 - Penal Colony Punishment
Episode 4 of my walkthrough / let's play of NOVA 3 for iOS. I'm playing this on my iPad 2....
published: 08 Jun 2012
author: jojopetv
Jojopet Plays NOVA 3 - Penal Colony Punishment
Episode 4 of my walkthrough / let's play of NOVA 3 for iOS. I'm playing this on my iPad 2. It's definitely worth the $6.99 Download ($6.99) - bit.ly Requirements: Size: 1.67 GB Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad.Requires iOS 4.0 or later. Tags: yt:quality=high NOVA 3 Multiplayer gameplay nova 3 GAMEPLAY iPhone App Review gameplay nova 3 Near Orbit Vanguard Alliance iphone iPod Touch and iPad AppStore app store gameloft Apple iPad 3 iPad3 the new iPad 2012 iPhone 4S iphone4s ipad2 3gs jailbreak jailbreaking jailbroken 3g 2g 1g 2nd generation 1st 3rd 4th How to play NOVA 3 campaign with gameplay footage How to play NOVA 3 campaign with gameplay footage How to play NOVA 3 in high definition
- published: 08 Jun 2012
- views: 5541
- author: jojopetv
15:31
Poptropica - Lunar Colony Island Walkthrough Part 1
Part 1 of the complete walkthrough for Poptropica Lunar Colony Island. In this island: An ...
published: 16 Aug 2012
author: Graser10
Poptropica - Lunar Colony Island Walkthrough Part 1
Part 1 of the complete walkthrough for Poptropica Lunar Colony Island. In this island: An abandoned space station. A missing astronaut. A signal from beyond the stars. Blast off for a Poptropica adventure like no other! Get ready to explore the secrets of the lunar surface, and uncover a mystery as old as the cosmos. This video contains all of the cheats, secrets and tips for Poptropica Lunar Colony Island. **** Visit my Poptropica website: poptropicacheatz.com Follow me on Twitter twitter.com Subscribe: subscribe.graser10.com
- published: 16 Aug 2012
- views: 35835
- author: Graser10
11:38
Poptropica - Lunar Colony Island Walkthrough Part 3 (Bonus Quest)
Part 3 (Bonus Quest) of the complete walkthrough for Poptropica Lunar Colony Island. In th...
published: 17 Aug 2012
author: Graser10
Poptropica - Lunar Colony Island Walkthrough Part 3 (Bonus Quest)
Part 3 (Bonus Quest) of the complete walkthrough for Poptropica Lunar Colony Island. In this island: An abandoned space station. A missing astronaut. A signal from beyond the stars. Blast off for a Poptropica adventure like no other! Get ready to explore the secrets of the lunar surface, and uncover a mystery as old as the cosmos. This video contains all of the cheats, secrets and tips for Poptropica Lunar Colony Island. **** Visit my Poptropica website: poptropicacheatz.com Follow me on Twitter twitter.com Subscribe: subscribe.graser10.com
- published: 17 Aug 2012
- views: 34544
- author: Graser10
18:05
Minecraft - Rebuilidng the Colony and I Need Your Thoughts (S04 E64)
Leave a like if you liked the episode. It helps more than you know :) Twitter: www.twitter...
published: 10 Aug 2012
author: SupremoPete
Minecraft - Rebuilidng the Colony and I Need Your Thoughts (S04 E64)
Leave a like if you liked the episode. It helps more than you know :) Twitter: www.twitter.com Facebook: www.facebook.com Steam: steamcommunity.com Minecraft - Rebuilidng the Colony and I Need Your Thoughts (S04 E64) TAGS: "minecraft 1.2.5" "minecraft 1.3" modding mods lp let's play series buildcraft industrialcraft forestry redpower "slime carnage" "mo creatures" "more creeps and weirdos" minecolony chococraft "minecraft survival" "minecraft release" supremopete notch mojang modloader reddit twitter facebook "minecraft forum"
- published: 10 Aug 2012
- views: 2245
- author: SupremoPete
3:52
Aliens vs Predator: Harsh Language Guide Part One "Colony"
Geoff and Jack soothe you through finding the 15 hidden Audio Diaries in Chapter One of Av...
published: 23 Feb 2010
author: RoosterTeeth
Aliens vs Predator: Harsh Language Guide Part One "Colony"
Geoff and Jack soothe you through finding the 15 hidden Audio Diaries in Chapter One of AvP.
- published: 23 Feb 2010
- views: 161076
- author: RoosterTeeth
1:45
Mars Colony Reality Show!
The Mars One Institute has received over 1000 volunteer applicants for their mission to Ma...
published: 10 Jan 2013
author: SourceFed
Mars Colony Reality Show!
The Mars One Institute has received over 1000 volunteer applicants for their mission to Mars. Our Sources: dft.ba More stories at: www.sourcefed.com or check out youtube.com for our 5 daily videos or anything else we've ever done. Follow us on Twitter: twitter.com Follow us on Tumblr: sourcefed.tumblr.com Like us on Facebook: on.fb.me Philly D OFFICIAL APP for instant updates: bit.ly Order your SourceFed Posters here: bit.ly Hosts: @joebereta @leenewtonsays Music: @ronaldjenkees @Hagemeister
- published: 10 Jan 2013
- views: 42159
- author: SourceFed
7:14
SoPlay MechWarrior Online - Forest Colony - Hunchback HBK-4G - MWO Ep. 11 (11/08/12)
Talking about the election, (lolbama). Mota calls it and I bring the pity on some fools. I...
published: 11 Nov 2012
author: SOEgame
SoPlay MechWarrior Online - Forest Colony - Hunchback HBK-4G - MWO Ep. 11 (11/08/12)
Talking about the election, (lolbama). Mota calls it and I bring the pity on some fools. I get shot to hell in some heavy firefighting, however our team sticks together and pulls off some dastardly focus fire destruction. Commentators: Archnemesis, Kemp (Mr T) Game: Mechwarrior Online Episode: 11 Map: Forest Colony Date: 11/08/12 Mech Used: Hunchback HBK-4G (Founders) Mode: Assault The Intro tack is Spaceman by CJ Weaver. Used by permission. Find more of his music here: snd.sc
- published: 11 Nov 2012
- views: 314
- author: SOEgame
3:37
Server Highlights - Space Colony
Server Website: bit.ly Donation link for server costs/entry: bit.ly Server Application: bi...
published: 15 Jun 2012
author: YoshiToMario
Server Highlights - Space Colony
Server Website: bit.ly Donation link for server costs/entry: bit.ly Server Application: bit.ly ----------- Description: This week, we take a look at an awesome build by Wolimazo! The space colony! ----------- All music by: www.carbohydrom.net ----------- Buy YoshiToMario shirts www.redbubble.com ----------- Official Blog: yoshitomario.wordpress.com ----------- Official Facebook Page: www.facebook.com ----------- My Twitter: www.twitter.com ----------- Intro Music by: www.carbohydrom.net ----------- www.minecraft.net -----------
- published: 15 Jun 2012
- views: 1847
- author: YoshiToMario
15:23
Xenoblade Chronicles - Colony 9 Arc 4/4 [Boss 1: Metal Face]
{READ DESCRIPTION!} Likes and comments are welcome :D Watch in 720p! Playlist: www.youtube...
published: 28 Mar 2012
author: EmiruHD
Xenoblade Chronicles - Colony 9 Arc 4/4 [Boss 1: Metal Face]
{READ DESCRIPTION!} Likes and comments are welcome :D Watch in 720p! Playlist: www.youtube.com My favorite part of the game by far. That "I'll kill you!" is perfect. It's rare to find a decent english VA these days. Metal Face, being the first "boss" is the easiest. Just inflict Topple and attack. But god, am I overleveled? lol __________________________________________________ Played by me 2nd Playthrough System: Wii, Classic Controller Pro Resolution: 1280x720 (720p)
- published: 28 Mar 2012
- views: 1300
- author: EmiruHD
Vimeo results:
1:45
TO UNDERSTAND IS TO PERCEIVE PATTERNS
By @jason_silva and @notthisbody - Follow us on Twitter!
Our other videos:
Beginning of ...
published: 24 Dec 2011
author: Jason Silva
TO UNDERSTAND IS TO PERCEIVE PATTERNS
By @jason_silva and @notthisbody - Follow us on Twitter!
Our other videos:
Beginning of Infinity - http://vimeo.com/29938326
You are a RCVR - http://vimeo.com/27671433
Imagination - http://vimeo.com/34902950
Abundance - http://vimeo.com/34984088
INSPIRATION:
The Imaginary Foundation says "To Understand Is To Perceive Patterns"...
Albert-László Barabási, author of LINKED, wants you to think about NETWORKS:
“Networks are everywhere. The brain is a network of nerve cells connected by axons, and cells themselves are networks of molecules connected by biochemical reactions. Societies, too, are networks of people linked by friendships, familial relationships and professional ties. On a larger scale, food webs and ecosystems can be represented as networks of species. And networks pervade technology: the Internet, power grids and transportation systems are but a few examples. Even the language we are using to convey these thoughts to you is a network, made up of words connected by syntactic relationships.”
'For decades, we assumed that the components of such complex systems as the cell, the society, or the Internet are randomly wired together. In the past decade, an avalanche of research has shown that many real networks, independent of their age, function, and scope, converge to similar architectures, a universality that allowed researchers from different disciplines to embrace network theory as a common paradigm.'
Steven Johnson, author of Where Good Ideas Come From, writes about recurring patterns and liquid networks:
“Coral reefs are sometimes called “the cities of the sea”, and part of the argument is that we need to take the metaphor seriously: the reef ecosystem is so innovative because it shares some defining characteristics with actual cities. These patterns of innovation and creativity are fractal: they reappear in recognizable form as you zoom in and out, from molecule to neuron to pixel to sidewalk. Whether you’re looking at original innovations of carbon-based life, or the explosion of news tools on the web, the same shapes keep turning up... when life gets creative, it has a tendency to gravitate toward certain recurring patterns, whether those patterns are self-organizing, or whether they are deliberately crafted by human agents”
Patrick Pittman from Dumbo Feather adds:
“Put simply: cities are like ant colonies are like software is like slime molds are like evolution is like disease is like sewage systems are like poetry is like the neural pathways in our brain. Everything is connected.
"...Johnson uses ‘The Long Zoom’ to define the way he looks at the world—if you concentrate on any one level, there are patterns that you miss. When you step back and simultaneously consider, say, the sentience of a slime mold, the cultural life of downtown Manhattan and the behavior of artificially intelligent computer code, new patterns emerge.”
James Gleick, author of THE INFORMATION, has written how the cells of an organism are nodes in a richly interwoven communications network, transmitting and receiving, coding and decoding and how Evolution itself embodies an ongoing exchange of information between organism and environment.. (Its an ECO-SYSTEM, an EVOLVING NETWORK)
“If you want to understand life,” Wrote Richard Dawkins, “don’t think about vibrant, throbbing gels and oozes, think about information technology." (AND THINK ABOUT NETWORKS!!
Geoffrey West, from The Santa Fe Institute, also believes in the pivotal role of NETWORKS:
"...Network systems can sustain life at all scales, whether intracellularly or within you and me or in ecosystems or within a city.... If you have a million citizens in a city or if you have 1014 cells in your body, they have to be networked together in some optimal way for that system to function, to adapt, to grow, to mitigate, and to be long term resilient."
Author Paul Stammetts writes about The Mycelial Archetype: He compares the mushroom mycelium with the overlapping information-sharing systems that comprise the Internet, with the networked neurons in the brain, and with a computer model of dark matter in the universe. All share this densely intertwingled filamental structure.
An article in Reality Sandwich called Google a psychedelically informed superpowered network, a manifestation of the mycelial archetype:
“Recognizing this super-connectivity and conductivity is often accompanied by blissful mindbody states and the cognitive ecstasy of multiple "aha's!" when the patterns in the mycelium are revealed. That Googling that has become a prime noetic technology (How can we recognize a pattern and connect more and more, faster and faster?: superconnectivity and superconductivity) mirrors the increased speed of connection of thought-forms from cannabis highs on up. The whole process is driven by desire not only for these blissful states in and of themselves, but also as the cognitive resource they represent.The devices of
1:52
ANTS in my scanner > a five years time-lapse!
"I installed an ant colony inside my scanner five years ago. I scanned the nest each week....
published: 28 Jul 2010
author: françois vautier
ANTS in my scanner > a five years time-lapse!
"I installed an ant colony inside my scanner five years ago. I scanned the nest each week..."
>This short film is an exploration of the aesthetic of life and degradation.
Five years ago, I installed an ant colony inside my old scanner that allowed me to scan in high definition this ever evolving microcosm (animal, vegetable and mineral). The resulting clip is a close-up examination of how these tiny beings live in this unique ant farm. I observed how decay and corrosion slowly but surely invaded the internal organs of the scanner. Nature gradually takes hold of this completely synthetic environment.
The ants are still alive : the process will continue…
Part of the WORLD EXPO Shanghai 2010, presented by "OPEN THIS END"
music : Franks - Infected Mushroom.
4:19
Patterned by Nature
Patterned by Nature was commissioned by the North Carolina Museum of Natural Sciences (htt...
published: 25 Apr 2012
author: Sosolimited
Patterned by Nature
Patterned by Nature was commissioned by the North Carolina Museum of Natural Sciences (http://naturalsciences.org) for the newly built Nature Research Center in Raleigh, North Carolina. The exhibit celebrates our abstraction of nature’s infinite complexity into patterns through the scientific process, and through our perceptions. It brings to light the similarity of patterns in our universe, across all scales of space and time.
10 feet wide and 90 feet in length, this sculptural ribbon winds through the five story atrium of the museum and is made of 3600 tiles of LCD glass. It runs on roughly 75 watts, less power than a laptop computer. Animations are created by independently varying the transparency of each piece of glass.
The content cycles through twenty programs, ranging from clouds to rain drops to colonies of bacteria to flocking birds to geese to cuttlefish skin to pulsating black holes. The animations were created through a combination of algorithmic software modeling of natural phenomena and compositing of actual footage.
An eight channel soundtrack accompanies the animations on the ribbon, giving visitors clues to the identity of the pixelated movements. In addition, two screens show high resolution imagery and text revealing the content on the ribbon at any moment.
Patterned by Nature was created by
Plebian Design - http://plebiandesign.com
Hypersonic Design & Engineering - http://hypersoniced.com
Patten Studio - http://www.pattenstudio.com
and
Sosolimited - http://sosolimited.com
1:58
THE BEGINNING OF INFINITY
By @jasonsilva and @notthisbody - Follow us on Twitter!
"The adjacent possible is a kind...
published: 02 Oct 2011
author: Jason Silva
THE BEGINNING OF INFINITY
By @jasonsilva and @notthisbody - Follow us on Twitter!
"The adjacent possible is a kind of shadow future, hovering on the edges of the present state of things, a map of all the ways in which the present can reinvent itself." - Steven Johnson
Other videos -
You are a RCVR - http://vimeo.com/27671433
To Understand Is To Perceive Patterns - http://vimeo.com/34182381
Imagination - http://vimeo.com/34902950
Abundance - http://vimeo.com/34984088
INSPIRATION:
This video is inspired, in part, by the ideas explored in David Deutsch’s new book, THE BEGINNING OF INFINITY. We hope it moves you.
"The topographical shape and the material constitution of the upper surface of the island of Manhattan, as it exists today, is much less a matter of geology than it is of economics and politics and human psychology. The effects of geological forces were trumped (you might say) by other forces — forces that proved themselves, in the fullness of time, physically stronger. Deutsch thinks the same thing must in the long run be true of the universe as a whole. Stuff like gravitation and dark energy are the sorts of things that determine the shape of the cosmos only in its earliest, and most parochial, and least interesting stages. The rest is going to be a matter of our own intentional doing.." - David Alpert on David Deutsch's new book.
"Some time in the last fifty thousand years, with the invention of culture, the biological evolution of humans ceased and evolution became an epigenetic, cultural phenomenon... technology is the real skin of our species. Humanity, correctly seen in the context of the last five hundred years, is an extruder of technological material. We take in matter that has a low degree of organization; we put it through mental filters, and we extrude jewelry, gospels, space shuttles. This is what we do. We are like coral animals embedded in a technological reef of extruded psychic objects." - Terence Mckenna
**
In our work, we use the tools of editing: we juxtapose 'transcalar' imagery, cutting and overlapping the very small and the very large... From the nano to the galactic, stretching and compressing time, we feature time lapse to reveal the repetitive and recurring patterns across different scales of reality. The aim is to provide multiple perspectives all at once, whose simultaneous presentation might cause spontaneous epiphanies. “These patterns are omnipresent, but only when we see these patterns in a more compressed mode of presentation to we start to attend to them as such.” -- This is KEY!
Paul Stamet's superb book, Mycelium Running, begins with a discussion of what Stamets calls the mycelial archetype. He compares the mushroom mycelium with the overlapping information-sharing systems that comprise the Internet, with the networked neurons in the brain, and with a computer model of dark matter in the universe. All share this densely intertwingled filamental structure.
A recent profile of Stephen Johnson on Dumbo Feather described his work like this:
“Johnson uses ‘The Long Zoom’ to define the way he looks at the world—if you concentrate on any one level, there are patterns that you miss. When you step back and simultaneously consider, say, the sentience of a slime mold, the cultural life of downtown Manhattan and the behaviour of artificially intelligent computer code, new patterns emerge."
On their own, these areas of study are fascinating. Together, a more profound view takes shape.
The article continues, "Put simply: cities are like ant colonies are like software is like slime molds are like evolution is like disease is like sewage systems are like poetry is like the neural pathways in our brain. Everything is connected.”
PERFORMING PHILOSOPHY:
Our stated goal is to re-ignite the art of the "performing philosophers" ... like Timothy Leary and Buckminster Fuller... A post on Space Collective wrote about “thinkers who act as substantial agents of change, who drastically alter the infocologies they interact with, in the process transforming and meshing the different dimensions in which our minds operate.”
We care about the pleasures derived in forming new connections, mash-ups and innovative solutions for the next step in human evolution.
We are working to articulate our understanding through the creation of recombinant media mashups meant to epiphanize audiences----the creating and sharing of awe; "performance philosophy" in an age of collapsing boundaries and exponential creativity.
The director of the Imaginary Foundation described our work as “some kind of Ontological DJ'ing, recompiling the source code of western philosophy by mixing and mashing it up into a form of recombinant creativity, which (hopefully) elevates our understanding from the dry and prosaic, into the sensual and transcendent.”
“The goal is to prove a fresh framework and a new narrative to fill our old storytelling needs in our ever-increasing process of self-description
Youtube results:
42:18
Unkiejay & The YogBox - Part 32 "Mine Colony"
Add our new YouTube channel to see new episodes of this series! http Unkiejay plays some S...
published: 07 Sep 2012
author: UnkieJay
Unkiejay & The YogBox - Part 32 "Mine Colony"
Add our new YouTube channel to see new episodes of this series! http Unkiejay plays some Single-Player Minecraft with the YogBox Mod Pack on, which contains many various mods. Watch as Unkiejay delves into the world of a heavily modded Minecraft, 1 block at a time. Texture Pack is PureBDcraft Sphax x128 from: bdcraft.net Additional Mod Textures from: bdcraft.net Intro: RavenProDesign www.RavenProDesign.com Outro Music Kevin MacLeod
- published: 07 Sep 2012
- views: 993
- author: UnkieJay
6:27
MechWarrior Online - Gameplay (Forest Colony Map) & BETA Giveaway
(2012) MechWarrior Online PC HD Gameplay (Forest Colony Map) ---------- MechWarrior Online...
published: 04 Oct 2012
author: MilanRE
MechWarrior Online - Gameplay (Forest Colony Map) & BETA Giveaway
(2012) MechWarrior Online PC HD Gameplay (Forest Colony Map) ---------- MechWarrior Online is an upcoming free to play (Powered by CryENGINE 3), action simulation game under development by Piranha Games for the Microsoft Windows platform. Development of the game is being led by Russ Bullock, president of Piranha Games, and is part of a licensing agreement with Smith & Tinker for the rights to create MechWarrior for the Microsoft Windows platform. MechWarrior Online is a real-time game where one day in the real world is equal to one day in the game. January 1, 2012 is equal to January 1, 3049. Players take the role of piloting BattleMechs, and can align themselves with one of the Great Houses, form their own Mercenary Corporation, or play as a lone wolf. Of note for this particular timeline in the MechWarrior universe is the impending arrival of the Clans upon the Inner Sphere Houses. It can be extrapolated that this may be the direction MechWarrior Online will head after launch of the basic game. HDPLAY Official Website www.hdplay.me HDPLAY (PC Games) www.youtube.com CGO PLAY (Casual/Indie Games) www.youtube.com HD TOUCH PLAY (iOS/Iphone/Android Games) www.youtube.com HD SPORTS PLAY (Sports Games, FIFA 13, PES 2013, NBA 2K13...) www.youtube.com
- published: 04 Oct 2012
- views: 297
- author: MilanRE
1:28
Ant Raid. Rule the colony! Official game trailer.
© 2012 Prank Ltd. Published by Herocraft Ltd. All rights reserved. With the original game ...
published: 27 Dec 2012
author: HeroCraft
Ant Raid. Rule the colony! Official game trailer.
© 2012 Prank Ltd. Published by Herocraft Ltd. All rights reserved. With the original game averaging a 90% review score on Metacritic, there simply isn't a better arcade-strategy game on mobile! Ant Raid fills your device with fun cartoony action! Jump into the hilarious story of an ant colony trying to survive swarms of fellow insects, mutated into mindless monsters! You'll know when you've been bitten by the Ant Raid bug! Game Features: ★ GORGEOUS GRAPHICS! ★ Feast your eyes on high-definition 3D graphics and animations. ★ OFF-THE-WALL STORYLINE! ★ Experience an epic tale through animated cut-scenes featuring quirky characters and unexpected twists. ★ EASY-TO-GRASP CONTROLS AND UNIQUE GAMEPLAY! ★ Enjoy responsive and intuitive touch controls. Taste the fresh blend of action, arcade and strategy. ★ ENDLESS GAMEPLAY! ★ Challenge your friends and the rest of the world in four dynamic Survival modes. ★ AWESOME SOUNDTRACK! ★ Indulge your ears with an original soundtrack and crazy sound effects.
- published: 27 Dec 2012
- views: 41711
- author: HeroCraft
7:51
SoPlay MechWarrior Online - Forest Colony - Hunchback HBK-4G - MWO Ep. 15 (11/09/12)
I leg a Cicada with the AC/20, jack up a Yen-Lo-Wang in the back after taking his cannon b...
published: 14 Nov 2012
author: SOEgame
SoPlay MechWarrior Online - Forest Colony - Hunchback HBK-4G - MWO Ep. 15 (11/09/12)
I leg a Cicada with the AC/20, jack up a Yen-Lo-Wang in the back after taking his cannon bearing arm, almost leg a second the same way, but manage to follow up with the lasers before being downed. Luckily, Arch was there to dole out some serious vengeance for my death, then cores out an Awesome through the back. The match ends with our 3 remaining teammates ganging up on a single Atlas for some glorious win. Voices Heard: Archnemesis, Kemp (Mr T) Game: Mechwarrior Online Episode: 15 Map: Forest Colony Date: 11/09/12 Mech Used: Hunchback HBK-4G (Founders) Mode: Assault
- published: 14 Nov 2012
- views: 68
- author: SOEgame