- published: 18 May 2011
- views: 2618
- author: iansvecs
9:01
School run on Uist.
I was a little bored so i decided to pull some footage from my dash camera and speed it up...
published: 18 May 2011
author: iansvecs
School run on Uist.
I was a little bored so i decided to pull some footage from my dash camera and speed it up.
- published: 18 May 2011
- views: 2618
- author: iansvecs
9:19
Outer Hebrides, South Uist, North Uist and Eriskay 2012
Holiday to Outer Hebrides, South Uist, North Uist and Eriskay 2012...
published: 12 Aug 2012
author: westlothiannews
Outer Hebrides, South Uist, North Uist and Eriskay 2012
Holiday to Outer Hebrides, South Uist, North Uist and Eriskay 2012
- published: 12 Aug 2012
- views: 346
- author: westlothiannews
11:59
Uist Trip 2012 - Highlights
...
published: 11 Sep 2012
author: Andrew Irvine
Uist Trip 2012 - Highlights
- published: 11 Sep 2012
- views: 84
- author: Andrew Irvine
2:51
The Uists Western Isles Scotland
A wonderful few days on the Triumph Bonneville in The Outer Hebrides April 2011....
published: 07 Nov 2011
author: PMKChallenge
The Uists Western Isles Scotland
A wonderful few days on the Triumph Bonneville in The Outer Hebrides April 2011.
- published: 07 Nov 2011
- views: 668
- author: PMKChallenge
2:28
TapSense - ACM UIST 2011
www.chrisharrison.net TapSense: Enhancing Finger Interaction on Touch Surfaces We present ...
published: 08 Oct 2011
author: Chris Harrison
TapSense - ACM UIST 2011
www.chrisharrison.net TapSense: Enhancing Finger Interaction on Touch Surfaces We present TapSense, an enhancement to touch interaction that allows conventional surfaces to identify the type of object being used for input. This is achieved by segmenting and classifying sounds resulting from an object's impact. For example, the diverse anatomy of a human finger allows different parts to be recognized -- including the tip, pad, nail and knuckle -- without having to instrument the user. This opens several new and powerful interaction opportunities for touch input, especially in mobile devices, where input is extremely constrained. Our system can also identify differ-ent sets of passive tools. We conclude with a comprehen-sive investigation of classification accuracy and training implications. Results show our proof-of-concept system can support sets with four input types at around 95% accu-racy. Small, but useful input sets of two (eg, pen and fin-ger discrimination) can operate in excess of 99% accuracy. Reference: Harrison, C., Schwarz, J. and Hudson SE 2011. TapSense: Enhancing Finger Interaction on Touch Surfaces. In Proceedings of the 24th Annual ACM Symposium on User interface Software and Technology (Santa Barbara, California, October 16 - 19, 2011). UIST '11. ACM, New York, NY.
- published: 08 Oct 2011
- views: 62492
- author: Chris Harrison
1:41
Uist My Love
Uist My Love by Julie Fowlis, filmed during Cape Farewell's 2011 Scottish Islands Expediti...
published: 22 Apr 2012
author: capefarewelllondon
Uist My Love
Uist My Love by Julie Fowlis, filmed during Cape Farewell's 2011 Scottish Islands Expedition. Shot by Matt Wainwright.
- published: 22 Apr 2012
- views: 561
- author: capefarewelllondon
12:49
UIST 2012 Talk constructable: interactive construction
Constructable is an interactive drafting table that produces precise physical output in ev...
published: 15 Oct 2012
author: Stefanie Mueller
UIST 2012 Talk constructable: interactive construction
Constructable is an interactive drafting table that produces precise physical output in every step. Users interact by drafting on the workpiece using a hand-held laser pointer. The system tracks the pointer and implements its effect by cutting the workpiece using a high-powered and fast laser cutter. More Information: www.hpi.uni-potsdam.de Constructable is a research project by Stefanie Mueller, www.stefaniemueller.org Pedro Lopes, http Patrick Baudisch, www.patrickbaudisch.com Hasso Plattner Institute, Germany
- published: 15 Oct 2012
- views: 3314
- author: Stefanie Mueller
3:27
OmniTouch - Demo Video - ACM UIST 2011
www.chrisharrison.net OmniTouch is a wearable depth-sensing and projection system that ena...
published: 08 Oct 2011
author: Chris Harrison
OmniTouch - Demo Video - ACM UIST 2011
www.chrisharrison.net OmniTouch is a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. Beyond the shoulder-worn system, there is no instrumentation of the user or environment. Foremost, the system allows the wearer to use their hands, arms and legs as graphical, interactive surfaces. Users can also transiently appropriate surfaces from the environment to expand the interactive area (eg, books, walls, tables). On such surfaces - without any calibration - OmniTouch provides capabilities similar to that of a mouse or touchscreen: X and Y location in 2D interfaces and whether fingers are "clicked" or hovering, enabling a wide variety of interactions. Thus, it is now conceivable that anything one can do on today's mobile devices, they could do in the palm of their hand. Reference: Harrison, Chris., Benko, Hrvoje., and Wilson, Andy. 2011. OmniTouch: Wearable Multitouch Interaction Everywhere. In Proceedings of the 24th Annual ACM Symposium on User interface Software and Technology (Santa Barbara, California, October 16 - 19, 2011). UIST '11. ACM, New York, NY.
- published: 08 Oct 2011
- views: 1438754
- author: Chris Harrison
2:09
ACM UIST 2012 Student Innovation Contest Preview
Contest website: www.acm.org Facebook: www.facebook.com Twitter: twitter.com...
published: 19 Jul 2012
author: ACMUISTConference
ACM UIST 2012 Student Innovation Contest Preview
Contest website: www.acm.org Facebook: www.facebook.com Twitter: twitter.com
- published: 19 Jul 2012
- views: 1974
- author: ACMUISTConference
7:55
Camerata Scotland Uist Residency YMI Project September 2012
Camerata's time on Uist was far from a flying visit. During the four day residency outreac...
published: 13 Dec 2012
author: nyos79
Camerata Scotland Uist Residency YMI Project September 2012
Camerata's time on Uist was far from a flying visit. During the four day residency outreach worker Eve Harrison created a brand new composition with members of the orchestra in collaboration with participating Liniclate pupils. They also devised and directed primary school workshops at two hubs in the north and south of the archipelago gave performances, conducted by Garry Walker and participated in a professional recording session.
- published: 13 Dec 2012
- views: 149
- author: nyos79
1:47
Extended MultiTouch: UIST 2012 - Demo Video
We propose a novel multi-touch surface based interface called Extended Multi-touch. A mult...
published: 09 Oct 2012
author: CdesignRamani
Extended MultiTouch: UIST 2012 - Demo Video
We propose a novel multi-touch surface based interface called Extended Multi-touch. A multi-touch surface is essentially a touch screen that can process multiple touches at once. With existing touch surfaces, the touch-based interactions only occur on the provided display hardware. In our proposed multi-touch interface, a user is able to utilize any physical surface as a touch sensitive medium. Besides detecting touch inputs, this interface is also capable of understanding information related to the user's hand posture. Multitouch surfaces are becoming prevalent, but most existing technologies are only capable of detecting the user's actual points of contact on the surface and not the identity, posture, and handedness of the user. In this paper, we define the concept of extended multitouch interaction as a richer input modality that includes all of this information. We further present a practical solution to achieve this on tabletop displays based on mounting a single commodity depth camera above a horizontal surface. This will enable us to not only detect when the surface is being touched, but also recover the user's exact finger and hand posture, as well as distinguish between different users and their handedness. We validate our approach using two user studies, and deploy the technology in a scratchpad application as well as in a sketching tool that integrates pen and touch for creating beautified sketches. More Information: engineering.purdue.edu Reference: Sundar ...
- published: 09 Oct 2012
- views: 5268
- author: CdesignRamani
3:58
Seascape Painting demo: Uist Cloud 2
LIKE me on facebook: www.facebook.com This is a seascape oil painting time lapse demonstra...
published: 19 Jul 2012
author: scottnaismith
Seascape Painting demo: Uist Cloud 2
LIKE me on facebook: www.facebook.com This is a seascape oil painting time lapse demonstration from Scottish landscape artist Scott Naismith. As the first upload encountered sound copyright issues from youtube, this is the second upload of this demo, this time with commentary. The importance of 'negative space' is highlighted here. Michaelangelo said that the sculpture always existed in the stone block, he just had to chip around it. This is an interesting concept to explore within painting. http:www.scottnaismith.co.uk
- published: 19 Jul 2012
- views: 1192
- author: scottnaismith
2:40
EMG-UIST-2009.wmv
Microsoft Research has applied for a patent on this technology. More at TechFlash.com: bit...
published: 01 Jan 2010
author: TechFlashVideos
EMG-UIST-2009.wmv
Microsoft Research has applied for a patent on this technology. More at TechFlash.com: bit.ly
- published: 01 Jan 2010
- views: 405807
- author: TechFlashVideos
2:02
ACM UIST 2012 Student Innovation Contest Announcement
Contest website: www.acm.org Facebook: www.facebook.com Twitter: twitter.com...
published: 15 Aug 2012
author: ACMUISTConference
ACM UIST 2012 Student Innovation Contest Announcement
Contest website: www.acm.org Facebook: www.facebook.com Twitter: twitter.com
- published: 15 Aug 2012
- views: 652
- author: ACMUISTConference
Vimeo results:
4:03
ZeroN - Levitated Interaction Element
What if materials could defy gravity, so that we could leave them suspended in mid-air and...
published: 08 May 2012
author: Jinha Lee
ZeroN - Levitated Interaction Element
What if materials could defy gravity, so that we could leave them suspended in mid-air and freely control them? ZeroN is a physical and digital interaction element that floats and moves in space by computer-controlled magnetic levitation. Both the computer and people can move the ZeroN in the 3D space..
Jinha Lee, Rehmi Post, and Hiroshi Ishii
www.leejinha.com/zeron
http://tangible.media.mit.edu
published at UIST 2011.
Jinha Lee, Rehmi Post, and Hiroshi Ishii. 2011. ZeroN: mid-air tangible interaction enabled by computer controlled magnetic levitation. In Proceedings of the 24th annual ACM UIST '11. ACM, New York, NY, USA, 327-336.
4:09
Portico: Tangible Interaction on and around a Tablet
The "official" video of the Portico system. This video accompanies the UIST 2011 paper by ...
published: 21 Sep 2011
author: Daniel Avrahami
Portico: Tangible Interaction on and around a Tablet
The "official" video of the Portico system. This video accompanies the UIST 2011 paper by Daniel Avrahami, Jacob Wobbrock, and Shahram Izadi.
This video was posted by the author(s). Copyright is held by the ACM.
4:20
UIST'09 submission #365
Bonfire project video for UIST 2009 rebuttal...
published: 20 May 2009
author: BonfireUIST09
UIST'09 submission #365
Bonfire project video for UIST 2009 rebuttal
7:22
SUKS & Freinds Uist 2011
published: 04 Nov 2011
author: Norfolk and Good
SUKS & Freinds Uist 2011
Youtube results:
2:07
OmniTouch - Finger Tracking - ACM UIST 2011
www.chrisharrison.net OmniTouch is a wearable depth-sensing and projection system that ena...
published: 08 Oct 2011
author: Chris Harrison
OmniTouch - Finger Tracking - ACM UIST 2011
www.chrisharrison.net OmniTouch is a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. Beyond the shoulder-worn system, there is no instrumentation of the user or environment. Foremost, the system allows the wearer to use their hands, arms and legs as graphical, interactive surfaces. Users can also transiently appropriate surfaces from the environment to expand the interactive area (eg, books, walls, tables). On such surfaces - without any calibration - OmniTouch provides capabilities similar to that of a mouse or touchscreen: X and Y location in 2D interfaces and whether fingers are "clicked" or hovering, enabling a wide variety of interactions. Thus, it is now conceivable that anything one can do on today's mobile devices, they could do in the palm of their hand. Reference: Harrison, Chris., Benko, Hrvoje., and Wilson, Andy. 2011. OmniTouch: Wearable Multitouch Interaction Everywhere. In Proceedings of the 24th Annual ACM Symposium on User interface Software and Technology (Santa Barbara, California, October 16 - 19, 2011). UIST '11. ACM, New York, NY.
- published: 08 Oct 2011
- views: 66800
- author: Chris Harrison
1:00
UIST 2011 - Imaginary Phone
Imaginary Phone allows users to control their mobile devices without taking it out of thei...
published: 20 May 2011
author: seangustafson
UIST 2011 - Imaginary Phone
Imaginary Phone allows users to control their mobile devices without taking it out of their pocket. Instead, users mimic the interaction on the palm of their hand. The interaction is tracked by a wearable depth camera which sends input events to the actual physical device. By mimicking the layout of the physical device, here an iPhone, users can operate the device based on spatial memory built up while using the physical device. More info at www.hpi.uni-potsdam.de The shown work is a research project by Sean Gustafson, Christian Holz and Prof. Patrick Baudisch at the Human Computer Interaction Lab at Hasso Plattner Institute, Potsdam, Germany.
- published: 20 May 2011
- views: 471091
- author: seangustafson
2:00
Acoustic Barcodes: Passive, Durable and Inexpensive Notched Identification Tags (UIST 2012)
chrisharrison.net We present acoustic barcodes, structured patterns of physical notches th...
published: 08 Oct 2012
author: Chris Harrison
Acoustic Barcodes: Passive, Durable and Inexpensive Notched Identification Tags (UIST 2012)
chrisharrison.net We present acoustic barcodes, structured patterns of physical notches that, when swiped with eg, a fingernail, produce a complex sound that can be resolved to a binary ID. A single, inexpensive contact microphone attached to a surface or object is used to capture the waveform. We present our method for decoding sounds into IDs, which handles variations in swipe velocity and other factors. Acoustic barcodes could be used for information retrieval or to triggering interactive functions. They are passive, durable and inexpensive to produce. Further, they can be applied to a wide range of materials and objects, including plastic, wood, glass and stone. We conclude with several example applica-tions that highlight the utility of our approach, and a user study that explores its feasibility. Harrison, C., Xiao, R., and Hudson, SE Acoustic Barcodes: Passive, Durable and Inexpensive Notched Identification Tags. In Proceedings of the 25th Annual ACM Symposium on User interface Software and Technology (Cambridge, Massachusetts, October 7 - 10, 2012). UIST '12. ACM, New York, NY.
- published: 08 Oct 2012
- views: 62433
- author: Chris Harrison
1:56
UIST
More from my trip home Twitter: twitter.com tumblr: johncox88.tumblr.com Music: Leaks - Sl...
published: 31 Aug 2012
author: johncox88
UIST
More from my trip home Twitter: twitter.com tumblr: johncox88.tumblr.com Music: Leaks - Sleep Then Dream
- published: 31 Aug 2012
- views: 141
- author: johncox88