Jay's Brutal Doom version is a quick sneak-peak of that what we are going to get with original Brutal Doom v20 by SgtMarkIV. In his version of Brutal Doom, we can see upcoming changes like new death animations for zombies, but also his own ideas like reworked
Doom 64 shotgun, heatseeking missiles for
Rocket Launcher, new mechanics for
Plasma Rifle which instead of clip can overheat and afaik hurt you a bit, voxels for your items, custom
HUD, combo system and many more changes. To get things more interesting
I've also downloaded a Doom:ONE addon that merges all of the levels in played episode. So, instead of playing all the original levels in the old way, it's like in
Quake II hub system, where we can go back to the previous level whenever we want.
00:00:21 - Hangar
00:04:12 -
Nuclear Plant
00:13:37 -
Toxin Refinery
00:24:18 -
Command Control
00:32:25 - Hydroponics Lab
00:36:34 -
Phobos Lab
00:46:11 -
Central Processing
00:54:07 -
Computer Station
01:02:33 - Where
The Hell Is This?
01:06:18 - Phobos
Anomaly
As a quick note:
- Use G to throw grenades. They are fantastic against smaller enemies and their splash damage is huge.
-
Press F to punch some quick jabs.
Jay's Brutal Doom version is a quick sneak-peak of that what we are going to get with original Brutal Doom v20 by SgtMarkIV. In his version of Brutal Doom, we can see upcoming changes like new death animations for zombies, but also his own ideas like reworked Doom 64 shotgun, heatseeking missiles for Rocket Launcher, new mechanics for Plasma Rifle which instead of clip can overheat and afaik hurt you a bit, voxels for your items, custom HUD, combo system and many more changes. To get things more interesting I've also downloaded a Doom:ONE addon that merges all of the levels in played episode. So, instead of playing all the original levels in the old way, it's like in Quake II hub system, where we can go back to the previous level whenever we want. The levels architecture got slightly changed and there are even TWO cyberdemons in Nuclear Plant waiting for you to explore. There is also a Plasma Rifle for you to use, few new enemies and two new short stages which add a nice feeling to this fantastic addon.
Game was played with
Ultimate Doom, Jay's Brutal Doom v20, Doom:ONE, smoothdoom and automaticrifle WADs. All of these addons are available in links below.
In development since
2010, the
18th Cacoward winner and Moddb
2012 MOTY
Editors Choice of
Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and
RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more
Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and
Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR
HUGE GUTS!!!!!
Jay's Brutal Doom v20 -
http://forum.zdoom.org/viewtopic
.php?f=19&t;=47229
Doom:ONE - http://www.moddb.com/mods/doomone
GZDoom - http://grafzahl.drdteam.org/
Original Brutal Doom - http://www.moddb.com/mods/brutal-doom
- published: 28 Jan 2015
- views: 42348