Aspect ratios are mathematically expressed as x:y (pronounced "x-to-y") and x×y (pronounced "x-by-y"), with the latter particularly used for pixel dimensions, such as 640×480. Cinematographic aspect ratios are usually denoted as a (rounded) decimal multiple of width vs unit height, while photographic and videographic aspect ratios are usually defined and denoted by whole number ratios of width to height. In digital images there is a subtle distinction between the Display Aspect Ratio (the image as displayed) and the Storage Aspect Ratio (the ratio of pixel dimensions); see distinctions, below.
The most common aspect ratios used today in the presentation of films in movie theaters are 1.85:1 and 2.39:1. Two common videographic aspect ratios are 4:3 (1.3:1), the universal video format of the 20th century and ; 16:9 (1.7:1), universal for high-definition television and European digital television. Other cinema and video aspect ratios exist, but are used infrequently. , nominally 21:9 (2.3) aspect TVs have been introduced by Philips and Vizio (the latter using an LCD from AU Optronics) as "cinema" displays, though the resolution is more precisely 2560x1080 = 2.37, and the aspect ratio is not standardized in HDTV.
In still camera photography, the most common aspect ratios are 4:3, 3:2, and more recently being found in consumer cameras 16:9. Other aspect ratios, such as 5:4, 6:7, and 1:1 (square format), are used in photography as well, particularly in medium format and large format.
With television, DVD and Blu-ray, converting formats of unequal ratios is achieved by either: enlarging the original image (by the same factor in both directions) to fill the receiving format's display area and cutting off any excess picture information (zooming and cropping), by adding horizontal mattes (letterboxing) or vertical mattes (pillarboxing) to retain the original format's aspect ratio, or (for TV and DVD) by stretching (hence distorting) the image to fill the receiving format's ratio, by scaling by different factors in both directions, possibly scaling by a different factor in the center and at the edges (as in Wide Zoom mode).
With a space designated for the standard optical soundtrack, and the frame size reduced to maintain an image that is wider than tall (mimicking human eyesight), this resulted in the Academy aperture of 22 mm × 16 mm (0.866 in × 0.630 in) or 1.37:1 aspect ratio.
Super 16 mm film is frequently used for television production due to its lower cost, lack of need for soundtrack space on the film itself (as it is not projected but rather transferred to video), and aspect ratio similar to 16:9 (the native ratio of Super 16 mm is 1.66:1 while 16:9 is 1.7:1). It also can be blown up to 35 mm for theatrical release and therefore is also used for feature films.
However, because standard definition digital video was originally based on digitally sampling analog television, the 720 horizontal pixels actually capture a slightly wider image to avoid loss of the original analog picture. In actual images these extra pixels are often partly or entirely black, as only the center 704 horizontal pixels carry actual 4:3 or 16:9 image. Hence the actual pixel aspect ratio for PAL video is a little different from that given by the formula, specifically 12:11 for PAL and 10:11 for NTSC. For consistency, the same effective pixel aspect ratios are used even for standard definition digital video originated in digital form rather than converted from analog. For more details refer to the main article.
In analog images such as film there is no notion of pixel, nor notion of SAR or PAR, and "aspect ratio" refers unambiguously to DAR. Actual displays do not generally have non-square pixels, though digital sensors might; they are rather a mathematical abstraction used in resampling images to convert between resolutions.
Non-square pixels arise often in early digital TV standards, related to digitalization of analog TV signals – whose horizontal and vertical resolutions differ and are thus best described by non-square pixels – and also in some digital videocameras and computer display modes, such as Color Graphics Adapter (CGA). Today they arise particularly in transcoding between resolutions with different SARs.
DAR is also known as Image Aspect Ratio and Picture Aspect Ratio, though the latter can be confused with Pixel Aspect Ratio.
Given the same diagonal, the 4:3 screen offers more area, because it is closer to square (which maximizes area given a diagonal). For CRT-based technology, an aspect ratio that is closer to square is cheaper to manufacture. The same is true for projectors, and other optical devices such as cameras, camcorders, etc. For LCD and Plasma displays, however, the cost is more related to the area, so producing wider and shorter screens yields the same advertised diagonal but lower area, and hence is more profitable.
The following compares crops of a given image at 4:3 and 16:9, with different parameters equal; note that in terms of subject, the squarer aspect ratio emphasizes the public square, while the wider aspect ratio emphasizes the wide building.
; 1.15: Sometimes referred to as the Movietone ratio, this ratio was used briefly during the transitional period when the film industry was converting to sound, from 1926-32 approx. It is produced by superimposing an optical soundtrack over a full-gate 1.3 aperture in printing, resulting in an almost square image. Films shot in this ratio are often projected or transferred to video incorrectly using a 1.37 mask. Examples of films shot in the Movietone ratio include Sunrise, M and Hallelujah!.
; 1.3
Multiple aspect ratios create additional burdens on filmmakers and consumers, and confusion among TV broadcasters. It is common for a widescreen film to be presented in an altered format (cropped, letterboxed or expanded beyond the Original Aspect Ratio). It is also not uncommon for windowboxing to occur (when letterbox and pillarbox happen simultaneously). For instance, a 16:9 broadcast could embed a 4:3 commercial within the 16:9 image area. A viewer watching on a standard 4:3 (non-widescreen) television would see a 4:3 image of the commercial with 2 sets of black stripes, vertical and horizontal (windowboxing or the postage stamp effect). A similar scenario may also occur for a widescreen set owner when viewing 16:9 material embedded in a 4:3 frame, and then watching that in 16:9. Active Format Description is a mechanism used in digital broadcasting to avoid this problem. It is also common that a 4:3 image is stretched horizontally to fit a 16:9 screen to avoid pillar boxing but distorts the image so subjects appear short and fat.
Both PAL and NTSC have provision for some data pulses contained within the video signal used to signal the aspect ratio (See ITU-R BT.1119-1 - Widescreen signaling for broadcasting). These pulses are detected by television sets that have widescreen displays and cause the television to automatically switch to 16:9 display mode. When 4:3 material is included (such as the aforementioned commercial), the television switches to a 4:3 display mode to correctly display the material. Where a video signal is transmitted via a European SCART connection, one of the status lines is used to signal 16:9 material as well.
The reason for DSLR image sensors being the flatter 3:2 versus the taller point-and-shoot 4:3 is that DSLRs were designed to match the legacy 35 mm SLR film, whereas the majority of digital cameras were designed to match the predominant computer displays of the time, with VGA, SVGA, XGA and UXGA all being 4:3. (Widescreen computer monitors did not become popular until the advent of HDTV, and when processor speeds got fast enough to smoothly handle higher definition video.)
Common print sizes in the U.S. (in inches) include 4×6 (1.5), 5×7 (1.4), 4×5 and 8×10 (1.25), and 11×14 (1.27); large format cameras typically use one of these aspect ratios. Medium-format cameras typically have format designated by nominal sizes in centimeters (6×6, 6×7, 6×9, 6×4.5), but these numbers should not be interpreted as exact in computing aspect ratios. Print sizes are usually defined by their portrait dimensions (tall) while equipment aspect ratios are defined by their landscape dimensions (wide, flipped sideways). A good example of this a 4×6 print (6 inch wide by 4 inch tall landscape) perfectly matches the 3:2 aspect ratio of a DSLR/35 mm, since 6/2=3 and 4/2=2.
For analog projection of photographic slides, projector and screen use a 1:1 aspect ratio, supporting horizontal and vertical orientation equally well. In contrast, digital projection technology typically supports vertically oriented images only at a fraction of the resolution of landscape-oriented images. For example, projecting a digital still image having a 3:2 aspect ratio on a 16:9 projector employs 84.3% of available resolution in horizontal orientation, but only 37.5% in vertical orientation.
Category:Ratios Category:Film and video technology
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