The Apple , the fifth and most powerful model in the Apple II series of personal computers produced by Apple Computer. The "''GS''" in the name stands for ''Graphics'' and ''Sound'', referring to its enhanced graphics and sound capabilities, both of which greatly surpassed previous models of the line. At the time of its release, while it featured graphics comparable to other advanced home computers of the era (even more advanced than the black and white Macintosh, apart from a lower vertical resolution), it was most notable for its then state-of-the-art sound and music synthesis which surpassed all other personal computers at the time.
The machine was a radical departure from any previous Apple II, with its true 16-bit architecture, increased processing speed, direct access to megabytes of RAM, wavetable music synthesizer, graphical user interface, and mouse. While still maintaining full backwards compatibility with earlier Apple II models, it blended the Apple II and aspects of Macintosh technology into one. Keeping with Apple's "Apple II Forever" slogan of the time, the set forth a promising future and evolutionary advancement of the Apple II line, but Apple paid it relatively little attention as the company increasingly focused on the Macintosh platform.
The Apple was the first computer produced by Apple to use a color graphical user interface, as well as the "Platinum" (light grey) color scheme and the Apple Desktop Bus interface for keyboards, mice, and other input devices. It was also the first personal computer to come with a built-in "wavetable" sample-based synthesizer chip, utilizing technology from Ensoniq. The machine outsold all other Apple products, including the Macintosh, during its first year in production.
The also included enhanced graphics and sound, which led to its GS name. Its graphics were the best of the Apple II series, with new Super High Resolution video modes. These included a 640×200-pixel mode with 2-bit color and a 320×200-pixel mode with 4-bit color, both of which could select 4 or 16 colors (respectively) from a palette of 4,096 colors. By changing the palette on each scanline, it was possible to display up to 256 colors or more per screen, which was quite commonly seen within games and graphic design software. Through some clever programming, it was possible to display as many as 3,200 colors at once. When first introduced, Apple's user interface known as ''MouseDesk'' and the system ''Demo'' were both in black and white only. Users did not see color until an application which took advantage of the new features was launched. Audio was generated by a built-in sound and music synthesizer in the form of the Ensoniq Digital Oscillator Chip (DOC), which had its own dedicated RAM and 32 separate channels of sound. These channels were paired to produce 15 voices, in stereo audio.
The could support both 5.25-inch and 3.5-inch floppy disks and, like the IIe before it, had several expansion slots. These included seven general-purpose expansion slots compatible with those on the Apple II, II+, and IIe, plus a memory expansion slot that could be used to add up to 8 MB of RAM. The , like the IIc, also had dedicated ports for external devices. These included a port to attach floppy disk drives, two serial ports for devices such as printers and modems (which could also be used to connect to a LocalTalk network), an Apple Desktop Bus port to connect the keyboard and mouse, and composite and RGB video ports. These ports were associated with the slots, so for example using a card in slot 1 would mean the printer port was disabled.
The also supported booting from an AppleShare server, via the AppleTalk protocol, over LocalTalk cabling. When the "Apple IIe Workstation Card" was introduced, this capability was given to the IIe. This was over a decade before NetBoot offered the same capability to computers running Mac OS 8 and beyond.
Each scan line on the screen could independently select either 320- or 640-mode, fill mode (320-mode only), and any of the 16 palettes, allowing graphics modes to be mixed on the screen. This is most often seen in graphics programs where the menu bar is constantly in 640-pixel resolution and the working area's mode can be changed depending on the user's needs.
Like other Apple computers, the lacked hardware sprites.
Later on, video cards such as Sequential Systems' Second Sight added SVGA modes allowing 24-bit color to the Apple .
A standard -inch headphone jack was provided on the back of the case, and standard stereo computer speakers could be attached there. However, it provided only mono sound through this jack, and a third-party adapter card was required to produce true two-channel stereo, despite the fact that the Ensoniq and virtually all native software produced stereo audio (stereo audio was essentially built into the machine, but had to be de-multiplexed by third-party cards). Applied Engineering's SonicBlaster was one of a few developed cards for this purpose.
Like the Apple IIe before it, the was highly expandable. The expansion slots could be used for a variety of purposes, greatly increasing the computer's capabilities. SCSI host adaptors could be used to connect external SCSI devices such as hard drives and CD-ROM drives. Other mass storage devices such as adaptors supporting more recent internal 2.5-inch IDE hard drives could also be used. Another common class of Apple expansion cards was accelerator cards, such as Applied Engineering's TransWarp GS, replacing the computer's original processor with a faster one. Applied Engineering developed the PC Transporter, which was essentially an IBM-XT PC on a card. A variety of other cards were also produced, including ones allowing new technologies such as 10BASE-T Ethernet and CompactFlash cards to be used on the .
During its introduction, Apple sold a specialized set of Bose Roommate speakers that were platinum colored with the Apple logo next to the Bose on each front speaker grille.
Some design features from the ill-fated Apple III lived on in the Apple , such as GS/OS borrowing elements from SOS (including, by way of ProDOS, the SOS filesystem), a unique keyboard feature for dual-speed arrow keys, and colorized ASCII text.
An easter egg (activated by Command-Option-Control-N) in ROM 3 lists the members of development team, and plays an audio clip of them shouting "Apple II!".
The was also the first Apple product to bear the new brand-unifying color scheme, a warm gray color Apple dubbed "Platinum". This color would remain the Apple standard used on the vast majority of all products for the next decade. The was also the second major computer design after the Apple IIc by Apple's outsourced industrial designer Frogdesign and together with its new corporate color and matching peripherals, officially ushered in the Snow White design language which was used exclusively for the next five years and made the Apple product line instantly recognizable around the world.
The inclusion of a professional-grade sound chip in the Apple was hailed by both developers and users, and hopes were high that it would be added to the Macintosh; however, it drew a lawsuit from Apple Records. As part of an earlier trademark dispute with the record company, Apple Computer had agreed not to release music-related products. Apple Records considered the inclusion of the Ensoniq chip in the as a violation of that agreement. Though the was allowed to keep the Ensoniq, Apple has not included dedicated hardware sound synthesizers in any of its Macintosh models since (though of course, third-party products exist).
Upon its release in September 1986, Apple announced it would be making a kit that would upgrade an Apple IIe to a available for purchase. The upgrade replaced the Apple IIe motherboard with a 16-bit Apple motherboard. Users would bring their Apple IIe machines into an authorized Apple dealership, where the IIe motherboard and lower baseboard of the case were swapped for an Apple motherboard with a new baseboard (with matching cut-outs for the new built-in ports). New metal sticker ID badges replaced those on the front of the Apple IIe, rebranding the machine. Retained were the upper half of the IIe case, the keyboard, speaker and power supply. Original motherboards (those produced between 1986 to mid-1989) had electrical connections for the IIe power supply and keyboard present, although only about half produced had the physical plug connectors factory pre-soldered in, which were mostly reserved for the upgrade kits.
The upgrade cost US$500, plus the trade-in of the user's existing Apple IIe motherboard.
It proved unpopular as it did not include a mouse (which was an essential part of the new machine, much like the Macintosh); the keyboard, although functional, did not mimic all the features and functions of the Apple Desktop Bus keyboard, as well as lacking a numeric keypad. Some cards designed for the new 16-bit machine did not fit in the Apple IIe's slanted case, either. In the end, most users found they were not saving much, once they had to purchase a 3.5-inch floppy drive, analog RGB monitor and mouse. Although it could use some IIe peripherals, most of them became obsolete in the upgrade due to their functionality being already built-in. It did, however, make an attractive upgrade for Apple IIe users wanting to use the machine strictly in IIe-emulation mode (ignoring the native part of the machine), which provided faster CPU operation, 256 KB RAM, a clock, and many built-in peripherals via the back ports.
The new ROM firmware was now 256KB in size and contained the System 5.x toolsets. The newer toolsets increased the performance of the machine by up to 10%, due to the fact that less had to be loaded from disk and their highly optimized routines compared to the older toolsets (pre-GS/OS based). In addition to several bug fixes, more programmer assistance commands and features, a cleaned up Control Panel with improved mouse control, RAM Disk functionality, more flexible Appletalk support and slot mapping were added.
In terms of hardware, the new motherboard was a cleaner design that drew less power and resolved audio noise issues that interfered with the Ensoniq synthesizer in the original motherboard. Over four times more RAM was built-in, with double the ROM size, and an enhanced ADB micro-controller provided native support for sticky keys, mouse emulation, and keyboard LED support (available on Extended keyboards). The clock battery was now user-serviceable, being placed in a removable socket, and a jumper location was added to lock out the text-based Control Panel (mainly useful in school environments). Support for the Apple IIe to Apple upgrade was removed, and some cost-cutting measures had some chips soldered in place rather than socketed. As the firmware only worked in this motherboard and no new firmware updates were ever issued, users commonly referred to this version of the Apple as the "ROM 3".
Bob Yannes, creator of the SID synthesizer chip used in the Commodore 64, went on to design the Ensoniq 5503 DOC synthesizer used in the Apple .
Two mainstream video games, Zany Golf and The Immortal, originated as Apple -specific games that were later ported to several platforms due to their immense popularity.
Naughty Dog, the well known PlayStation game developer, started as an Apple game software company. Pangea Software, one of the best-known and popular Macintosh game developers, also started as an Apple game software company.
Between the late 1980s and early 1990s, the Apple developed its own demoscene very similar in vein to that of the Amiga and Atari ST, albeit much smaller and lesser known. The most popular demo group was called FTA (Free Tools Association) and was from France. Two of their demos (Nucleus and Modulae) were very popular and were used by Apple itself and by retailers to show off the computer.
Nintendo adopted the 65C816 as the basis for the custom CPU in the Super Nintendo Entertainment System. Many early SNES programmers used the Apple as a SNES game development platform to write code on.
Prototype of the MEGA II chip was a large board containing mostly discrete logic parts called "El Grande".
A project called "Avatar" in the early 1990s promised a 32-bit state of the art machine that was backwards compatible with the Apple . It was never finished or released. Some doubt that the project even got out of the conceptualization stage.
Cirtech started work on, but never completed, a black and white Macintosh hardware emulation plug-in card for the Apple dubbed "Duet".
Category:1986 introductions Category:Personal computers GS Category:Snow White design language
de:Apple IIgs fr:Apple II#Apple IIgs (septembre 1986) ia:Apple IIGS it:Apple IIGS pl:Apple IIGS pt:Apple IIGS sr:Apple IIGS sh:Apple IIGS sv:Apple IIGSThis text is licensed under the Creative Commons CC-BY-SA License. This text was originally published on Wikipedia and was developed by the Wikipedia community.
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