Antz is a 1998 American computer animated adventure comedy film produced by Pacific Data Images and distributed by DreamWorks Pictures. It features the voices of Woody Allen, Sharon Stone, Jennifer Lopez, Sylvester Stallone, Dan Aykroyd, Anne Bancroft, Gene Hackman, Christopher Walken, and Danny Glover. Some of the main characters share facial similarities with the actors who voice them.Antz is the first animated film, as well as the first CGI-animated film, by DreamWorks Animation and the second feature-length computer-animated film after Disney/Pixar's Toy Story.
The film was the result of a controversial public feud during the production, between DreamWorks Animation CEO Jeffrey Katzenberg and Steve Jobs and John Lasseter of Pixar, concerning the parallel productions of this film and Pixar's A Bug's Life. This only worsened when Disney refused to avoid competition with DreamWorks' intended first animated release, The Prince of Egypt. The film premiered on September 19, 1998, at the Toronto International Film Festival, and was released theatrically in the United States on October 2, 1998. The film received generally positive reviews from critics, and performed modestly at the box office.
Antz is a video game released in 1999 by Infogrames. It was released on the Game Boy Color and is based on the film Antz. Lauren Fielder, writing for GameSpot, gave the game a score of 6.9/10 and concluded that "Antz on the GBC is another platform game that will amuse those who find the genre enjoyable in small scale 8-bit."
GameSpot said "Whether we're talking about a major console title or a Game Boy game, it's unfortunately all too common for a licensed product to become some feeble effort to use an identifiable name or character in familiar situations to bring in a large amount of cash, with little payoff for the player. And the Game Boy tends to be somewhat of a lint trap for such games, as it's an easy (and inexpensive) platform to develop for. Dreamworks Interactives' animated film Antz inspired the same-named GBC game. It's generally a pretty typical Game Boy platform game: You jump, crawl, swing, shoot, and stomp things. The game gives you a singular task at the beginning of each level, so as to give the appearance of being mission-driven, but the end goal is usually there waiting for you, provided you simply make it through all the preliminary 2D platform-game trappings earlier in the round." IGN said "This game is perfect for kids -- and I'm sure this game was aimed for that market: parents head to the store, see a name they recognize (Antz), pick up the game and give it to their Game Boy-playing child. The kid likes the game because it's easy to control and play. My problem is this: Antz really wasn't a kids' movie -- it was a Woody Allen flick. Hey, maybe they should make a game based on Sleeper or, better yet, Everything You Ever Wanted to Know About Sex...But Were Afraid to Ask. Antz isn't terrible, but it won't bowl you over with originality." AllGameGuide said "Overall, this is really a middle-of-the-road game. Not bad, but not great either. It's worth a rental or a bargain bin purchase."
In the time of silence
I saw a trace for my will to be
While in the remnants of my heart
I saw them shine through clouded eyes
In the depths of the night
I reached beyond the brightest stars…
And I touch your wings with my remorse
As I drain my fountain of spring
My deepest reverence
My exposed serenity
From the depths of my boundless heart
I pledge myself to thee
My days of novelty have decayed
I find myself at the end of infinity