Science fiction is a
genre of
fiction dealing with the impact of imagined innovations in science or technology, often in a futuristic setting. Exploring the consequences of such innovations is the traditional purpose of science fiction, making it a "literature of ideas".
Science fiction is largely based on writing rationally about alternative possibilities. It is similar to, but differs from fantasy in that, within the context of the story, its imaginary elements are largely possible within scientifically established or scientifically postulated laws of nature (though some elements in a story might still be pure imaginative speculation).
The settings for science fiction are often contrary to known reality but the majority of science fiction relies on a considerable degree of suspension of disbelief, which is facilitated in the reader's mind by potential scientific explanations or solutions to various fictional elements. These may include:
A setting in the future, in alternative timelines, or in an historical past that contradicts known facts of history or the archaeological record
A setting in
outer space, on other worlds, or involving
aliens
Stories that involve technology or scientific principles that contradict known laws of nature
Stories that involve discovery or application of new scientific principles, such as
time travel or
psionics, or new technology, such as
nanotechnology,
faster-than-light travel or
robots, or of new and different political or social systems (e.g., a
dystopia, or a situation where organized society has collapsed)
Definitions
Science fiction is difficult to define, as it includes a wide range of subgenres and themes. Author and editor Damon Knight summed up the difficulty by stating that "science fiction is what we point to when we say it", a definition echoed by author Mark C. Glassy, who argues that the definition of science fiction is like the definition of pornography: you don't know what it is, but you know it when you see it. Vladimir Nabokov argued that if we were rigorous with our definitions, Shakespeare's play The Tempest would have to be termed science fiction.
According to science fiction writer Robert A. Heinlein, "a handy short definition of almost all science fiction might read: realistic speculation about possible future events, based solidly on adequate knowledge of the real world, past and present, and on a thorough understanding of the nature and significance of the scientific method." Rod Serling's definition is "fantasy is the impossible made probable. Science Fiction is the improbable made possible." Lester del Rey wrote, "Even the devoted aficionado—or fan—has a hard time trying to explain what science fiction is", and that the reason for there not being a "full satisfactory definition" is that "there are no easily delineated limits to science fiction."
Forrest J Ackerman used the term sci-fi at UCLA in 1954. As science fiction entered popular culture, writers and fans active in the field came to associate the term with low-budget, low-tech "B-movies" and with low-quality pulp science fiction. By the 1970s, critics within the field such as Terry Carr and Damon Knight were using sci-fi to distinguish hack-work from serious science fiction, and around 1978, Susan Wood and others introduced the pronunciation "skiffy". Peter Nicholls writes that "SF" (or "sf") is "the preferred abbreviation within the community of sf writers and readers". David Langford's monthly fanzine Ansible includes a regular section "As Others See Us" which offers numerous examples of "sci-fi" being used in a pejorative sense by people outside the genre.
History
As a means of understanding the world through speculation and storytelling, science fiction has antecedents back to mythology, though precursors to science fiction as literature can be seen in
Lucian's
True History in the 2nd century, some of the
Arabian Nights tales,
Ibn al-Nafis'
Theologus Autodidactus in the 13th century, and
Jules Verne's
A Journey to the Centre of the Earth and
Twenty Thousand Leagues Under the Sea in the 19th century.
A product of the budding Age of Reason and the development of modern science itself, Jonathan Swift's Gulliver's Travels was one of the first true science fantasy works, together with Voltaire's Micromégas and Johannes Kepler's Somnium. The latter work is considered the first science fiction story by Carl Sagan and Isaac Asimov. It depicts a journey to the Moon and how the Earth's motion is seen from there. Another example is Ludvig Holberg's novel Nicolai Klimii iter subterraneum, 1741. (Translated to Danish by Hans Hagerup in 1742 as Niels Klims underjordiske Rejse.) (Eng. Niels Klim's Underground Travels.) Brian Aldiss has argued that Mary Shelley's Frankenstein (1818) was the first work of science fiction
Following the 18th century development of the novel as a literary form, in the early 19th century, Mary Shelley's books Frankenstein and The Last Man helped define the form of the science fiction novel; later Edgar Allan Poe wrote a story about a flight to the moon. More examples appeared throughout the 19th century.
Then with the dawn of new technologies such as electricity, the telegraph, and new forms of powered transportation, writers like Jules Verne and H. G. Wells created a body of work that became popular across broad cross-sections of society. Wells' The War of the Worlds describes an invasion of late Victorian England by Martians using tripod fighting machines equipped with advanced weaponry. It is a seminal depiction of an alien invasion of Earth.
In the late 19th century, the term "scientific romance" was used in Britain to describe much of this fiction. This produced additional offshoots, such as the 1884 novella Flatland: A Romance of Many Dimensions by Edwin Abbott Abbott. The term would continue to be used into the early 20th century for writers such as Olaf Stapledon.
In the early 20th century, pulp magazines helped develop a new generation of mainly American SF writers, influenced by Hugo Gernsback, the founder of Amazing Stories magazine. Other important writers during this period included E.E. (Doc) Smith, Robert A. Heinlein, Arthur C. Clarke, Olaf Stapledon, A. E. van Vogt and Stanisław Lem. Campbell's tenure at Astounding is considered to be the beginning of the Golden Age of science fiction, characterized by hard SF stories celebrating scientific achievement and progress. Ursula K. Le Guin and others pioneered soft science fiction.
In the 1980s, cyberpunk authors like William Gibson turned away from the traditional optimism and support for progress of traditional science fiction. The Star Wars franchise helped spark a new interest in space opera, focusing more on story and character than on scientific accuracy. C. J. Cherryh's detailed explorations of alien life and complex scientific challenges influenced a generation of writers. Emerging themes in the 1990s included environmental issues, the implications of the global Internet and the expanding information universe, questions about biotechnology and nanotechnology, as well as a post-Cold War interest in post-scarcity societies; Neal Stephenson's The Diamond Age comprehensively explores these themes. Lois McMaster Bujold's Vorkosigan novels brought the character-driven story back into prominence. The television series (1987) began a torrent of new SF shows, including three further Star Trek spin-off shows and Babylon 5. Concern about the rapid pace of technological change crystallized around the concept of the technological singularity, popularized by Vernor Vinge's novel Marooned in Realtime and then taken up by other authors.
Innovation
While SF has provided criticism of developing and future technologies, it also produces
innovation and new technology. The discussion of this topic has occurred more in literary and sociological than in scientific forums. Cinema and media theorist
Vivian Sobchack examines the dialogue between science fiction film and the technological imagination. Technology does impact how artists portray their fictionalized subjects, but the fictional world gives back to science by broadening imagination. While more prevalent in the beginning years of science fiction with writers like
Arthur C. Clarke, new authors still find ways to make the currently impossible technologies seem so close to being realized.
Subgenres
Authors and filmmakers draw on a wide spectrum of ideas, but marketing departments and
literary critics tend to separate such literary and cinematic works into different categories, or "
genres", and subgenres. These are not simple ; works can be overlapped into two or more commonly-defined genres, while others are beyond the generic boundaries, either outside or between categories, and the categories and genres used by mass markets and literary criticism differ considerably.
Hard SF
Hard science fiction, or "hard SF", is characterized by rigorous attention to accurate detail in quantitative sciences, especially
physics,
astrophysics, and
chemistry, or on accurately depicting worlds that more advanced technology may make possible. Many accurate predictions of the future come from the
hard science fiction subgenre, but numerous inaccurate predictions have emerged as well. Some hard SF authors have distinguished themselves as working scientists, including
Gregory Benford,
Geoffrey A. Landis and
David Brin, while mathematician authors include
Rudy Rucker and
Vernor Vinge. Other noteworthy hard SF authors include
Isaac Asimov,
Arthur C. Clarke,
Hal Clement,
Greg Bear,
Larry Niven,
Robert J. Sawyer,
Stephen Baxter,
Alastair Reynolds,
Charles Sheffield,
Ben Bova, and
Greg Egan.
Soft and social SF
The description "soft" science fiction may describe works based on
social sciences such as
psychology,
economics,
political science,
sociology, and
anthropology. Noteworthy writers in this category include
Ursula K. Le Guin and
Philip K. Dick. The term can describe stories focused primarily on character and emotion; SFWA Grand Master
Ray Bradbury is an acknowledged master of this art. The
Soviet Union produced a quantity of social science fiction, including works by the
Strugatsky brothers,
Kir Bulychov,
Yevgeny Zamyatin and
Ivan Yefremov. Some writers blur the boundary between hard and soft science fiction.
Related to Social SF and Soft SF are the speculative fiction branches of utopian or dystopian stories; George Orwell's Nineteen Eighty-Four, Aldous Huxley's Brave New World and Margaret Atwood's The Handmaid's Tale, are examples. Satirical novels with fantastic settings such as Gulliver's Travels by Jonathan Swift may be considered speculative fiction.
Cyberpunk
The
Cyberpunk genre emerged in the early 1980s; combining "
cybernetics" and "
punk",
the term was coined by author
Bruce Bethke for his 1980
short story "Cyberpunk".
The time frame is usually near-future and the settings are often
dystopian (characterized by misery). Common themes in cyberpunk include advances in
information technology and especially the
Internet (visually abstracted as
cyberspace),
artificial intelligence and
prosthetics and post-democratic societal control where corporations have more influence than governments.
Nihilism,
post-modernism, and
film noir techniques are common elements, and the protagonists may be disaffected or reluctant
anti-heroes. Noteworthy authors in this genre are
William Gibson,
Bruce Sterling,
Neal Stephenson, and
Pat Cadigan. James O'Ehley has called the 1982 film
Blade Runner a definitive example of the
cyberpunk visual style.
Time travel
Time travel stories have antecedents in the 18th and 19th centuries. The first major time travel novel was
Mark Twain's
A Connecticut Yankee in King Arthur's Court. The most famous is
H. G. Wells's 1895 novel
The Time Machine, which uses a vehicle that allows an operator to travel purposefully and selectively, while Twain's time traveler is struck in the head. The term "
time machine", coined by Wells, is now universally used to refer to such a vehicle. Stories of this type are complicated by logical problems such as the
grandfather paradox. Time travel is a popular subject in modern science fiction, in print, movies, and television such as the
BBC series
Doctor Who.
Alternate history
Alternate (or alternative) history stories are based on the premise that historical events might have turned out differently. These stories may use time travel to change the past, or may simply set a story in a universe with a different history from our own. Classics in the genre include
Bring the Jubilee by
Ward Moore, in which the South wins the
American Civil War, and
The Man in the High Castle by Philip K. Dick, in which Germany and Japan win
World War II. The
Sidewise Award acknowledges the best works in this subgenre; the name is taken from
Murray Leinster's 1934 story "
Sidewise in Time."
Harry Turtledove is one of the most prominent authors in the subgenre and is sometimes called the "master of alternate history".
Military SF
Military science fiction is set in the context of conflict between national, interplanetary, or interstellar
armed forces; the primary viewpoint characters are usually soldiers. Stories include detail about military technology, procedure, ritual, and history; military stories may use parallels with historical conflicts. Heinlein's
Starship Troopers is an early example, along with the
Dorsai novels of
Gordon Dickson.
Joe Haldeman's
The Forever War is a critique of the genre, a
Vietnam-era response to the World War II–style stories of earlier authors. Prominent military SF authors include
John Ringo,
David Drake,
David Weber, and
S. M. Stirling.
Baen Books is known for cultivating military science fiction authors.
Superhuman
Superhuman stories deal with the emergence of humans who have abilities beyond the norm. This can stem either from natural causes such as in
Olaf Stapledon's novel
Odd John, and
Theodore Sturgeon's
More Than Human, or be the result of intentional augmentation such as in
A. E. van Vogt's novel
Slan. These stories usually focus on the alienation that these beings feel as well as society's reaction to them. These stories have played a role in the real life discussion of
human enhancement.
Frederik Pohl's
Man Plus also belongs to this category.
Apocalyptic
Apocalyptic fiction is concerned with the
end of civilization through war (
On the Beach), pandemic (
The Last Man), astronomic impact (
When Worlds Collide), ecological disaster (
The Wind from Nowhere), or mankind's self-destruction (
Oryx and Crake or
A Canticle for Leibowitz), or some other
general disaster or with a world or civilization after such a disaster. Typical of the genre are
George R. Stewart's novel
Earth Abides and
Pat Frank's novel
Alas, Babylon. Apocalyptic fiction generally concerns the disaster itself and the direct aftermath, while post-apocalyptic can deal with anything from the near aftermath (as in
Cormac McCarthy's
The Road) to 375 years in the future (as in
By The Waters of Babylon) to hundreds or thousands of years in the future, as in
Russell Hoban's novel
Riddley Walker.
Space opera
Space opera is adventure science fiction set in outer space or on distant planets, where the emphasis is on action rather than either science or characterization. The conflict is heroic, and typically on a large scale.
Space opera is sometimes used pejoratively, to describe improbable plots, absurd science, and cardboard characters. But it is also used nostalgically, and modern space opera may be an attempt to recapture the sense of wonder of the golden age of science fiction. The pioneer of this subgenre is generally recognized to be Edward E. (Doc) Smith, with his Skylark and Lensman series. Alastair Reynolds's Revelation Space series, Peter F. Hamilton's The Dreaming Void, The Night's Dawn and Pandora's Star series, Vernor Vinge's A Fire Upon the Deep and A Deepness in the Sky, and the immensely popular Star Wars trilogies are newer examples of this genre.
Space Western
Space Western could be considered a sub-genre of
space opera that transposes themes of the
American Western books and film to a backdrop of futuristic space frontiers. These stories typically involve "frontier" colony worlds (colonies that have only recently been
terraformed and/or settled) serving as stand-ins for the backdrop of lawlessness and economic expansion that were predominant in the American west. Recent examples include
Firefly and the accompanying movie
Serenity by
Joss Whedon, as well as the
Japanese comic and
animation series
Trigun,
Outlaw Star and
Cowboy Bebop.
Other sub-genres
Feminist science fiction poses questions about social issues such as how society constructs gender roles, the role reproduction plays in defining gender and the unequal political and personal power of men and women. Some of the most notable feminist science fiction works have illustrated these themes using utopias to explore a society in which gender differences or gender power imbalances do not exist, or dystopias to explore worlds in which gender inequalities are intensified, thus asserting a need for feminist work to continue. Some work of Ursula Le Guin can be thus categorised.
New Wave is a term applied to science fiction writing characterized by a high degree of experimentation, both in form and in content, and a highbrow and self-consciously "literary" or artistic sensibility.
Steampunk is based on the idea of futuristic technology existing in the past, usually the 19th century, and often set in Victorian era England—but with prominent elements of either science fiction or fantasy, such as fictional technological inventions like those found in the works of H. G. Wells and Jules Verne, or real technological developments like the computer occurring at an earlier date. Popular examples include The Difference Engine by William Gibson and Bruce Sterling, as well as the Girl Genius series by Phil and Kaja Foglio, although seeds of the genre may be seen in certain works of Michael Moorcock, Philip Jose Farmer and Steve Stiles, and in such games as Space 1889 and Marcus Rowland's Forgotten Futures. Machines are most often powered by steam in this genre (hence the name).
Comic science fiction is a sub-genre that exploits the genre's conventions for comic effect.
Anthropological science fiction is a sub-genre that absorbs and discusses anthropology and the study of human kind. Examples include Hominids by Robert Sawyer, and Neanderthal by John Darnton.
Biopunk focuses on biotechnology and subversives.
Related genres
Speculative fiction, fantasy, and horror
The broader category of
speculative fiction includes science fiction, fantasy,
alternate histories (which may have no particular scientific or futuristic component), and even literary stories that contain fantastic elements, such as the work of
Jorge Luis Borges or
John Barth. For some editors,
magic realism is considered to be within the broad definition of speculative fiction.
Fantasy
Fantasy is closely associated with science fiction, and many writers have worked in both genres, while writers such as
Anne McCaffrey,
Ursula K. LeGuin, and
Marion Zimmer Bradley have written works that appear to blur the boundary between the two related genres. The authors' professional organization is called the
Science Fiction and Fantasy Writers of America (SFWA). SF conventions routinely have programming on fantasy topics, and
fantasy authors such as
J. K. Rowling have won the highest honor within the science fiction field, the
Hugo Award. In general, science fiction is the literature of things that might someday be possible, and fantasy is the literature of things that are inherently impossible.
Fredric Jameson, meanwhile, has characterized the difference between the two genres by describing science fiction as turning "on a formal framework determined by concepts of the mode of production rather than those of religion" - that is, science fiction texts are bound by an inner logic based more on
historical materialism than on magic or the forces of good and evil. Some narratives are described as being essentially science fiction but "with fantasy elements". The term "
science fantasy" is sometimes used to describe such material.
(1931) film poster]]
Horror fiction
Horror fiction is the literature of the unnatural and
supernatural, with the aim of unsettling or frightening the reader, sometimes with
graphic violence. Historically it has also been known as
weird fiction. Although horror is not
per se a branch of science fiction, many works of horror literature incorporates science fictional elements. One of the defining classical works of horror,
Mary Shelley's novel
Frankenstein, is the first fully-realized work of science fiction, where the manufacture of the monster is given a rigorous science-fictional grounding. The works of
Edgar Allan Poe also helped define both the science fiction and the horror genres. Today horror is one of the most popular categories of
films. Horror is often mistakenly categorized as science fiction at the point of distribution by libraries, video rental outlets, etc. For example,
Syfy (distributed via
cable and
satellite television in the
United States) currently devotes a majority of its
air time to horror films with very few science fiction titles.
Mystery fiction
Works in which science and technology are a dominant theme, but based on current reality, may be considered mainstream fiction. Much of the
thriller genre would be included, such as the novels of
Tom Clancy or
Michael Crichton, or the
James Bond films.
Modernist works from writers like
Kurt Vonnegut,
Philip K. Dick, and
Stanisław Lem have focused on speculative or
existential perspectives on contemporary reality and are on the borderline between SF and the mainstream. According to
Robert J. Sawyer, "Science fiction and mystery have a great deal in common. Both prize the intellectual process of puzzle solving, and both require stories to be plausible and hinge on the way things really do work."
Isaac Asimov,
Walter Mosley, and other writers incorporate mystery elements in their science fiction, and vice versa.
Superhero fiction
Superhero fiction is a genre characterized by beings with much higher than usual capability and prowess, generally with a desire or need to help the citizens of their chosen country or world by using his or her powers to defeat natural or superpowered threats. Many superhero fiction characters involve themselves (either intentionally or accidentally) with science fiction and fact, including advanced technologies, alien worlds, time travel, and interdimensional travel; but the standards of scientific plausibility are lower than with actual science fiction. Authors of this genre include
Stan Lee (co-creator of
Spider-Man, the
Fantastic Four, the
X-Men, and the
Hulk);
Marv Wolfman, the creator of
Blade for Marvel Comics, and
The New Teen Titans for DC Comics;
Dean Wesley Smith (
Smallville,
Spider-Man, and
X-Men novels) and
Superman writers
Roger Stern and
Elliot S! Maggin.
Fandom and community
Science fiction fandom is the "community of the literature of ideas... the culture in which new ideas emerge and grow before being released into society at large". Members of this community, "
fans", are in contact with each other at
conventions or clubs, through print or online
fanzines, or on the Internet using web sites,
mailing lists, and other resources.
SF fandom emerged from the letters column in Amazing Stories magazine. Soon fans began writing letters to each other, and then grouping their comments together in informal publications that became known as fanzines. Once they were in regular contact, fans wanted to meet each other, and they organized local clubs. In the 1930s, the first science fiction conventions gathered fans from a wider area. Conventions, clubs, and fanzines were the dominant form of fan activity, or "fanac", for decades, until the Internet facilitated communication among a much larger population of interested people.
Awards
Among the most respected awards for science fiction are the
Hugo Award, presented by the
World Science Fiction Society at Worldcon, and the
Nebula Award, presented by SFWA and voted on by the community of authors. One notable award for science fiction films is the
Saturn Award. It is presented annually by The Academy of Science Fiction, Fantasy, and Horror Films.
There are national awards, like Canada's Aurora Award, regional awards, like the Endeavour Award presented at Orycon for works from the Pacific Northwest, special interest or subgenre awards like the Chesley Award for art or the World Fantasy Award for fantasy. Magazines may organize reader polls, notably the Locus Award.
Conventions, clubs, and organizations
Conventions (in fandom, shortened as "cons"), are held in cities around the world, catering to a local, regional, national, or international membership. General-interest conventions cover all aspects of science fiction, while others focus on a particular interest like media fandom, filking, etc. Most are organized by volunteers in non-profit groups, though most media-oriented events are organized by commercial promoters. The convention's activities are called the "program", which may include panel discussions, readings, autograph sessions, costume masquerades, and other events. Activities that occur throughout the convention are not part of the program; these commonly include a dealer's room, art show, and hospitality lounge (or "con suites").
Conventions may host award ceremonies; Worldcons present the Hugo Awards each year. SF societies, referred to as "clubs" except in formal contexts, form a year-round base of activities for science fiction fans. They may be associated with an ongoing science fiction convention, or have regular club meetings, or both. Most groups meet in libraries, schools and universities, community centers, pubs or restaurants, or the homes of individual members. Long-established groups like the New England Science Fiction Association and the Los Angeles Science Fantasy Society have clubhouses for meetings and storage of convention supplies and research materials. The Science Fiction and Fantasy Writers of America (SFWA) was founded by Damon Knight in 1965 as a non-profit organization to serve the community of professional science fiction authors, the Society for Creative Anachronism, gaming, filking, and furry fandom.
Fanzines and online fandom
The first science fiction fanzine, The Comet, was published in 1930. Fanzine printing methods have changed over the decades, from the hectograph, the mimeograph, and the ditto machine, to modern photocopying. Distribution volumes rarely justify the cost of commercial printing. Modern fanzines are printed on computer printers or at local copy shops, or they may only be sent as email. The best known fanzine (or "'zine") today is Ansible, edited by David Langford, winner of numerous Hugo awards. Other fanzines to win awards in recent years include , Mimosa, and Plokta. Artists working for fanzines have risen to prominence in the field, including Brad W. Foster, Teddy Harvia, and Joe Mayhew; the Hugos include a category for Best Fan Artists. In the 1980s, Usenet groups greatly expanded the circle of fans online. In the 1990s, the development of the World-Wide Web exploded the community of online fandom by orders of magnitude, with thousands and then literally millions of web sites devoted to science fiction and related genres for all media. This modern meaning of the term should not be confused with the traditional (pre-1970s) meaning of "fan fiction" within the community of fandom, where the term meant original or parody fiction written by fans and published in fanzines, often with members of fandom as characters therein ("faan fiction"). Examples of this would include the Goon Defective Agency stories, written starting in 1956 by Irish fan John Berry and published in his and Arthur Thomson's fanzine Retribution. In the last few years, sites have appeared such as Orion's Arm and Galaxiki, which encourage collaborative development of science fiction universes. In some cases, the copyright owners of the books, films, or television series have instructed their lawyers to issue "cease and desist" letters to fans.
Science fiction studies
The study of science fiction, or
science fiction studies, is the critical assessment, interpretation, and discussion of science fiction literature, film, new media, fandom, and fan fiction. Science fiction scholars take science fiction as an object of study in order to better understand it and its relationship to science, technology, politics, and culture-at-large. Science fiction studies has a long history dating back to the turn of the 20th century, but it was not until later that science fiction studies solidified as a discipline with the publication of the academic journals
Extrapolation (1959),
Foundation - The International Review of Science Fiction (1972), and
Science Fiction Studies (1973), and the establishment of the oldest organizations devoted to the study of science fiction, the
Science Fiction Research Association and the
Science Fiction Foundation, in 1970. The field has grown considerably since the 1970s with the establishment of more journals, organizations, and conferences with ties to the science fiction scholarship community, and science fiction degree-granting programs such as those offered by the University of Liverpool and Kansas University.
The National Science Foundation has conducted surveys of "Public Attitudes and Public Understanding" of "Science Fiction and Pseudoscience". They write that "Interest in science fiction may affect the way people think about or relate to science....one study found a strong relationship between preference for science fiction novels and support for the space program...The same study also found that students who read science fiction are much more likely than other students to believe that contacting extraterrestrial civilizations is both possible and desirable (Bainbridge 1982).
Science fiction as serious literature
Mary Shelley wrote a number of science fiction novels including
Frankenstein, and is treated as a major Romantic writer. Many science fiction works have received widespread critical acclaim including
1984,
Brave New World,
Do Androids Dream of Electric Sheep? (later the inspiration for the movie
Blade Runner) and
A Clockwork Orange.
The scholar Tom Shippey asks a perennial question of science fiction: “What is its relationship to fantasy fiction, is its readership still dominated by male adolescents, is it a taste which will appeal to the mature but non-eccentric literary mind?” In her much reprinted essay "Science Fiction and Mrs Brown," the science fiction writer Ursula K. Le Guin has approached an answer by first citing the essay written by the English author Virginia Woolf entitled "Mr Bennett and Mrs Brown" in which she states:
Le Guin argues that these criteria may be successfully applied to works of science fiction and so answers in the affirmative her rhetorical question posed at the beginning of her essay: “Can a science fiction writer write a novel?”
Tom Shippey
In science fiction the style of writing is often relatively clear and straightforward compared to classical literature. Orson Scott Card, an author of both science fiction and non-SF fiction, has postulated that in science fiction the message and intellectual significance of the work is contained within the story itself and, therefore, there need not be stylistic gimmicks or literary games; but that many writers and critics confuse clarity of language with lack of artistic merit. In Card's words:
Science fiction author and physicist Gregory Benford has declared that: "SF is perhaps the defining genre of the twentieth century, although its conquering armies are still camped outside the Rome of the literary citadels." This sense of exclusion was articulated by Jonathan Lethem in an essay published in the Village Voice entitled "Close Encounters: The Squandered Promise of Science Fiction." Lethem suggests that the point in 1973 when Thomas Pynchon's Gravity's Rainbow was nominated for the Nebula Award, and was passed over in favor of Arthur C. Clarke's Rendezvous with Rama, stands as "a hidden tombstone marking the death of the hope that SF was about to merge with the mainstream." Among the responses to Lethem was one from the editor of the Magazine of Fantasy and Science Fiction who asked: "When is it [the SF genre] ever going to realize it can't win the game of trying to impress the mainstream?" On this point the journalist and author David Barnett has remarked:
Barnett, in an earlier essay had pointed to a new development in this "endless war":
Science fiction world-wide
Although perhaps most developed as a genre and community in the US and UK, science fiction is a worldwide phenomenon. Organisations devoted to promoting SF in particular countries and in non-English languages are common, as are country- or language-specific genre awards.
Africa and African diaspora
Masimba Musodza, a Zimbabwean author, published
MunaHacha Maive Nei? the first science-fiction novel in the Shona language, which also holds the distinction of being the first novel in the Shona language to appear as an ebook.
Asia
Europe
stamp, part of a 1967 series depicting science fiction images. The caption runs “On the moon. Space science fiction”, .]]
Germany and Austria:
Current well-known SF authors from Germany are five-time Kurd-Laßwitz-Award winner Andreas Eschbach, whose books The Carpet Makers and Eine Billion Dollar are big successes, and Frank Schätzing, who in his book The Swarm mixes elements of the science thriller with SF elements to an apocalyptic scenario. The most prominent German-speaking author, according to Die Zeit, is Austrian Herbert W. Franke.
A well known science fiction book series in German is Perry Rhodan, which started in 1961. Having sold over one billion copies (in pulp format), it claims to be the most successful science fiction book series ever written worldwide.
France and French-speaking countries:
A particular trend in French literature has consisted of notorious French authors releasing science-fiction works alongside their more classical production, and through the same channels, refusing to endorse the science-fiction label, probably out of a mix of snobbishness and chauvinism (science-fiction being considered by most academics as an inferior genre from America). Among these lie famous novels and short stories by René Barjavel and Robert Merle, for example.
There is, nevertheless, a dedicated science-fiction scene in French literature: see main article.
In Belgian and French movies, science-fiction is represented, but not nearly as much as drama, comedy, or historical film.
In Belgian and French comic books, on the other hand, science-fiction is, among other, a well established (and often pessimistic) genre.
Oceania
Australia: David G. Hartwell noted that while there is perhaps "nothing essentially Australian about Australian science-fiction", many Australian science-fiction (and fantasy and horror) writers are in fact international English language writers, and their work is commonly published worldwide. This is further explainable by the fact that the Australian inner market is small (with Australian population being around 21 million), and sales abroad are crucial to most Australian writers.
North America
See also
List of science fiction themes
List of science fiction authors
List of science fiction novels
List of science fiction films
List of science fiction television programs
Non-Aristotelian logic—use in science fiction
Science fiction libraries and museums
Sense of Wonder
Skiffy
Transhumanism (a school of thought profoundly inspired by SF)
Notes and references
Notes
References
Barron, Neil, ed. Anatomy of Wonder: A Critical Guide to Science Fiction (5th ed.). Westport, Conn.: Libraries Unlimited, 2004. ISBN 1-59158-171-0.
Broderick, Damien. Reading by Starlight: Postmodern Science Fiction. London: Routledge, 1995. Print.
Clute, John Science Fiction: The Illustrated Encyclopedia. London: Dorling Kindersley, 1995. ISBN 0-7513-0202-3.
Clute, John and Peter Nicholls, eds., The Encyclopedia of Science Fiction. St Albans, Herts, UK: Granada Publishing, 1979. ISBN 0-586-05380-8.
Clute, John and Peter Nicholls, eds., The Encyclopedia of Science Fiction. New York: St Martin's Press, 1995. ISBN 0-312-13486-X.
Disch, Thomas M. The Dreams Our Stuff Is Made Of. New York: The Free Press, 1998. ISBN 978-0-684-82405-5.
Jameson, Fredric. Archaeologies of the Future: This Desire Called Utopia and Other Science Fictions. London and New York: Verso, 2005.
Raja, Masood Ashraf, Jason W. Ellis and Swaralipi Nandi. eds., The Postnational Fantasy: Essays on Postcolonialism, Cosmopolitics and Science Fiction. McFarland 2011. ISBN: 978-0-786-46141-7.
Reginald, Robert. Science Fiction and Fantasy Literature, 1975–1991. Detroit, MI/Washington, D.C./London: Gale Research, 1992. ISBN 0-8103-1825-3.
Suvin, Darko. Metamorphoses of Science Fiction: on the Poetics and History of a Literary Genre. New Haven : Yale University Press, 1979.
Weldes, Jutta, ed. To Seek Out New Worlds: Exploring Links between Science Fiction and World Politics. New York: Palgrave Macmillan, 2003. ISBN 0-312-29557-X.
Westfahl, Gary, ed. The Greenwood Encyclopedia of Science Fiction and Fantasy: Themes, Works, and Wonders (three volumes). Westport, Conn.: Greenwood Press, 2005.
Wolfe, Gary K. Critical Terms for Science Fiction and Fantasy: A Glossary and Guide to Scholarship. New York: Greenwood Press, 1986. ISBN 0-313-22981-3.
External links
Science Fiction (Bookshelf) at Project Gutenberg
SF Hub—resources for science-fiction research, created by the University of Liverpool Library
Science fiction fanzines (current and historical) online
Science Fiction and Fantasy Writers of America—their "Suggested Reading" page
Science Fiction Museum & Hall of Fame
Science Fiction Research Association
Science Fiction at the Internet Archive
Category:Literary genres
Category:Speculative fiction