6:21
Kraftwerk Home Computer (2009 Remastered Version)
From the 2009 Re-issue of their 1981 album Computer World Lyrics: I program my home comput...
published: 20 Dec 2009
Author: FallingDown08
Kraftwerk Home Computer (2009 Remastered Version)
From the 2009 Re-issue of their 1981 album Computer World Lyrics: I program my home computer Beam myself into the future
8:03
Kraftwerk - Home Computer
The Mix...
published: 14 Jun 2009
Author: arrepeteke89
Kraftwerk - Home Computer
The Mix
3:45
Star Trek -like home computer
More information on this project and related projects is at klapstoelpiloot.blogspot.com T...
published: 21 Nov 2010
Author: klapstoelpiloot
Star Trek -like home computer
More information on this project and related projects is at klapstoelpiloot.blogspot.com This is what I built in my home and this video is my own work. Both the computer and the software is self made. The interface is inspired by the LCARS interface from Star Trek. Shown in this video are: - Agenda/Calendar - Shopping list (Groceries) - Rain radar - Train departure times (because the train station is nearby) - Library & Media player (connected to home cinema set) - Internet browser Not shown, but also operational is bluetooth support (notice the Transfer button to send the shopping list to your telephone)
1:57
1966 prediction of the home computer
an utterly fantastic video from 1966 that speculates on what life will be like in 1999... ...
published: 21 Jan 2009
Author: benn achilleas
1966 prediction of the home computer
an utterly fantastic video from 1966 that speculates on what life will be like in 1999... so I thought I'd upload it to celebrate 2009! It is so funny the way they talk about 'the wife' and 'the husband'. Unlike most videos from the past that speculated on flying cars and robots doing all our chores, this one went for the 'home shopping' angle, bank account unification and a way to send letters electronically all over the world.
3:33
Kraftwerk - Heimcomputer Live 1981
Kraftwerk - Heimcomputer Live 1981...
published: 02 Apr 2006
Author: technik
Kraftwerk - Heimcomputer Live 1981
Kraftwerk - Heimcomputer Live 1981
3:06
Tomorrow's World: Home Computer Terminal 20 September 1967 - BBC
From the BBC Archive 'Tomorrow's World' collection: www.bbc.co.uk Introducing ...
published: 07 Jan 2010
Author: BBC
Tomorrow's World: Home Computer Terminal 20 September 1967 - BBC
From the BBC Archive 'Tomorrow's World' collection: www.bbc.co.uk Introducing the home computer terminal. Derek Cooper reports on Europe's first home computer terminal. Installed into the home of industrial consultant Rex Malik (pictured above), it includes an electric typewriter and can send and receive messages, update his diary and check his bank balance. Even his four-year-old son Nicholas can use it to work out basic maths problems. Can we expect a computer like this in every home in the future? Time will tell.
17:52
Access Your Home Computer From Anywhere - SYSTM
Want access to your files stored at home? How about hosting a home web server? Static IPs ...
published: 15 Jun 2009
Author: revision3
Access Your Home Computer From Anywhere - SYSTM
Want access to your files stored at home? How about hosting a home web server? Static IPs are expensive, if you can even get one. We set up Dynamic DNS instead!
5:55
Kraftwerk - Home Computer (live) [HD]
Kraftwerk - Minimum Maximum...
published: 09 Jul 2010
Author: rgmu101
Kraftwerk - Home Computer (live) [HD]
Kraftwerk - Minimum Maximum
8:03
Kraftwerk - Home Computer [The Mix]
the mix version of kraftwerk's Home Computer...
published: 31 Jul 2009
Author: scatmanjohn3001
Kraftwerk - Home Computer [The Mix]
the mix version of kraftwerk's Home Computer
8:06
Commodore C16 8 Bit Home Computer System Review
Featured on www.retrogamingcollector.com A system review of the Commodore C16 8 bit vintag...
published: 08 Jul 2010
Author: SteveBenway
Commodore C16 8 Bit Home Computer System Review
Featured on www.retrogamingcollector.com A system review of the Commodore C16 8 bit vintage home computer. Games videos for the C16 can be found in my C16 playlist www.youtube.com The C16 page on my website is at www.retrogamingcollector.com Where among other things, you will find links to buy the C16 from ebay... should you be daft enough to actually want one.
10:02
Time Shift - History of the Home Computer Part(1)
Hard Drive Heaven...
published: 25 Jan 2010
Author: scramp28
Time Shift - History of the Home Computer Part(1)
Hard Drive Heaven
8:41
Atari Home Computers - Kiosk Presentation (Part 1, 1982)
[AS WATERMARK STATES, RIPPED FROM FUZZYMEMORIES.TV] "Here's Part 1 of an interest...
published: 27 Oct 2008
Author: SonicShadowKingdom
Atari Home Computers - Kiosk Presentation (Part 1, 1982)
[AS WATERMARK STATES, RIPPED FROM FUZZYMEMORIES.TV] "Here's Part 1 of an interesting time capsule - the presentation from a videodisc that ran on an in-store kiosk display to demonstrate the Atari Home Computer. This was around the time of Dragon's Lair and other laserdisc games which made the medium very popular for incorporating with computers. The label on the laserdisc says "ERIC POP". I know POP stands for Point of Purchase - not sure about the ERIC part." Credit goes to owner/finder of this video. Thanks for the filler, dude! © Atari, 1982.
6:43
Indian Call Centre and Computer Scam OPERATING WORLD WIDE
Program shows how Indian call centres scam home computer users. This scam has reaped them ...
published: 17 May 2011
Author: xtremelaser
Indian Call Centre and Computer Scam OPERATING WORLD WIDE
Program shows how Indian call centres scam home computer users. This scam has reaped them millions of dollars AND HAS BEEN OPERATING FOR SOME YEARS NOW, send your friends this link, this was an Australian TV production but it also operates in all other countries. Warn your friends NOW! news.ninemsn.com.au
0:55
Computer Repair Orlando - Orlando Computer Repair - www.vistacomputerrepair.com
Computer & Laptop Repair Orlando-Laptop Screen Repair- Data Recovery-Apple Mac Repair ...
published: 03 Aug 2012
Author: Vista PP
Computer Repair Orlando - Orlando Computer Repair - www.vistacomputerrepair.com
Computer & Laptop Repair Orlando-Laptop Screen Repair- Data Recovery-Apple Mac Repair Virus and Trojan Repair Upgrades-Laptop Dc Power Jack Repair Orlando Computer Repair info@vistacomputerrepair.com
Vimeo results:
6:22
OFFF Barcelona 2011 Main Titles
Still shocked and excited from last night, it's an honor for us to show you this absolutel...
published: 12 Jun 2011
Author: OFFF, let's feed the future
OFFF Barcelona 2011 Main Titles
Still shocked and excited from last night, it's an honor for us to show you this absolutely MINDBLOWING TITLES made for OFFF by PostPanic.
Thank you so much to PostPanic, and specially to Mischa Rozema, Ania Markham and Si Scott, simply epic!!!
Written by Mischa Rozema and British graphic designer, Si Scott, the opening titles reflect their dark thoughts on a possible future. Directed by Mischa and shot on location in Prague, the film guides the viewer through a grim scenario embedded with the names of artists appearing at this year’s OFFF festival. The live action was brought back to Amsterdam for post, primarily carried out by PostPanic’s in-house team of artists but also with the additional help of freelancers and partner companies that we have enjoyed strong creative relationships with over the years. It’s really fair to say that this was a labour of love by a passionate crew of people.
Says Ania Markham, Executive Producer at PostPanic:
“The images created by the crew of people working on the titles has been unbelievable, with nationalities represented including Dutch, Czech, English, American, Polish, German, Swedish and Belgian. It’s been a great opportunity for all of us to work together on a non-commercial project we’re passionate about and we’re so proud of the combined effort and final result.”
DIRECTORS NOTES (Mischa Rozema)
This project started out as a collaboration between myself and Si Scott. Right from the start, we decided that it should be the darkest thing we could make. I think it just felt natural to the both of us; if we had to nail the future, it would not be a nice place.
This idea evolved into a clash of times. Inspired by an idea from the late Arthur C. Clarke. He wrote about different historical civilizations meeting in a single point in time. So what happens when civilizations meet? The 'weaker' one gets eaten by the 'stronger'. You only have to look at history to see the destructive power of civilizations.
So the main underlying idea is: what would happen if the future lands on our doorstep today? Let's take mankind, add perhaps 100 years and then let them show up on our doorstep today. The future would pretty much devour the present. Probably in a matter of, let's say, 7 days… So that's what we're looking at. But every ending also means a new beginning, hence Year Zero.
There's all kinds of hidden messages in there. Like the virus eating away at reality, buildings and people, even at the viewers brain. It's behaving off course much like a computer virus. And the network of wires represents the future of social networking. I just made it physical and let it 'catch' the city and it's people like a net. All these ideas just serve as inspiration for us to create a future that worked for this concept. They're not meant to be deciphered by the audience. It's still meant to be just a title sequence and not an actual movie.
Now what makes a good title sequence? Personally, I think it's something that gets you in the mood, warms you up for what you're about to experience, be it a film, tv series or in our case, the OFFF festival. We decided to treat the OFFF festival as a feature film experience. So all we had to do was get the viewer into the right state of mind. Without, of course, being too narrative led. The best title sequences out there are nothing but a random collection of images/scenes that don't tell a lot if you watch them on their own. But edit them together and a new context is created. A context that matters, a feeling that gets the viewer ready for the main event, in our case, the festival.
To get started, the next thing we did was make a collection of ideas that would scare me and Si. So, anything drawn from our youth, right through to stuff that's inspired us over the years as well as seemingly random compositions that trigger the imagination of the viewer. For example, when we show you the aesthetics of a car explosion, it's carefully constructed. Why a car and not something else? Because an exploding car brings extra content to an otherwise simple aesthetic display of violence. A car doesn't explode by itself so instantly the brain tries to formulate the background behind it. It adds an either political or criminal edge to the violence. To me it felt appropriate because of the sense of protest and rebellion the shot has. And maybe the biggest question; was there someone in the car and if so, who was it? For me, every idea should provoke these kind of questions; from a girl in a prom dress holding a rocket launcher to a riot cop standing in the kitchen. All scenes have a pre and post story to them. In no time you're actually trying to connect these seemingly random scenes and boom; you've just created your own strange context. You now have a feeling, a taste and lots of questions probably. Questions that normally would be answered by watching the actual movie. But since there's no actual movie here we'll leave stranded with, hopefully,
6:22
Year Zero - OFFF Barcelona 2011 Main Titles
Following in the footsteps of Prologue Films and The Mill, PostPanic have created this yea...
published: 09 Jun 2011
Author: PostPanic
Year Zero - OFFF Barcelona 2011 Main Titles
Following in the footsteps of Prologue Films and The Mill, PostPanic have created this year’s prestigious opening titles 'Year Zero' for OFFF Festival 2011 in Barcelona http://offf.ws/bcn2011/
Written by Mischa Rozema and British graphic designer, Si Scott, the opening titles reflect their dark thoughts on a possible future. Directed by Mischa and shot on location in Prague, the film guides the viewer through a grim scenario embedded with the names of artists appearing at this year’s OFFF festival. The live action was brought back to Amsterdam for post, primarily carried out by PostPanic’s in-house team of artists but also with the additional help of freelancers and partner companies that we have enjoyed strong creative relationships with over the years. It’s really fair to say that this was a labour of love by a passionate crew of people.
DIRECTOR'S NOTES (By Mischa Rozema)
This project started out as a collaboration between myself and Si Scott. Right from the start, we decided that it should be the darkest thing we could make. I think it just felt natural to the both of us; if we had to nail the future, it would not be a nice place.
This idea evolved into a clash of times. Inspired by an idea from the late Arthur C. Clarke. He wrote about different historical civilizations meeting in a single point in time. So what happens when civilizations meet? The 'weaker' one gets eaten by the 'stronger'. You only have to look at history to see the destructive power of civilizations.
So the main underlying idea is: what would happen if the future lands on our doorstep today? Let's take mankind, add perhaps 100 years and then let them show up on our doorstep today. The future would pretty much devour the present. Probably in a matter of, let's say, 7 days… So that's what we're looking at. But every ending also means a new beginning, hence Year Zero.
There's all kinds of hidden messages in there. Like the virus eating away at reality, buildings and people, even at the viewers brain. It's behaving off course much like a computer virus. And the network of wires represents the future of social networking. I just made it physical and let it 'catch' the city and it's people like a net. All these ideas just serve as inspiration for us to create a future that worked for this concept. They're not meant to be deciphered by the audience. It's still meant to be just a title sequence and not an actual movie.
Now what makes a good title sequence? Personally, I think it's something that gets you in the mood, warms you up for what you're about to experience, be it a film, tv series or in our case, the OFFF festival. We decided to treat the OFFF festival as a feature film experience. So all we had to do was get the viewer into the right state of mind. Without, of course, being too narrative led. The best title sequences out there are nothing but a random collection of images/scenes that don't tell a lot if you watch them on their own. But edit them together and a new context is created. A context that matters, a feeling that gets the viewer ready for the main event, in our case, the festival.
To get started, the next thing we did was make a collection of ideas that would scare me and Si. So, anything drawn from our youth, right through to stuff that's inspired us over the years as well as seemingly random compositions that trigger the imagination of the viewer. For example, when we show you the aesthetics of a car explosion, it's carefully constructed. Why a car and not something else? Because an exploding car brings extra content to an otherwise simple aesthetic display of violence. A car doesn't explode by itself so instantly the brain tries to formulate the background behind it. It adds an either political or criminal edge to the violence. To me it felt appropriate because of the sense of protest and rebellion the shot has. And maybe the biggest question; was there someone in the car and if so, who was it? For me, every idea should provoke these kind of questions; from a girl in a prom dress holding a rocket launcher to a riot cop standing in the kitchen. All scenes have a pre and post story to them. In no time you're actually trying to connect these seemingly random scenes and boom; you've just created your own strange context. You now have a feeling, a taste and lots of questions probably. Questions that normally would be answered by watching the actual movie. But since there's no actual movie here we'll leave stranded with, hopefully, an uncomfortable feeling and lots of questions - some might feel unsatisfied and wondering why. Just like a nightmare.
We also wanted the actual titles to be different this time. Most of the time festival titles are driven by the idea on how to show titles. A mechanism that displays titles in a creative way. We actually thought to bring the festival theme to the foreground and have the titles play a part in it. Incorporate them so they become the actual fiber/texture of the
1:45
TO UNDERSTAND IS TO PERCEIVE PATTERNS
By @jason_silva and @notthisbody - Follow us on Twitter!
Our other videos:
Beginning of ...
published: 24 Dec 2011
Author: Jason Silva
TO UNDERSTAND IS TO PERCEIVE PATTERNS
By @jason_silva and @notthisbody - Follow us on Twitter!
Our other videos:
Beginning of Infinity - http://vimeo.com/29938326
You are a RCVR - http://vimeo.com/27671433
Imagination - http://vimeo.com/34902950
Abundance - http://vimeo.com/34984088
INSPIRATION:
The Imaginary Foundation says "To Understand Is To Perceive Patterns"...
Albert-László Barabási, author of LINKED, wants you to think about NETWORKS:
“Networks are everywhere. The brain is a network of nerve cells connected by axons, and cells themselves are networks of molecules connected by biochemical reactions. Societies, too, are networks of people linked by friendships, familial relationships and professional ties. On a larger scale, food webs and ecosystems can be represented as networks of species. And networks pervade technology: the Internet, power grids and transportation systems are but a few examples. Even the language we are using to convey these thoughts to you is a network, made up of words connected by syntactic relationships.”
'For decades, we assumed that the components of such complex systems as the cell, the society, or the Internet are randomly wired together. In the past decade, an avalanche of research has shown that many real networks, independent of their age, function, and scope, converge to similar architectures, a universality that allowed researchers from different disciplines to embrace network theory as a common paradigm.'
Steven Johnson, author of Where Good Ideas Come From, writes about recurring patterns and liquid networks:
“Coral reefs are sometimes called “the cities of the sea”, and part of the argument is that we need to take the metaphor seriously: the reef ecosystem is so innovative because it shares some defining characteristics with actual cities. These patterns of innovation and creativity are fractal: they reappear in recognizable form as you zoom in and out, from molecule to neuron to pixel to sidewalk. Whether you’re looking at original innovations of carbon-based life, or the explosion of news tools on the web, the same shapes keep turning up... when life gets creative, it has a tendency to gravitate toward certain recurring patterns, whether those patterns are self-organizing, or whether they are deliberately crafted by human agents”
Patrick Pittman from Dumbo Feather adds:
“Put simply: cities are like ant colonies are like software is like slime molds are like evolution is like disease is like sewage systems are like poetry is like the neural pathways in our brain. Everything is connected.
"...Johnson uses ‘The Long Zoom’ to define the way he looks at the world—if you concentrate on any one level, there are patterns that you miss. When you step back and simultaneously consider, say, the sentience of a slime mold, the cultural life of downtown Manhattan and the behavior of artificially intelligent computer code, new patterns emerge.”
James Gleick, author of THE INFORMATION, has written how the cells of an organism are nodes in a richly interwoven communications network, transmitting and receiving, coding and decoding and how Evolution itself embodies an ongoing exchange of information between organism and environment.. (Its an ECO-SYSTEM, an EVOLVING NETWORK)
“If you want to understand life,” Wrote Richard Dawkins, “don’t think about vibrant, throbbing gels and oozes, think about information technology." (AND THINK ABOUT NETWORKS!!
Geoffrey West, from The Santa Fe Institute, also believes in the pivotal role of NETWORKS:
"...Network systems can sustain life at all scales, whether intracellularly or within you and me or in ecosystems or within a city.... If you have a million citizens in a city or if you have 1014 cells in your body, they have to be networked together in some optimal way for that system to function, to adapt, to grow, to mitigate, and to be long term resilient."
Author Paul Stammetts writes about The Mycelial Archetype: He compares the mushroom mycelium with the overlapping information-sharing systems that comprise the Internet, with the networked neurons in the brain, and with a computer model of dark matter in the universe. All share this densely intertwingled filamental structure.
An article in Reality Sandwich called Google a psychedelically informed superpowered network, a manifestation of the mycelial archetype:
“Recognizing this super-connectivity and conductivity is often accompanied by blissful mindbody states and the cognitive ecstasy of multiple "aha's!" when the patterns in the mycelium are revealed. That Googling that has become a prime noetic technology (How can we recognize a pattern and connect more and more, faster and faster?: superconnectivity and superconductivity) mirrors the increased speed of connection of thought-forms from cannabis highs on up. The whole process is driven by desire not only for these blissful states in and of themselves, but also as the cognitive resource they represent.The devices of
29:57
The Bridge
The Vision:
Back in October of 2009, I set out to make a film that would push my talents ...
published: 10 Sep 2010
Author: Marlon Torres
The Bridge
The Vision:
Back in October of 2009, I set out to make a film that would push my talents as both a storyteller and a filmmaker. I wanted to create a film that would challenge myself and my audience, meshing both classical and experimental storytelling techniques from music, books, & films that have inspired me in one way or another. I wanted to make a film that didn’t do any spoon-feeding, where my audience would leave with questions as well as answers. It was a long a difficult road to get to this point and there were days where I felt that I was in way over my head but eight months later, I can proudly say I’ve finally completed my film “The Bridge” and it was an experience I would never forget.
The Inspiration:
The story of The Bridge was a story a cousin had told me when I was eight years old. It was a ghost story about two siblings on a bridge. I remember it haunting me for weeks and causing many sleepless nights under my sheets. Obviously, it had a lasting influence in my life. It had always been one of those stories that I wanted to adapt into a short film so when the opportunity finally came one day, I decided to pull to trigger.
When I was in film school, I would constantly fantasize about making some sort of epic period piece, especially one that took place during WW2. So when I decided I was going to make The Bridge, I instantly followed it up with “hell, why not make it into a WW2 movie”? I could have easily made this film as a contemporary piece but where would the fun be in that? I never do things because it’s easy; I do it because it’s hard. I love a challenge. I figured I could keep the same characters, themes, motifs, style, and wrap it around a WW2 setting. So I did.
Pre-production:
So it began. After a quick outline, I started writing the screenplay and, being a one-man crew at the time, I also started doing work on costumes and props. I lived and breathed WW2 24/7. I watched every WW2 movie and documentary I could get my hands on. I even got my hands some real WW2 letters to get a grasp on the era’s language. I felt like a student again and I loved it. I scoured eBay for every WW2 field gear I could afford to buy and the stuff I couldn’t get, I had them custom made cheaply in China. I wanted it to be detailed and authentic as possible while keeping my almost non-existing budget down. I remember coming home one day and having almost a couple dozen eBay packages on front door. It looked like the front door of the post office.
Casting:
The casting of The Bridge was actually one of the smoothest aspects of the entire process. I first went to my good friend Amy and asked her if she would like to help me produce the film. Having worked with each other before, I didn’t really have to ask twice. She was happy to be my first recruit.
For the leading role, I asked my good friend Pablo Soriano to take the part. Having worked with him before, we have a good understanding of each other. He is just a naturally gifted actor and he makes my job as a director so much easier. Plus, his puppy dog eyes make him a perfect protagonist.
For the leading female role, I went looking for a girl who had beautiful, almost hypnotic eyes. That’s when I spotted Leah in one my good friend’s music video. I called up Carlos and basically told him, “I need to have that girl for movie”. A few days later, she was on board.
I owe the discovery of Mike, the character who plays James Connolly, to my producer Amy. She had read the script and recommended him. I remember her telling me “Mike IS James”. Words that any director would love to hear and as usual, Amy was right.
So a couple months later, the script was complete, the costumes and props were ready, and the cast was cast. We were ready to shoot!
Production:
With our extremely limited budget, I knew right from day one that we were going to shoot “The Bridge” on DSLRs, specifically the Canon 7D and 5D Mark II. With this in mind, I knew (as also the DP of the film), I was going to push these cameras to its limits. I wasn’t going to let my equipment limit my vision of the film. I knew at the very beginning that I may or may not have a crappy movie in the end but hell, it’s gonna look damn good! We all know about the camera’s limitations but I wasn’t going to bitch and moan about it, I was going to work around it. I took it as a personal challenge to make these cameras work and I did.
About 75% of the film was shot with the 7D and the rest with the 5DM2. The main reason I shot with the 7D more was the 24p firmware update wasn’t available for the 5DM2 during the bulk of the shooting. I prefer the 5DM2’s full frame sensor the 7D cropped sensor.
Production, like any other shoot, had its ups and downs. Ours was mainly San Francisco’s unpredictable weather. You can blink and the bay area can go from miserable foggy weather (which is what I wanted for the film) to perfect summer beach party weather.
Also, being
Youtube results:
4:10
Rapid Passive Income - Build rapid passive income
newworldmedia.biz Rapid passive income on the web should start to flow very quickly, if it...
published: 15 Sep 2012
Author: SwissVideoMarketing
Rapid Passive Income - Build rapid passive income
newworldmedia.biz Rapid passive income on the web should start to flow very quickly, if it doesn't then there is a missing link in the chain that is blocking your income stream and you need to find it and fix it asap. The problem is that most of us don't expect rapid results because we are conditioned by our past experiences in our physical world. The fact is that time in the web is totally different to our perception of real time ... there are no limits in terms of potential visitors to your blog ... and there is no limit to the number of "outlets" you can establish online ... "outlets" are like little shops you set up all over town ... on the web all you need to do is write new pages with good content, get them ranked in Google and expect immediate traffic. http empowernetwork.com Earn money online for free businesses you can start for under $1000 start earning money with facebook marketing your home business make extra money at home. Work at home mom job working from home home based business for single parents work at home faq fastest way to make money online home business entrepreneur. Different ways of making money online marketing techniques for your online business perfect home base business office low cost home based businesses home. Generate quality homes business leads optimize your home business benefits of home based businesses opportunity top-tier programs business opportunity budget. Online Income, Work At Home Computer Jobs, Promote Your Internet Home <b>...</b>
4:57
Retro Games - Teenage Mutant Ninja Turtles NES Review #1 - Saved by the Shell
COMEDY CHANNEL - youtube.com DRAG CHANNEL - youtube.com Please Like, Share, & Subscrib...
published: 30 Sep 2012
Author: TrannyGamer
Retro Games - Teenage Mutant Ninja Turtles NES Review #1 - Saved by the Shell
COMEDY CHANNEL - youtube.com DRAG CHANNEL - youtube.com Please Like, Share, & Subscribe!! Today we are playing through Area 1 "The Sewers" of Teenage Mutant Ninja Turtles NES Video Game (Bebop & Rocksteady are the bosses) Teenage Mutant Ninja Turtles, released as Teenage Mutant Hero Turtles in Europe, and Gekikame Ninja Den (激亀忍者伝?, "Fierce Turtle Ninja Legend") in Japan, is a 1989 platform game for the Nintendo Entertainment System. The game was developed by Konami and originally released in Japan through Konami themselves, then in North America through Konami's Ultra Games imprint, followed by a release through the European equivalent, Palcom Software, in PAL regions. This was the first Teenage Mutant Ninja Turtles video game, and is based on the 1987 TV series, which was in its third season at the time of the game's original release, although the art style more resembles the original comic series. The game was ported to various home computer platforms in 1990; the original NES version was ported to Nintendo's PlayChoice-10 arcade system in 1991, and the Wii's Virtual Console service in 2007. It was taken off the Wii Shop Channel on January 26 2012. TrannyGamer is a Gaming / Action Figure channel hosted by comedian Louie "Lulu" Barra / Jessica "Who" De Leon LINKS - twitter.com nerdswithfriends.com SEND ME LETTERS Polar Barra Productions PO Box 140216 Gainesville, FL 32614-2851 Filmed with Edited in Sony Vegas Movie Studio 11.0 MUSIC by Kevin MacLeod - incompetech.com
14:36
Work from Home - Make $2000 a Day
Work from Home - Download it here⇒Make2000aDay.com Many people dream about the freedo...
published: 30 Sep 2012
Author: WorkFromHomeVideo1
Work from Home - Make $2000 a Day
Work from Home - Download it here⇒Make2000aDay.com Many people dream about the freedom of working from home. When you work from home, you set your own hours, do as much work as you want, and you are your own boss. There are certain challenges as well, such as staying focused and keeping yourself motivated. Often the amount of money you make while working from home is directly related to the amount of work you wish to do. For some people, this can be a great source of motivation, while for others it is difficult keep themselves on task. Some people also find it is difficult to separate their home and work lives when they work at home, because often there are many distractions in the home. Overall, working from home can be a very rewarding experience for the right person. These days, the opportunities for working from home are almost unlimited. There are many choices if you want to work from home (online or offline). The largest selection of work-from-home jobs is available online, because often these jobs are broken up into smaller tasks that can be distributed among a large number of people, giving lots of people a chance. This means you are pretty likely to find some kind of work online if you are willing to search for it and give it a try. Those people who have certain technical skills, such as computer programming, design, writing or editing may have more success finding work online, due to a greater demand for this type of work. There are a variety of websites set up <b>...</b>
1:31
Enjoying busy day veterinarian Home Depot Cherry Hill mall
Breaking laptop girlfriend orders one Stu wins computer job lottery www.youtube.com...
published: 19 Sep 2011
Author: differentandalike
Enjoying busy day veterinarian Home Depot Cherry Hill mall
Breaking laptop girlfriend orders one Stu wins computer job lottery www.youtube.com