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3:04
OFFF Paris 2010 Sponsors titles
Since 2001, OFFF festival has been held in Barcelona, becoming the globally recognized and...
published: 28 Jun 2010
Author: Julien Vallée
OFFF Paris 2010 Sponsors titles
Since 2001, OFFF festival has been held in Barcelona, becoming the globally recognized and trendsetting event it is today. The three-day festival showcases top digital artists, web, print and interactive designers, motion graphics studios, and new music adventurous. OFFF festival provides insight into all culture media platforms.
Each year, they are asking one of the keynote speaker to create a video that present the major partners of the event. I had the honnor to make it for this issue of OFFF, and we had an amazing fun creating these different stories for each of the sponsors.
Thanks to all the collaborators that contributed to make this film happen.
* A making of should be release soon!
twitter.com/valleejulien or list@jvallee.com to keep in informed!
DIRECTOR : Julien Vallée
DOP : Simon Duhamel
INTERNS : Jean-Constant Guigue & Maxime Bédard
SOUND DESIGN : David Kamp
MUSIC : Like Eliott did
3D: Bloc D
COLORATION : Guillaume Marin
ADDITIONAL THANKS : Karim Zariffa, Eve Duhamel, Olivier Valiquette, Furni Creation, Pierre-Olivier Nantel, Madeleine Cournoyer & Claude Duhamel
NB : THE FISH IS STILL ALIVE!
3:44
DEUS EX HOMINE - San Francisco 3D Moco Time-lapse by Golden Gate 3D (GG3D)
This was a stereoscopic 3D motion-controlled (moco) time-lapse test for an upcoming Golden...
published: 26 Oct 2011
Author: Peter H. Chang
DEUS EX HOMINE - San Francisco 3D Moco Time-lapse by Golden Gate 3D (GG3D)
This was a stereoscopic 3D motion-controlled (moco) time-lapse test for an upcoming Golden Gate 3D (GG3D) http://gg3d.com project. Ideally, it should be viewed in S3D.
View it in 3D at YouTube 3D: http://youtu.be/0quUxvXtHPw
You can select from various anaglyph (colored glasses) and stereo modes.
NVIDIA has chosen "Deus Ex Homine" as "Best 3D Video of 2011": http://www.3dvisionlive.com/content/best-3d-video-2011
If you have NVIDIA 3D Vision, you can also view at NVIDIA's 3D Vision Live, which offers a higher quality stream than YouTube: http://www.3dvisionlive.com/3d_video/deus-ex-homine-san-francisco-3d-moco-time-lapse
"Deus Ex Homine" comes from Latin meaning "god built by humans." That "god" might be the tools - our machines and technologies, the city - our caves of concrete and steel, and the networks - the highways and waterways that are the lifeblood of our cities. With our technology, we conquered and reshaped the natural world. As we have overrun our planet's surface, more and more of us live in the fantastically complex artificial biomes that are our cities. Modern societies and economies depend on these constructs. Bridges and servers connect us, cars and planes move us, farms and restaurants feed us, and cargo ships and oil tankers make it all possible. The "Makers" among us forge machines - electromechanical gods - that reshape and govern humanity. Automobiles. Typewriters. Computers. The Robot Maker creates machines in our image, striving to infuse them with intelligence, emotion, and sentience. Perhaps some day they will surpass us. They already have in many ways. Perhaps we will re-engineer ourselves, integrating man and machine. Deus ex homine (deus?).
Brad Kremer and Stewart Mayer of camBLOCK flew out for three days of shooting at the end of March. It rained the entire time they were in town so we were confined to interiors, which turned out to be a bit of a blessing in disguise since those shots turned out to be some of the more impressive ones in 3D. After the weather cleared, I shot for an additional nine days around San Francisco with assistance from Simon Christen, Noah Hawthorne, Christopher Fuzi, Robert Mooring, Josh Golz, and Paul Leeming.
Canon 5D Mark II's were used in both parallel and beamsplitter configurations for true, native stereo capture at 5.6K resolution RAW. The camBLOCK and Dynamic Perception were used for motion control. There were some major technical hurdles with both capture and post, but once we saw the results in 3D, it was well worth it.
Special thanks to Jeremy Mayer, Cisco Systems, Gather Restaurant, San Francisco Flower & Garden Show, The Millennium Tower, The Port of Oakland, and the San Francisco Film Commission for giving us access to some great locations and subjects on short notice.
Edited by Peter Chang
Color correction and grading by Brad Kremer
Produced by Peter Chang and Christopher Frey
Music by Michael McCann "Icarus" from Deus Ex: Human Revolution
Peter Chang
peter@gg3d.com
http://twitter.com/cinefugue
http://twitter.com/goldengate3d
Brad Kremer
brad@gg3d.com
http://twitter.com/bradkremerfilms
Stewart Mayer
http://camblock.com
http://twitter.com/cam_BLOCK
Jeremy Mayer - Typewriter Sculptor
http://jeremymayer.com
http://twitter.com/JeremyMayer
Jeremy Mayer on Bust V (Grandfather): "The initial inspiration for the piece was that I wanted to create a self-portrait in my old age, so it's based on me, my dad, and my grandfather. I wanted to say something about aging, transition (particularly transition into new technology), and the place of the personal mechanical machine in modern society, all without making the piece look too 'robotic'. A lot of the sculpture I've done over the years has been ideal human figures: youthful, athletic, and kind of sexy. With this one I wanted to create a face that was more aged and worn, the face of a person who was tired, maybe a little forlorn and weary, but proud and dignified even after a life lived with a lot of difficulty and pain. With all of the news about the closing of the world's last manual typewriter assembly line, Godrej in India, and all of the buzz about typewriters in popular culture, I sense a great deal of nervousness in general about the advance of technology and what that means for people who are unwilling or unable to move on to the next step. I feel like this piece speaks of that worry in many ways."
2:42
4K Editing Setup
Here's a look at my 4K editing system as I near completion of my debut film, "TimeScapes."...
published: 17 Feb 2012
Author: Tom Lowe
4K Editing Setup
Here's a look at my 4K editing system as I near completion of my debut film, "TimeScapes." I am using Adobe CS5.5 Premiere and After Effects and a custom, overclocked Origin PC with Nvidia GTX 580. I will do another video soon with more details about the system, including specs.
http://timescapes.org
http://www.facebook.com/TimeScapes
https://twitter.com/timescapes
http://gplus.to/tomlowe
0:58
PC Perspective - NVIDIA GF100 - Far Cry 2 Performance
PC Perspective - NVIDIA GF100 - Far Cry 2 Performance...
published: 15 Jan 2010
Author: Ryan Shrout
PC Perspective - NVIDIA GF100 - Far Cry 2 Performance
PC Perspective - NVIDIA GF100 - Far Cry 2 Performance
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