10:23
Metroid Prime 100% Walkthrough Part 15 - Super Missile
A walkthrough of me going through Metroid Prime for Gamecube on Hard Mode. I am getting a ...
published: 23 Feb 2009
Author: ShadowMario3
Metroid Prime 100% Walkthrough Part 15 - Super Missile
A walkthrough of me going through Metroid Prime for Gamecube on Hard Mode. I am getting a 100% completion in both pickups and in logbook completion. Also, I'm using the normal route, no sequence breaking. Remember to add "&fmt=18" (without quotes) to the end of the video link to watch it in high quality! I take a look at the Solar System and then go get the Super Missiles. Now I venture deeper into the labs to go get the Thermal Visor. Items acquired: Super Missile Scans acquired: Tallon IV (Research) Zebes (Research) Meta Ridley (Pirate Data) Metroid (Creatures) Metroid Studies (Pirate Data) Phazon Infusion (Pirate Data) Main Item List: Missile Launcher [x] Morph Ball [x] Charge Beam [x] Morph Ball Bombs [x] Varia Suit [x] Boost Ball [x] Space Jump Boots [x] Wave Beam [x] Super Missile [x] Thermal Visor Spider Ball Wavebuster Ice Beam Gravity Suit Power Bombs Grapple Beam X-Ray Visor Ice Spreader Plasma Beam Flamethrower Phazon Suit Expansions: Missile Expansions - 12/49 Energy Tanks - 5/14 Power Bomb Expansions - 0/4 Chozo Artifacts - 2/12
4:56
Jetpack Joyride 1.3 Gadgets List
A showcase of ALL of the new gadgets in update 1.3. Enjoy and sorry if the quality is a li...
published: 29 Apr 2012
Author: SlyGamerTips
Jetpack Joyride 1.3 Gadgets List
A showcase of ALL of the new gadgets in update 1.3. Enjoy and sorry if the quality is a little subpar. Air Barry's 0:23; Nerd Repellant 0:44; Insta-Ball 0:59; Gravity Belt 1:09; Missile Jammer 1:27; Token Gift 1:46; Freezo-O-Matic 2:11; X-Ray Specs 2:25; Gemology 2:39; Ezy-Dodge Missiles 2:59; Magnetic Tokens 3:09; Flying Pig 3:29; Free Ride 3:50; Coin Magnet 4:07; Lucky Last 4:20
10:40
Metroid Fusion 100% Walkthrough Part 1 - A New Threat
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am goi...
published: 12 Apr 2010
Author: ShadowMario3
Metroid Fusion 100% Walkthrough Part 1 - A New Threat
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am going for 100% pickups, as well as trying to beat it under two hours. Oddly enough, the main items do not count toward the percentage at all, so extra Power Bomb expansions were added. In this part, I go through the five minute long intro, I get the Missile Launcher, two Missile Tanks, and come across an eye door like the ones from Super Metroid. You (should) know what that means... Items acquired: Missile Launcher Missile Tank x2 Main Item List: Missile Launcher [x] Morph Ball Charge Beam Morph Ball Bombs Hi-Jump + Jumpball Speed Booster Super Missile Varia Suit Ice Missile Wide Beam Power Bombs Space Jump Plasma Beam Gravity Suit Diffusion Missile Wave Beam Screw Attack Expansions: Missile Tanks: 2/48 Energy Tanks: 0/20 Power Bomb Tanks: 0/32
8:38
Metroid Fusion 100% Walkthrough Part 3 - Sector 2: The Tropical Environment
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am goi...
published: 13 Apr 2010
Author: ShadowMario3
Metroid Fusion 100% Walkthrough Part 3 - Sector 2: The Tropical Environment
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am going for 100% pickups, as well as trying to beat it under two hours. Oddly enough, the main items do not count toward the percentage at all, so extra Power Bomb expansions were added. In this part, I find and defeat a Beam Core X to get the Charge Beam. Then I destroy the other stabilizers while finding two Missile Tanks. After all that is done, I head on to Sector 2 to download the Morph Ball Bombs and get some more Missile Tanks with it. Items acquired: Charge Beam Missile Tank x4 Morph Ball Bombs Main Item List: Missile Launcher [x] Morph Ball [x] Charge Beam [x] Morph Ball Bombs [x] Hi-Jump + Jumpball Speed Booster Super Missile Varia Suit Ice Missile Wide Beam Power Bombs Space Jump Plasma Beam Gravity Suit Diffusion Missile Wave Beam Screw Attack Expansions: Missile Tanks: 7/48 Energy Tanks: 3/20 Power Bomb Tanks: 0/32
10:03
Metroid Prime 3: Corruption 100% Walkthrough Part 1 - Setting Up the Game
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper ...
published: 01 Jan 2010
Author: ShadowMario3
Metroid Prime 3: Corruption 100% Walkthrough Part 1 - Setting Up the Game
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper Mode (aka Hard Mode). I am getting a 100% completion in pickups, logbook completion, and Credits/Friend Vouchers. Also, one thing to note is I'm playing on a new DVD Recorder, which sadly has a half second of so lag response time. So yeah, my aiming may be off at times. Happy New Year everyone! I am finally able to start this walkthrough! I go around my Extras, showing that I am missile a couple Red credits, one Blue credit, and two Gold credits. I also have 19 Friend Vouchers, but I gave three away, so I am missing only four Vouchers. So I will be showing how to get all the Vouchers, even though I already got most of them. I then fiddle around with the options, and start the game, landing at the GFS Olympus. And yeah, I know there are lots of scans out there that are not added to the logbook, but I like to scan them anyway, as this isn't a speed run or anything. It adds more to the game. Items acquired: None Scans acquired: None Main Item List: Missile Launcher Grapple Lasso PED Suit Grapple Swing Ice Missile Ship Missile Launcher Hyper Ball Boost Ball Plasma Beam Screw Attack Ship Grapple Beam Seeker Missile Launcher Hyper Missile X-Ray Visor Grapple Voltage Spider Ball Hazard Shield Nova Beam Hyper Grapple Expansions: Missile Expansions - 0/50 Energy Tanks - 0/14 Gunship Missile Expansions - 0/8 Energy Cells - 0/9
10:16
Metroid 100% Walkthrough Part 13 - Boss Battle Kraid
Here's a walkthrough of me going through the original Metroid for the Nintendo Enterta...
published: 22 May 2010
Author: ShadowMario3
Metroid 100% Walkthrough Part 13 - Boss Battle Kraid
Here's a walkthrough of me going through the original Metroid for the Nintendo Entertainment System. I am going for 100% pickups. Even though I have the sequential Main Item list, I will be doing some sequence breaking. I finally go back to Kraid's Hideout, and I find the final Missile Expansion there. After that, I head on to the boss himself, easily defeating him thanks to the Wave Beam and extra Energy Tanks. I get another 75 Missiles, bringing the final Missile count to the max of 255. After defeating Kraid, I find the final Energy Tank. Then I head back to Brinstar. Items acquired: Missile Tank x1 Energy Tank x1 Main Item List: Morph Ball [x] Missile Launcher [x] Long Beam [x] Morph Ball Bombs [x] Ice Beam [x]* High Jump Boots [x] Varia Suit [x] Screw Attack [x] Wave Beam [x] Expansions: Missile Tanks: 21/21 *all Missile Tanks found* Energy Tanks: 8/8 *all Energy Tanks found*
7:32
Metroid Prime 3: Corruption 100% Walkthrough Part 21 - Ice Missile
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper ...
published: 09 Jan 2010
Author: ShadowMario3
Metroid Prime 3: Corruption 100% Walkthrough Part 21 - Ice Missile
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper Mode (aka Hard Mode). I am getting a 100% completion in pickups, logbook completion, and Credits/Friend Vouchers. I get the Ice Missile upgrade, and head on to the Temple Generator. Looks like it can't be destroyed yet, as I need a bigger weapon for it. I head back to the Save Station. Items acquired: Ice Missile Scans acquired: Scorchbug (Creatures) Downfall (Lore) Main Item List: Missile Launcher [x] Grapple Lasso [x] PED Suit [x] Grapple Swing [x] Ice Missile [x] Ship Missile Launcher Hyper Ball Boost Ball Plasma Beam Screw Attack Ship Grapple Beam Seeker Missile Launcher Hyper Missile X-Ray Visor Grapple Voltage Spider Ball Hazard Shield Nova Beam Hyper Grapple Expansions: Missile Expansions - 6/50 Energy Tanks - 3/14 Gunship Missile Expansions - 0/8 Energy Cells - 0/9
14:48
America threatens Russia, Lists BRICS countries as threat to National Security
links below: Washington Lists BRICS Countries as a "Threat to National Security"...
published: 17 Sep 2011
Author: JoeyB613
America threatens Russia, Lists BRICS countries as threat to National Security
links below: Washington Lists BRICS Countries as a "Threat to National Security" www.globalresearch.ca Dangerous Crossroads: Russian Military Chief Warns Of Libya-Syria Scenario In Central Asia www.globalresearch.ca America Threatens Russia: US to deploy ballistic missiles in Poland by 2018 www.globalresearch.ca Dangerous Crossroads: Russian Military Chief: Prepare For "Worst-Case Scenarios" In Unravelling World www.globalresearch.ca The Encirclement of Russia: US-NATO Interceptor Missile Anaconda Loop Around Russia www.globalresearch.ca Reinforced Turkey-US Military Cooperation www.globalresearch.ca When War Becomes Peace: US to Launch Nuclear-Capable Missile on United Nations' International Day of Peace www.globalresearch.ca
0:32
Brookstone USB Desktop Missile Launcher
www.brookstone.com Launch foam missiles from anywhere! Our USB Desktop Missile Launcherhas...
published: 24 Aug 2011
Author: OneInnovationWay
Brookstone USB Desktop Missile Launcher
www.brookstone.com Launch foam missiles from anywhere! Our USB Desktop Missile Launcherhas a built-in webcam and over-Internet control that make it easy to hit targets at distances up to 25 feet--whether you're in the room, or 6000 miles away! You can even direct missile assaults remotely, via Skype and MSN messaging programs. Or keep targets guessing, by handing over command capabilities to anyone on your buddy list.
8:10
Metroid Fusion 100% Walkthrough Part 6 - Super Missile
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am goi...
published: 16 Apr 2010
Author: ShadowMario3
Metroid Fusion 100% Walkthrough Part 6 - Super Missile
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am going for 100% pickups, as well as trying to beat it under two hours. Oddly enough, the main items do not count toward the percentage at all, so extra Power Bomb expansions were added. I go to Sector 3 and unlock another security door, letting more X in. Samus eventually finds the Super Missile data, fights a rogue robot, and heads to Sector 6. Items acquired: Missile Tank x3 Super Missile Main Item List: Missile Launcher [x] Morph Ball [x] Charge Beam [x] Morph Ball Bombs [x] Hi-Jump + Jumpball [x] Speed Booster [x] Super Missile [x] Varia Suit Ice Missile Wide Beam Power Bombs Space Jump Plasma Beam Gravity Suit Diffusion Missile Wave Beam Screw Attack Expansions: Missile Tanks: 17/48 Energy Tanks: 5/20 Power Bomb Tanks: 0/32
9:56
Metroid Prime 3: Corruption 100% Walkthrough Part 22 - Icy Fun
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper ...
published: 09 Jan 2010
Author: ShadowMario3
Metroid Prime 3: Corruption 100% Walkthrough Part 22 - Icy Fun
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper Mode (aka Hard Mode). I am getting a 100% completion in pickups, logbook completion, and Credits/Friend Vouchers. I use the new Ice Missiles to get two Missile Expansions and am able to get a Friend Voucher. I then head on to a new area in Cliffside Bryyo. Items acquired: Missile Expansion x2 Friend Voucher - Icy Reptilicide Scans acquired: None Main Item List: Missile Launcher [x] Grapple Lasso [x] PED Suit [x] Grapple Swing [x] Ice Missile [x] Ship Missile Launcher Hyper Ball Boost Ball Plasma Beam Screw Attack Ship Grapple Beam Seeker Missile Launcher Hyper Missile X-Ray Visor Grapple Voltage Spider Ball Hazard Shield Nova Beam Hyper Grapple Expansions: Missile Expansions - 8/50 Energy Tanks - 3/14 Gunship Missile Expansions - 0/8 Energy Cells - 0/9
9:37
Metroid Prime 3: Corruption 100% Walkthrough Part 46 - Finding Some Maps
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper ...
published: 16 Jan 2010
Author: ShadowMario3
Metroid Prime 3: Corruption 100% Walkthrough Part 46 - Finding Some Maps
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper Mode (aka Hard Mode). I am getting a 100% completion in pickups, logbook completion, and Credits/Friend Vouchers. I head on to the Chozo Observatory and use the Ship Grapple Beam to power up the projector. I can use it to get maps of the other planets, and some other stuff after I get the Spider Ball. I then head on to a Save Station. Items acquired: Missile Expansion x1 Scans acquired: Ship Grapple Point (Research) Main Item List: Missile Launcher [x] Grapple Lasso [x] PED Suit [x] Grapple Swing [x] Ice Missile [x] Ship Missile Launcher [x] Hyper Ball [x] Boost Ball [x] Plasma Beam [x] Screw Attack [x] Ship Grapple Beam [x] Seeker Missile Launcher Hyper Missile X-Ray Visor Grapple Voltage Spider Ball Hazard Shield Nova Beam Hyper Grapple Expansions: Missile Expansions - 16/50 Energy Tanks - 7/14 Gunship Missile Expansions - 3/8 Energy Cells - 1/9
4:13
List of Countries tested their Nuclear Weapons
List of Countries tested their Nuclear Weapons...
published: 20 Aug 2011
Author: Sajid Ali Mir
List of Countries tested their Nuclear Weapons
List of Countries tested their Nuclear Weapons
10:49
Metroid Fusion 100% Walkthrough Part 8 - Sector 3 Meltdown (Ice Missile and Wide Beam)
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am goi...
published: 18 Apr 2010
Author: ShadowMario3
Metroid Fusion 100% Walkthrough Part 8 - Sector 3 Meltdown (Ice Missile and Wide Beam)
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am going for 100% pickups, as well as trying to beat it under two hours. Oddly enough, the main items do not count toward the percentage at all, so extra Power Bomb expansions were added. Samus goes to Sector 5 to find the Ice Missile upgrade, and uses it to get some expansions. Then she finds out that Sector 3 will explode any minute, and runs down to turn the cooling unit back on. She fights another Beam Core X and gets the Wide Beam (aka Spazer Beam) and stops the meltdown with time to spare. Items acquired: Ice Missile Energy Tank x1 Missile Tank x2 Wide Beam Main Item List: Missile Launcher [x] Morph Ball [x] Charge Beam [x] Morph Ball Bombs [x] Hi-Jump + Jumpball [x] Speed Booster [x] Super Missile [x] Varia Suit [x] Ice Missile [x] Wide Beam [x] Power Bombs Space Jump Plasma Beam Gravity Suit Diffusion Missile Wave Beam Screw Attack Expansions: Missile Tanks: 23/48 Energy Tanks: 8/20 Power Bomb Tanks: 0/32
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2:05
Jets'n'Guns OST - Missiles of Metal
Jets'n'Guns OST To view the entire list, click here... www.youtube.com...
published: 08 Jul 2010
Author: Paineity
Jets'n'Guns OST - Missiles of Metal
Jets'n'Guns OST To view the entire list, click here... www.youtube.com
9:59
Metroid: Zero Mission 100% Walkthrough Part 1 - Brinstar All Over Again
Here's a walkthrough of me going through Metroid: Zero Mission for Game Boy Advance. I...
published: 29 Apr 2010
Author: ShadowMario3
Metroid: Zero Mission 100% Walkthrough Part 1 - Brinstar All Over Again
Here's a walkthrough of me going through Metroid: Zero Mission for Game Boy Advance. I am going for 100% pickups, doing it in Hard Mode, and am trying to beat it under two hours. Since I am going through Hard Mode, the pickups are halved (one Super Missile per tank, half energy per tank, etc.). Also, even though I have the sequential Main Item list, I will be doing some sequence breaking for a faster time. I start off Brinstar by getting a bunch of the beginning main items and a few expansions. Not too hard yet. Soon there will be some sequence breaking. Items acquired: Morph Ball Long Beam Missile Launcher Missile Tank x3 Charge Beam Energy Tank x1 Morph Ball Bombs Main Item List: Morph Ball [x] Long Beam [x] Missile Launcher [x] Charge Beam [x] Morph Ball Bombs [x] Unknown Item 1 Power Grip Ice Beam Unknown Item 2 Speed Booster Hi-Jump + Jumpball Varia Suit Wave Beam Super Missile Unknown Item 3 Screw Attack Power Bombs Expansions: Missile Tanks: 4/50 Energy Tanks: 1/12 Super Missile Tanks: 0/15 Power Bomb Tanks: 0/9
10:13
Metroid Prime 3: Corruption 100% Walkthrough Part 48 - Seeker Missiles
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper ...
published: 16 Jan 2010
Author: ShadowMario3
Metroid Prime 3: Corruption 100% Walkthrough Part 48 - Seeker Missiles
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper Mode (aka Hard Mode). I am getting a 100% completion in pickups, logbook completion, and Credits/Friend Vouchers. I go through the Space Pirate labs to find the return of Metroids, and the Seeker Missile. I then waste some time killing Steamspiders. Items acquired: Energy Cell x1 Seeker Missiles Scans acquired: Steamspider (Creatures) Main Item List: Missile Launcher [x] Grapple Lasso [x] PED Suit [x] Grapple Swing [x] Ice Missile [x] Ship Missile Launcher [x] Hyper Ball [x] Boost Ball [x] Plasma Beam [x] Screw Attack [x] Ship Grapple Beam [x] Seeker Missile Launcher [x] Hyper Missile X-Ray Visor Grapple Voltage Spider Ball Hazard Shield Nova Beam Hyper Grapple Expansions: Missile Expansions - 17/50 Energy Tanks - 7/14 Gunship Missile Expansions - 3/8 Energy Cells - 2/9
8:18
Metroid: Zero Mission 100% Walkthrough Part 2 - Sequence Breaking in Brinstar
Here's a walkthrough of me going through Metroid: Zero Mission for Game Boy Advance. I...
published: 29 Apr 2010
Author: ShadowMario3
Metroid: Zero Mission 100% Walkthrough Part 2 - Sequence Breaking in Brinstar
Here's a walkthrough of me going through Metroid: Zero Mission for Game Boy Advance. I am going for 100% pickups, doing it in Hard Mode, and am trying to beat it under two hours. Since I am going through Hard Mode, the pickups are halved (one Super Missile per tank, half energy per tank, etc.). Also, even though I have the sequential Main Item list, I will be doing some sequence breaking for a faster time. I start off by doing some infinite bomb jumping to get the Varia Suit early. Before and after getting that, I find a bunch of expansions, and then head on to Kraid's Lair. Items acquired: Missile Tank x4 Varia Suit Energy Tank x2 Main Item List: Morph Ball [x] Long Beam [x] Missile Launcher [x] Charge Beam [x] Morph Ball Bombs [x] Unknown Item 1 Power Grip Ice Beam Unknown Item 2 Speed Booster Hi-Jump + Jumpball Varia Suit [x] Wave Beam Super Missile Unknown Item 3 Screw Attack Power Bombs Expansions: Missile Tanks: 8/50 Energy Tanks: 3/12 Super Missile Tanks: 0/15 Power Bomb Tanks: 0/9