The Infrared Data Association (IrDA) defines physical specifications communications protocol standards for the short-range exchange of data over infrared light, for uses such as personal area networks (PANs).
IrDA transceivers communicate with infrared pulses (samples) in a cone that extends minimum 15 degrees half angle off center. The IrDA physical specifications require that a minimum irradiance be maintained so that a signal is visible up to a meter away. Similarly, the specifications require that a maximum irradiance not be exceeded so that a receiver is not overwhelmed with brightness when a device comes close. In practice, there are some devices on the market that do not reach one meter, while other devices may reach up to several meters. There are also devices that do not tolerate extreme closeness. The typical sweet spot for IrDA communications is from away from a transceiver, in the center of the cone. IrDA data communications operate in half-duplex mode because while transmitting, a device’s receiver is blinded by the light of its own transmitter, and thus, full-duplex communication is not feasible. The two devices that communicate simulate full duplex communication by quickly turning the link around. The primary device controls the timing of the link, but both sides are bound to certain hard constraints and are encouraged to turn the link around as fast as possible.
Transmission rates fall into various categories: SIR, MIR, FIR, VFIR, UFIR, and Giga-IR. Serial Infrared (SIR) speeds cover those transmission speeds normally supported by an RS-232 port (9600 bit/s, 19.2 kbit/s, 38.4 kbit/s, 57.6 kbit/s, 115.2 kbit/s). Since the lowest common denominator for all devices is 9600 bit/s, all discovery and negotiation is performed at this baud rate. MIR (Medium Infrared) is not an official term, but is sometimes used to refer to speeds of 0.576 Mbit/s and 1.152 Mbit/s. Fast Infrared (FIR) is deemed an obsolete term by the IrDA physical specification, but is nonetheless in common usage to denote transmission at 4 Mbit/s. FIR is sometimes used to refer to all speeds above SIR. However, different encoding approaches are used by MIR and FIR, and different approaches frame MIR and FIR packets. For that reason, these unofficial terms have sprung up to differentiate these two approaches. The future holds faster transmission speeds (currently referred to as Very Fast Infrared, or VFIR) which supports a speed of 16 Mbit/s. There are (VFIR) infrared transceivers available such as the TFDU8108 operating from 9.6 kbit/s to 16 Mbit/s. The UFIR (Ultra Fast Infrared) protocol supports a speed of 96 Mbit/s. There, 8B10B coding is used. The Giga-IR protocol supports transmission speeds of 512 Mbit/s (64MB/s) and 1 Gbit/s (125 MB/s) and uses 2-ASK and 4-ASK modulation.
These are distinguished from other similar infrared communications systems that operate outside IrDA specifications. PDA communications formats such as HPSIR and ASKIR are such. This also includes CIR (Consumer IR), commonly used in remote controls, based on a raw protocol which uses sequences of pulse and space. It's possible to manage CIR via software like Lirc.
Category:Standards organizations
bs:IrDA ca:IrDA cs:IrDA de:Infrared Data Association es:Infrared Data Association eo:IrDA fr:Infrared Data Association ko:IrDA it:IrDA he:Infrared Data Association lt:IrDA mk:IrDA nl:IrDA ja:IrDA no:IrDA pl:IrDA pt:Infrared Data Association ru:Infrared Data Association sq:Infrared sk:Infrared Data Association sr:IrDA (protokol) fi:IrDA sv:IrDA tr:Infrared Data Association uk:IrDA zh:红外通讯技术This text is licensed under the Creative Commons CC-BY-SA License. This text was originally published on Wikipedia and was developed by the Wikipedia community.
The correspondence problem typically occurs when two images of the same scene are used, the stereo correspondence problem. This concept can be generalized to the three-view correspondence problem or, in general, the N-view correspondence problem. In the general case, the images can either come from N different cameras which depict (more or less) the same scene or from one and the same camera which is moving relative to the scene. The problem is made even more difficult when the objects in the scene can be in general motion relative to the camera(s).
A typical application of the correspondence problem occurs in panorama creation or image stitching — when two or more images which only have a small overlap are to be stitched into a larger composite image. In this case it is necessary to be able to identify a set of corresponding points in a pair of images in order to calculate the transformation of one image to stitch it onto the other image.
Correlation-based - checking if one location in one image looks/seems like another in another image.
Feature-based - finding features in the image and seeing if the layout of a subset of features is similar in the two images. To avoid the aperture problem a good feature should have local variation in two directions.
Using a left and right image, pass a small window over each position in the left image. For each position check how well it compares with the same location in the right image. Also compare against several locations near that, for the objects in one image may not be at exactly the same image-location in the other image. When you find the best fit the difference in image-location is the correspondence of that feature/point. It is possible that there is no fit that is good enough. This may mean the feature is not present in both images, moved farther than your search accounted for, changed enough between images that the method you use to match is not working, or are being hidden by other parts of the image.
Category:Geometry in computer vision Category:Stereoscopy
de:NetzhautkorrespondenzThis text is licensed under the Creative Commons CC-BY-SA License. This text was originally published on Wikipedia and was developed by the Wikipedia community.
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