name | Unreal Engine |
---|---|
developer | Epic Games |
operating system | Cross-platform |
genre | Game engine |
language | English |
latest release version | Build 58xx |
latest release date | December 2009 |
frequently updated | Yes |
programming language | C++, UnrealScript |
license | Proprietary,UDK free for noncommercial use |
website | http://www.unrealtechnology.com/ }} |
The Unreal Engine is a game engine developed by Epic Games, first illustrated in the 1998 first-person shooter game Unreal. Since then, it has been the basis of many games in the time thereafter. Although primarily developed for first-person shooters, it has been successfully used in a variety of other genres, including stealth, MMORPGs, and RPGs'. With its core written in C++, the Unreal Engine features a high degree of portability and is a tool used by many game developers today.
The latest release is the UE3, designed around Microsoft's DirectX 9 (for Windows and Xbox 360), DirectX 10 and 11 (for Windows Vista and later), and OpenGL for Linux, Mac OS X, and PlayStation 3.
Unreal Engine 1 used the Glide API, specifically developed for 3dfx GPUs, and was updated for OpenGL and Direct3D. Probably the biggest reason for its popularity was that the engine architecture and the inclusion of a scripting language made it easy to mod. One other improvement of Unreal compared to the previous generation of engines was its networking technology, which greatly improved the scalability of the engine on multiplayer. Unreal was also the first to use a real client–server model in the engine architecture.
UE2.5, an update to the original version of UE2, improved rendering performance and added vehicles physics, a particle system editor for UnrealEd and 64-bit support in Unreal Tournament 2004. A specialized version of UE2.5 called UE2X was used for Unreal Championship 2 on the original Xbox platform. It featured optimizations specific to that console. For other platforms, these optimizations were not introduced until UE3. EAX 3.0 is also supported for sound.
On March 24, 2011, Ubisoft Montreal revealed that UE2.5 was successfully running on the Nintendo 3DS.
Epic has used this version of the engine for their in-house games. Aggressive licensing of this current iteration has garnered a great deal of support from several big licensees.
Sweeney gave a speech at PoPL06 (the Symposium on Principles of Programming Languages) that described aspects of how the Unreal Engine 3 worked at the time and "what we would like to write" in future. He predicted the next generation of games consoles would arrive in 2009, at which time game designers would work with CPUs that had 20 or more cores, 80 or more hardware threads, and more than a teraflop of computing power.
In March 2008, Sweeney predicted that the number of developers working on Unreal Engine 4 would be ramped up to three or four engineers by the end of that year, and implied that it would be aimed predominantly at the next generation of consoles rather than PCs However, Rein later confirmed Unreal Engine 4 was coming to PC first, and clarified that when Tim Sweeney "[...] was talking about Unreal Engine 4 [...] he mentioned something along the lines of it being exclusively for the next generation of consoles [...] what he meant was, it won't run on this generation of consoles."
Due to its focus on the next console generation, Michael Capps, President of Epic Games, indicated that Unreal Engine 4 should be ready between 2012 to 2018.
Category:Video game engines Category:Unreal Category:Virtual reality Category:1998 introductions Category:Video games with stereoscopic 3D graphics
ar:أنريال إنجين ca:Unreal Engine cs:Unreal Engine de:Unreal Engine es:Unreal Engine fr:UnrealEngine ko:언리얼 엔진 it:Unreal Engine lt:Unreal grafinis variklis nl:Unreal Engine ja:Unreal Engine pl:Unreal Engine pt:Unreal Engine ru:Unreal Engine fi:Unreal Engine sv:Unreal-motorn uk:Unreal EngineThis text is licensed under the Creative Commons CC-BY-SA License. This text was originally published on Wikipedia and was developed by the Wikipedia community.
The World News (WN) Network, has created this privacy statement in order to demonstrate our firm commitment to user privacy. The following discloses our information gathering and dissemination practices for wn.com, as well as e-mail newsletters.
We do not collect personally identifiable information about you, except when you provide it to us. For example, if you submit an inquiry to us or sign up for our newsletter, you may be asked to provide certain information such as your contact details (name, e-mail address, mailing address, etc.).
When you submit your personally identifiable information through wn.com, you are giving your consent to the collection, use and disclosure of your personal information as set forth in this Privacy Policy. If you would prefer that we not collect any personally identifiable information from you, please do not provide us with any such information. We will not sell or rent your personally identifiable information to third parties without your consent, except as otherwise disclosed in this Privacy Policy.
Except as otherwise disclosed in this Privacy Policy, we will use the information you provide us only for the purpose of responding to your inquiry or in connection with the service for which you provided such information. We may forward your contact information and inquiry to our affiliates and other divisions of our company that we feel can best address your inquiry or provide you with the requested service. We may also use the information you provide in aggregate form for internal business purposes, such as generating statistics and developing marketing plans. We may share or transfer such non-personally identifiable information with or to our affiliates, licensees, agents and partners.
We may retain other companies and individuals to perform functions on our behalf. Such third parties may be provided with access to personally identifiable information needed to perform their functions, but may not use such information for any other purpose.
In addition, we may disclose any information, including personally identifiable information, we deem necessary, in our sole discretion, to comply with any applicable law, regulation, legal proceeding or governmental request.
We do not want you to receive unwanted e-mail from us. We try to make it easy to opt-out of any service you have asked to receive. If you sign-up to our e-mail newsletters we do not sell, exchange or give your e-mail address to a third party.
E-mail addresses are collected via the wn.com web site. Users have to physically opt-in to receive the wn.com newsletter and a verification e-mail is sent. wn.com is clearly and conspicuously named at the point of
collection.If you no longer wish to receive our newsletter and promotional communications, you may opt-out of receiving them by following the instructions included in each newsletter or communication or by e-mailing us at michaelw(at)wn.com
The security of your personal information is important to us. We follow generally accepted industry standards to protect the personal information submitted to us, both during registration and once we receive it. No method of transmission over the Internet, or method of electronic storage, is 100 percent secure, however. Therefore, though we strive to use commercially acceptable means to protect your personal information, we cannot guarantee its absolute security.
If we decide to change our e-mail practices, we will post those changes to this privacy statement, the homepage, and other places we think appropriate so that you are aware of what information we collect, how we use it, and under what circumstances, if any, we disclose it.
If we make material changes to our e-mail practices, we will notify you here, by e-mail, and by means of a notice on our home page.
The advertising banners and other forms of advertising appearing on this Web site are sometimes delivered to you, on our behalf, by a third party. In the course of serving advertisements to this site, the third party may place or recognize a unique cookie on your browser. For more information on cookies, you can visit www.cookiecentral.com.
As we continue to develop our business, we might sell certain aspects of our entities or assets. In such transactions, user information, including personally identifiable information, generally is one of the transferred business assets, and by submitting your personal information on Wn.com you agree that your data may be transferred to such parties in these circumstances.