7:19
"Whats in a dream" by Linear B vocals by Daniel Blong
"Whats in a dream" written and produced by Linear B contact dreamydan2002@yahoo....
published: 15 Nov 2010
Author: merpha69
"Whats in a dream" by Linear B vocals by Daniel Blong
"Whats in a dream" written and produced by Linear B contact dreamydan2002@yahoo.com or Daniel Blong@facebook or www.myspace.com for more tracks and info
1:11
Linear B'. Γραμμική Β΄.
Linear B, 2d animation. graphics Amalia Porligi, ΜΥΚΗΝΕ&Si...;
published: 24 Mar 2011
Author: aegisfilmsgr
Linear B'. Γραμμική Β΄.
Linear B, 2d animation. graphics Amalia Porligi, ΜΥΚΗΝΕΣ & ΜΥΚΗΝΑΙΚΕΣ ΑΚΡΟΠΟΛΕΙΣ . (Διαδραστικές Πολυμεσικές Εκδόσεις για τους 3 από τους 15 σημαντικότερους Αρχαιολογικούς Χώρους και Μουσεία της Ελλάδος) Δραματοποιημένα και μη ντοκιμαντέρ, φωτογραφήσεις, αεροφωτογραφήσεις, 2d & 3d animation. Παραγωγή Υπουργείο Πολιτισμού Γραφικά Αμαλία Πορλίγκη, www.aegisfilms.gr
1:16
Linear B vowels - φωνήεντα στη Γραμμική Β
In this video I am showing you how to write the vowels in Linear B.The last three (ha,ai,a...
published: 07 Sep 2012
Author: MrLanguages
Linear B vowels - φωνήεντα στη Γραμμική Β
In this video I am showing you how to write the vowels in Linear B.The last three (ha,ai,au) are special characters.ha is denoted as a2 and ai as a3. Εδώ σας δείχνω πώς να γράψετε τα φωνήεντα στη Γραμμική Β.Οι τρεις τελευταίοι είναι ειδικοί χαρακτήρες και ο συμβολισμός του ha είναι a2 ενώ του ai είναι a3.
0:21
Elephant in linear B (erepa)
This how to write elephant using linear B character.Myceneans wrote erepa and pronounced e...
published: 30 Jul 2012
Author: MrLanguages
Elephant in linear B (erepa)
This how to write elephant using linear B character.Myceneans wrote erepa and pronounced elefas for elephant.
3:53
Super08 - Linear B on ITV West Earshot
Super08 perform ON TV with 'Linear B', the first track on their newest album '...
published: 24 Oct 2006
Author: super08fan
Super08 - Linear B on ITV West Earshot
Super08 perform ON TV with 'Linear B', the first track on their newest album 'Ex Nihilo'. Buy this album at www.super08.com Nik Trowbridge - Vocals/Rhythm Guitar Si Buschenfeld - Lead Guitar Dan Fraser - Bass Guitar Al Suermondt - Drums
6:07
Graph linear equations using y=mx+b
Graph linear equations using y=mx+b...
published: 11 Jul 2009
Author: picrustable
Graph linear equations using y=mx+b
Graph linear equations using y=mx+b
7:20
STATA Video #4 Linear Regression (Part B)
In this video, we continue our introductions on how to do linear regression in STATA 10.0....
published: 22 Feb 2010
Author: umncla
STATA Video #4 Linear Regression (Part B)
In this video, we continue our introductions on how to do linear regression in STATA 10.0. We now show you how to find R-square value, calculate standardized regression coefficients, and do some simple diagnosis on linear regressions.
19:38
Linear Alg: Rowspace Solution to Ax=b example
Learn more: www.khanacademy.org Visualizing the rowspace solution to Ax=b...
published: 09 Nov 2009
Author: khanacademy
Linear Alg: Rowspace Solution to Ax=b example
Learn more: www.khanacademy.org Visualizing the rowspace solution to Ax=b
47:20
Lec 8 | MIT 18.06 Linear Algebra, Spring 2005
Lecture 8: Solving Ax = b: Row Reduced Form R. View the complete course at: ocw.mit.edu Li...
published: 07 May 2009
Author: MIT
Lec 8 | MIT 18.06 Linear Algebra, Spring 2005
Lecture 8: Solving Ax = b: Row Reduced Form R. View the complete course at: ocw.mit.edu License: Creative Commons BY-NC-SA More information at ocw.mit.edu More courses at ocw.mit.edu
2:40
Converting to Slope-Intercept Form and Graphing - YourTeacher.com
Subscribe now to the YourTeacher.com Channel or go to www.yourteacher.com for access to 10...
published: 30 Oct 2007
Author: yourteachermathhelp
Converting to Slope-Intercept Form and Graphing - YourTeacher.com
Subscribe now to the YourTeacher.com Channel or go to www.yourteacher.com for access to 1000+ online math lessons featuring a personal math teacher inside every lesson! Follow us at Facebook www.facebook.com Follow us at MySpace: www.myspace.com In this lesson, students learn to convert a linear equation to slope-intercept, or y = mx + b form, by getting y by itself on the left side of the equation. For example, to convert the equation x -- 3y = -12 to y = mx + b form, the first step is to subtract x from both sides to get --3y = -x -- 12. Notice that the x term is positioned before the number on the right side of the equation so that the equation will eventually match up with y = mx + b form. Next, divide both sides by --3 to get y = 1/3 x + 4. Now the problem is in y = mx + b form, with m = 1/3 and b = 4, and the line can be graphed using the slope and y-intercept.
14:03
STATA Video #4 Linear Regression (Part A)
In this video, we show you how to do linear regression in STATA 10. Also, we show you how ...
published: 22 Feb 2010
Author: umncla
STATA Video #4 Linear Regression (Part A)
In this video, we show you how to do linear regression in STATA 10. Also, we show you how to delete observations from STATA data file. And we also include how to draw histogram and scatter plot in this video as a skill to check normality and explore possible linear relations between variables.
2:11
A14.9 Graphing Linear Equations
From www.squidoo.com/Graphing-Linear-Equations the following video shows how to graph a li...
published: 24 May 2008
Author: ttor68
A14.9 Graphing Linear Equations
From www.squidoo.com/Graphing-Linear-Equations the following video shows how to graph a linear equation using the slope and y-intercept. For more math help check out www.teachingandlearningmath.blogspot.com
5:14
Slope-Intercept Form y=mx+b
facebook.com if it helped at all please. What the Jazz is the Slope-Intercept Formula? I d...
published: 19 Aug 2009
Author: Tyler Tarver
Slope-Intercept Form y=mx+b
facebook.com if it helped at all please. What the Jazz is the Slope-Intercept Formula? I dunno. Taste this partna. Check out www.tylertarver.com This gives the basic outline of the dreaded y=mx+b formula, for linear equations. How to solve for b (y-intercept), and how to solve for any other part. My goodness, this is getting intense
2:37
10 Undeciphered Codes
10 Undeciphered Codes Presenting 10 codes that have stumped the world's greatest minds...
published: 20 Apr 2012
Author: alltime10s
10 Undeciphered Codes
10 Undeciphered Codes Presenting 10 codes that have stumped the world's greatest minds and remained uncracked. Music = Sacrifice by Chris Blackwell Where else to find All Time 10s... Facebook: ow.ly Twitter: ow.ly Check out a selection of video's highlighting some Alltime10's favourite and interesting people.. @ www.youtube.com
Vimeo results:
0:32
Facebook Facelift - Home & Profiles
The Facebook Facelift is a self initiated project to challenge the form and functionality ...
published: 09 Oct 2009
Author: Barton Smith
Facebook Facelift - Home & Profiles
The Facebook Facelift is a self initiated project to challenge the form and functionality of Facebook. It's streamlined, structured, linear interface is more comprehendible, enhancing the user experience and absorbability of content.
The home page features many new benefits: the publisher toolbar enables users to post content from any page within Facebook, saving time in navigating needlessly through profiles; the streams' two-tiered filter (content type & content contributers) also creates a more coherent structure with the core elements retaining their position throughout most of the site; and the live feed displays a constant stream of all content posted in a users network, which expands upon mouse over.
Profiles also integrate with the system more seamlessly. Just as friend lists filter the stream by a select number of people, user profiles simply filter content to a single person, creating a clearer and more comprehendible layout.
-
Support the Facebook group: bit.ly/T7bIt
View it on Behance: bit.ly/M25HM
Follow us on Twitter: twitter.com/wearetol
3:19
DIY Automated Timelapse/Slider
I decided I wanted to make an automated slider/timelapse rig, but didn't want to pay the h...
published: 14 Feb 2011
Author: Greg Royar
DIY Automated Timelapse/Slider
I decided I wanted to make an automated slider/timelapse rig, but didn't want to pay the hefty cost that some of the manufacturers charge. I did some reasearch and found all the parts I would need to create my own. Here is a list of parts you will need if you decide that you want to make your own as well.
A big thanks to Jay/MiLapse from Dynamic Perception for all the help and guidance on the project. To see their products or to buy one of their awesome timelapse kits visit http://www.dynamicperception.com/
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Amazon
http://www.amazon.com/gp/product/B0044DUCVG/ref=oss_product
Igus DryLin® W1040-A $91 shipped
(alternate rail that can be used: http://www.amazon.com/DryLin%C2%AE-W1080--Linear-Motion-Sliders/dp/B003Y54PPY/ref=sr_1_3?ie=UTF8&qid;=1297778345&sr;=8-3 )
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http://www.amazon.com/gp/product/B003V4VHV8/ref=s9_simh_gw_p23_d7_i4?pf_rd_m=ATVPDKIKX0DER&pf;_rd_s=center-2&pf;_rd_r=1EQWN7ME0PPXAD6ATQN8&pf;_rd_t=101&pf;_rd_p=470938631&pf;_rd_i=507846
WT001H Ball Head $23 Shipped
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https://sdp-si.com/eStore/
4' Timing belt
A 6R25M240090
Timing Pulley
A 6A25M017DF0908
Belt Clamp x2
A 6M55M090
$51 Shipped
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http://www.servocity.com/html/offset_gearmotors.html
Dayton 8.75 RPM Gear Motor: $55 Shipped
I now use the 17RPM version
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http://dynamicperception.com/index.php?main_page=product_info&cPath;=3_9&products;_id=27&zenid;=07c4b2263595f60501ff080df97e3bdb
MX2 Controller With Camera Cable
$171
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http://www.geeks.com/details.asp?invtid=ADMPFB100-BP
Aluratek Universal 12V / 1.5A Li-ion Rechargeable Battery Pack
The top plate is a rectangular piece of aluminum with a hole cut out to mount the ball head, and the platform that the rail is bolted to is a saw horse from home depot that I cut the top off of. The two idler bearings are just skateboard wheel bearings that are spaced out with washers. The end pieces are square tubing.
Any questions or comments let me know!
www.cinema-works.com
User:CinemaWorks on Twitter
36:57
Furries - An Inside Look
This documentary gives an inside perspective on the strange and interesting subculture kno...
published: 19 Dec 2010
Author: Curt Pehrson
Furries - An Inside Look
This documentary gives an inside perspective on the strange and interesting subculture known as the furry fandom. Filmed at Midwest Furfest 2010, a major furry convention, the fandom is explained by furries in their own words.
This project was both a personal and an academic undertaking. The concept and production was my own, but I also got college credit for producing it, as an independent study at Bradley University.
--- NOTICE --- Any comments posted plugging your website, art page, etc. or those of your friends will be deleted, no matter how friendly. My documentary is not ad space.
Also, to clear up some confusion, "niteskunk" is a good friend of mine and was the crew member who captured some of the b-roll footage, as well as the audio for the interviews. He is not, however, me.
If you like this video, please tweet it, share it, retweet it, blog it, and so on!
--- IMPORTANT --- In the above context "sharing" does not include using any method to download this video and re-upload it elsewhere. If you wish to share this with your friends, just share the URL. You can even embed the video in your website, blog, etc. Even if your intentions are good, as I know they may be, I ask that you respect this. The video is available for unlimited viewing, for free, right here. Thanks! :)
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TECHNICAL DETAILS
This was a very lean production in terms of budget, equipment and crew. All filming was done in existing light. Primary camera was a Canon EOS 5D Mark II. Secondary camera was a Canon EOS Rebel T2i. Lenses used were Canon EF 100mm f/2.8L Macro IS USM, Canon EF 24-105mm f/4L IS USM, Canon EF 50mm f/1.8 II, and (on secondary camera) Canon EF 28-135mm f/3.5-5.6 IS USM.
In-camera audio was captured only for sync reference and not used in the final output. Off-camera audio was captured using an Olympus LS-10 linear PCM recorder. Voice-overs were recorded during post production using a Sterling Audio ST55 condenser mic and brought into my PC for editing through a Yamaha MW10 mixer.
Slow motion sequences were shot at 30p, then time stretched using motion vector interpolation, and output at the project frame rate of 24p.
Post production took a little less than a month, though as with so many projects, the majority of the work was concentrated toward the deadline. The production officially wrapped on December 15th, 2010, and I posted it here on Vimeo just four days later.
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CREDITS
INTERVIEWEES
"Thibby"
"Daisuke"
"LeoAngelo"
Douglas "Giza" Muth
Matt "2 Gryphon" Davis
Bryan "Smash" Manternach
Dr. Samuel "Uncle Kage" Conway
CREW
Curt Pehrson
"niteskunk"
ARTWORK
Jill C.
"Anyare"
"hibbary"
"Nasuradin"
MUSIC
Jakob "Granite Tail" Riis
Special Thanks to Dan "Takaza" Hauschild and the rest of the Midwest Furfest 2010 staff for making this production possible; and to the funny, friendly, fuzzy members of the Furry Fandom.
This production © 2010-2011 Curt Pehrson. All rights reserved.
All copyrighted material used herein is property of the respective holders and used with permission.
1:00
Darts at Lark Tavern - Albany, NY - 08, Dec
People playing darts at the Lark Tavern in Albany, NY.
Thank you for your patience, rando...
published: 27 Dec 2008
Author: Sébastien B.
Darts at Lark Tavern - Albany, NY - 08, Dec
People playing darts at the Lark Tavern in Albany, NY.
Thank you for your patience, random serious people :)
This is my second video test with a Canon 5D Mark II, at a higher shutter speed this time, with the same Canon 50mm f/1.4. Once again, nothing interesting going on here, but an opportunity for me to describe my workflow in more details. Or lack thereof. Here are my first experiments taming the beast.
Update May 1st, 2010: THIS IS IT guys, Adobe released the Premiere Pro CS5 Trial today, and they delivered! I just installed it a few minutes ago, and CS5 plays full-resolution original 5DMII files out-of-the-box, no proxies needed, and that was in software mode only. I can only imagine how fast hardware-acceleration will be with one of the supported NVidia graphics card. This is great news and absolutely worth an upgrade.
Update November 12, 2009: Great news, Adobe's new playback engine, Mercury, looks fantastic and may just save us from those pesky proxies. Check this preview here: http://tv.adobe.com/watch/davtechtable/sneak-peek-at-the-new-adobe-mercury-playback-engine-technology/
Update January 01, 2009: Augment the "Create Proxy Files" section with a comparison between several codecs and several frame sizes.
Update January 30, 2008: Add a "About previews and pre-rendering" section.
Update January 29, 2008: I found out how to auto-scale low-res proxy files to the project's frame size, and updated this document accordingly. This fixes one major issue.
The issue:
--------------------
As I described in my first video test (http://www.vimeo.com/2624143), the amount of data captured by the 5D is hammering both my computers at home (see hardware specs at the end of this document). At 1920x1080p 30fps, the H.264 codec used by Canon seems to push about 39 Mbps of video down the pipe. Ugh. While I can *replay* the clips nicely from Quicktime or Windows Media Player, I'm not able to perform any native editing from Adobe Premiere CS4; the first few seconds play fine, but it's a complete halt soon after that, even in Draft mode. Basic tasks like trimming assets, tweaking ends points, adding and previewing transitions are out of my reach.
While this could be blamed on the H.264 MainConcept codec used in Premiere (ffmpeg's x264 in WMP and Quicktime's H264 codec replay fine), and/or my specs, I'm doubtful I will be able to do any serious work on native 5D's video files at full-res anyway, short of buying a very expensive rig and/or a compatible H.264 hardware decoder card.
One solution:
--------------------
This is, however, not a new problem; people have been dealing with high resolution files in the past through clever use of proxy files and offline editing:
http://en.wikipedia.org/wiki/Offline_editing
From what I understand, proxy files are alternate versions of your original clips, either re-encoded for faster access and/or resampled to a smaller, lower resolution frame size (preferably with the same aspect ratio). Editing, pre-viewing and draft rendering are performed using those proxies; once you are happy with the results, the final high-resolution movie is created by first replacing the proxies with the original full-res clips. Easy enough.
H.264 is not a slow codec per se, but the bitrate in the full-res 5D files is really high, at about 38.6 Mbps, about the same as a Blu-Ray DVD, more than a HD DVD. I'm not going to re-encode 1920x1080p clips using a different codec at full-res; a faster decoder would only mean more (i.e. less compressed) data. Not only would I end up with a huge amount of video but I'm actually not even sure either my hard-disks or Premiere could sustain that much. Storage is cheap, but at 1920x1080 30fps, this is still a lot of image processing going on. Resizing the clips to a lower 640x360 frame size seemed the way to go in my situation, and I'll describe shortly how I created my proxies and switched between full-res and low-res.
Now if that whole proxy switcheroo seems to make reasonable sense to me, why is it so tedious to set up in Adobe Premiere CS4? Granted, I'm new to Premiere, but from what I gather on Adobe's "About online and offline editing" help page, I'm not the only one to struggle:
http://tinyurl.com/9jzdhk
My workflow:
--------------------
Here is quick overview of my workflow:
0) Create proxy files for your original 5D clips (I'll go over this in a separate section, let's just stick to the workflow).
1) Create a new Premiere project. The "New Sequence" video and audio settings should match the settings of your original assets, i.e. your native 5DMII files, 1920x1080p @ 30fps. Check my detailed "New Sequence: Canon 5DMII native settings" preset at the end of this document.
2) Drop a few native 5D clips in the project. Important: do *not* put them in the timeline.
3) Switch to offline editing.
a) In the left panel, select all clips, right-click and select "Make Offline...". No deleting the originals! The full-res clips are now disconnected from your projec
Youtube results:
12:29
Tarot (part 1)
:: TAROT :: (Part One) "the Annunaki alphabet" Begining contemporary to the Lebo...
published: 17 Nov 2010
Author: benpadiah
Tarot (part 1)
:: TAROT :: (Part One) "the Annunaki alphabet" Begining contemporary to the Lebombo tally-sticks (30000 years ago), we trace the origins of pictograms, phonemes, logograms and letters, up till the invention of the modern alphabet.
13:05
STATA Video #3 Introductions III (Part B)
Besides generating new variables, we often need to change current values/coding schemes of...
published: 22 Feb 2010
Author: umncla
STATA Video #3 Introductions III (Part B)
Besides generating new variables, we often need to change current values/coding schemes of existing variables. In this video, we show you how to do so via "recode" and "replace" commands in STATA. Also, you will see how to list frequency tables in STATA.
2:49
Writing Linear Equations - YourTeacher.com - Algebra Help
For a complete lesson on writing linear equations, go to www.yourteacher.com - 1000+ onlin...
published: 22 Apr 2008
Author: yourteachermathhelp
Writing Linear Equations - YourTeacher.com - Algebra Help
For a complete lesson on writing linear equations, go to www.yourteacher.com - 1000+ online math lessons featuring a personal math teacher inside every lesson! In this lesson, students learn to write the equation of a line in slope-intercept form using the graph of the line. In some problems, the graph is given, and in other problems, the graph must be drawn (using given information about points and slope). Since slope intercept form is the same thing as y = mx + b form, where m represents the slope and b represents the y-intercept, the next step is to use the graph to find the slope and y-intercept of the line. To find the slope, use the ratio rise over run between any two points on the given line. To find the y-intercept, remember that the y-intercept is the point where the line crosses the y-axis. Finally, substitute the values for the slope, m, and y-intercept, b, into the formula y = mx + b to write the equation of the line.
22:24
Excel Magic Trick # 265: Mixed Cost Accounting Linear Regression - Ron's Class
See how to do Linear Regression for determining what part of a mixed cost is a Fixed Cost ...
published: 02 Mar 2009
Author: ExcelIsFun
Excel Magic Trick # 265: Mixed Cost Accounting Linear Regression - Ron's Class
See how to do Linear Regression for determining what part of a mixed cost is a Fixed Cost and what part is a Variable Cost. Also See how to create a Scatter Diagram and add Trend Line. Excel Magic Trick # 265: Cost Accounting Linear Regression (Excel Magic Trick #265) This video is for a Highline Community College Cost Accounting Class. The SLOPE (m) function calculates the slope of the linear equation y = m*x + b The INTERCEPT (b) function calculates the intercept of the linear equation y = m*x + b The RSQ (r^2) function calculates the Coefficient Of Determination (how much influence x has on y) The symbol carrot ^ (Shift + 6) is used for exponents The ROUND function must be used when: 1) multiplying decimals; 2) you are required to round (money requires that you round because the smallest unit is a penny); 3) you will use your formula results in subsequent formulas To see how to use the Excel Add-in Data Analysis feature, see this video: Stats 08: Install Excel 2007 Data Analysis Add-in Ron Sabado Accounting Class