Coordinates | 19°58′04″N44°11′52″N |
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Name | Adobe After Effects |
Logo | |
Caption | After Effects CS4 (9.0) under Mac OS X |
Developer | Adobe Systems |
Latest release version | CS5.5.1 (10.5.1) |
Latest release date | |
Programming language | C++ |
Operating system | Mac OS X, Microsoft Windows |
Genre | Motion graphics / Visual effects / Animation |
License | Proprietary |
Website | Adobe After Effects Website |
After Effects and some non-linear editing systems (NLEs) are layer-oriented, meaning that each individual media object (video clip, audio clip, still image, etc.) occupies its own track. In contrast, other NLEs use a system where individual media objects can occupy the same track as long as they do not overlap in time. This track-oriented system is more suited for editing and can keep project files much more concise. The layer-oriented system that After Effects adopts is suited for extensive effects work and keyframing. Although other compositing packages—especially ones that employ tree or node workflows, such as Apple Shake—are better suited to manage large volumes of objects within a composite, After Effects is able to somewhat counter the clutter by selectively hiding layers (using the Shy switch) or by grouping them into pre-compositions.
The main interface consists of several panels (windows in versions prior to After Effects 7.0). Three of the most commonly used panels are the Project panel, the Composition panel, and the Timeline panel. The Project panel acts as a bin to import stills, video, and audio footage items. Footage items in the Project panel are used in the Timeline panel, where layer order and timing can be adjusted. The items visible at the current time marker are displayed in the Composition panel.
After Effects integrates with other Adobe software titles such as Illustrator, Photoshop, Premiere Pro, Encore, Flash, and third-party 3D programs like Cinema 4D.
! Provider | ! Date | ! Version | ! Codename | ! Major features added |
CoSA | January 1993 | 1.0 | Egg | layered compositing with mask, effect, transforms, keyframes; Mac only |
May 1993 | 1.1 | more effects | ||
! Aldus | January 1994 | 2.0 | Teriyaki | Time Layout window, multi-machine rendering, frame blending |
Adobe | October 1995 | 3.0 | Nimchow | render queue, bezier masking, time remapping, keyframe assistants, multiple effects per layer, velocity graph, motion tracker, motion math, first Japanese version, layer transfer modes, continuously rasterize Illustrator files, Photoshop as comp import with layer/transfer mode/alpha channel support, 3:2 pulldown, non-square pixel support, proxies |
April 1996 | 3.1 | file formats, multiprocessing, advanced keying, wiggler, motion sketch, smoother; last Mac 680x0 version | ||
May 1997 | 3.1 (Windows 95/NT) | Dancing Monkey | first Windows version, contextual menus, first French & German versions | |
January 1999 | 4.0 | ebeer | tabbed windows, movable time layout columns, multiple masks per layer, warping effects, particle playground, audio effects, transform effect, adjustment layers, align palette, rulers & guides, RAM preview, glows/blurs no longer clip at layer edge, Premiere import, label colors in timeline; first simultaneous Mac & Windows release | |
September 1999 | 4.1 | Batnip | flowchart view, watch folder, 3D channel effects, collect files command, watch folders, auto deinterlacing, sequence layers, save favorite effects (.ffx), separate text fill/stroke, 30,000×30,000 image support | |
April 2001 | 5.0 | Melmet | 3D layers, 3D lights, dynamic previews, parenting, vector paint, expressions, pick whip, draw/edit masks in comp window, integration of Atomic Power plug-ins (foam, wave world, card dance, shatter, vegas), 16 bits per channel color, Illustrator transparency support, SWF export, mask colors, mask motion blur, mask expansion, RAM Preview region of interest, Photoshop 6 vector mask import, PDF import, solo switch, scrubbable property values, custom workspaces, effect reordering, PAR correction, reveal file on disk, reduce project, trim comp to work area, >2GB movie output | |
January 7, 2002 | 5.5 | Fauxfu | advanced 3D renderer, multiple 3D views, import camera data, colored shadows, projection layers, effects palette, post render actions, advanced lightning, adjustment layer lights, smart mask, looping via expressions, RealMedia output, expression controllers, Zaxwerks 3D Invigorator Classic bundled; first OS X version | |
August 2003 | 6.0 | Foodfite | paint, scripting, text animators, OpenGL support, new motion tracker, Rotobezier, Keylight, Liquify, Scribble, Dust & Scratches, background rendering of RAM Previews | |
June 16, 2004 | 6.5 | Chambant | advanced clone tool, presets gallery, grain management, integration of Final Effects plug-ins, Color Finesse bundling, Photoshop & Illustrator layers support, Photoshop text editing, disk caching, Firewire video output, 1/2/4 point motion tracking, interface light/dark controls, motion track with scale, Grain Surgery bundling, AAF & OMF support | |
January 2006 | 7.0 | Clamchop | new unified window UI, timewarp, graph editor, OpenGL 2.0 support, 32 bpc HDR color, 32-bit audio, Adobe Bridge support, display color management, dynamic link with Premiere Pro, script editor, auto save, Photoshop file creation, smart blur, lens blur, per-character text blurring, first Spanish & Italian versions | |
July 2, 2007 | CS3 (8.0) | Metaloaf | shape layers, puppet tool, brainstorm, clip notes, Photoshop vanishing point import, adaptive motion blur, per character 3D text animation, real-time audio playback, simultaneous multi-frame rendering, SWF vector import, 32-bit linear blending, full color management; first Universal Binary Intel Mac version | |
February 22, 2008 | CS3 (8.0.2) | Loafdot | Panasonic P2 support; last Mac PowerPC version | |
September 23, 2008 | CS4 (9.0) | Chinchillada | ||
December 10, 2008 | CS4 (9.0.1) | Chinchidotta | RED R3D file support (via REDCODE v1.3 plugin) | |
May 29, 2009 | CS4 (9.0.2) | Lottadotta | fixes several types of crashes, clip-level RED R3D support (via REDCODE v1.7 plugin), XDCAM HD (Avid-style MXF) support | |
October 6, 2009 | CS4 (9.0.3) | Yaddadotta | fixes "locking existing frames" message delay at start of RAM preview, decreased performance due to Wacom driver conflict, aerender not shutting down background processes, and miscellaneous crashes especially on Mac OS X 10.5 during drag-and-drop operations | |
April 30, 2010 | CS5 (10.0) | Esgocart | 64-bit native (mandatory) on OS X and Windows, Roto Brush tool, Refine Matte effect, [[Imagineer Systems | |
September 3, 2010 | CS5 (10.0.1) | Esgodot | fixes several types of crashes and bugs (jumbled AIFF audio, .cube LUT channel swap, etc.), RED updates (color science v2, ROCKET, RMD metadata), improved LUT compatibility (.3dl with floating-point values or 3DMESH/Mesh keywords, or saved from ASSIMILATE SCRATCH systems), updates to bundled third-party plug-ins | |
April 8, 2011 | CS5 (10.0.2) | Esgodoh | fixes an "Unexpected data type" error opening project with missing effects, a crash with Directional Blur and other effects on computers with 16 or more logical processors, and a crash opening a composition created by Automatic Duck Pro Import AE. | |
April 11, 2011 | CS5.5 (10.5) | Codname | Warp Stabilizer effect, Camera Lens Blur and camera layer improvements for depth-of-field and bokeh, source timecode support and Timecode effect enhancements, stereoscopic 3D rig creation and improved 3D Glasses effect, light falloff, CinemaDNG import, expanded RED (R3D) features, XDCAM EX and XDCAM HD output, integration with Adobe Audition CS5.5, save project as CS5. | |
June 30, 2011 | CS5.5 (10.5.1) | Codot | fixes for delay when typing in a text layer if mouse pointer was above the Composition panel, and inability to use an upgrade serial number. |
With or without third-party plug-ins, After Effects can render 3D effects. Some of these 3D plug-ins use basic 2D layers from After Effects.
In addition to 3D effects, there are plug-ins for making video look like film or cartoons; simulating fire, smoke, or water; particle systems; slow motion; creating animated charts, graphs, and other data visualization; calculating the 3D movement of a camera in a 2D video shot; eliminating flicker, noise, or rigging lines; translating timelines from FCP or Avid; adding high-end color correction; and other workflow improvements and visual effects.
After Effects After Effects Category:Video editing software Category:Compositing software Category:Aldus software Category:1993 software
ar:أدوبي أفتر إفكتس bg:Adobe After Effects ca:Adobe After Effects cs:Adobe After Effects da:Adobe After Effects de:Adobe After Effects es:Adobe After Effects fa:ادوبی افتر افکتس fr:Adobe After Effects ko:어도비 애프터 이펙트 id:Adobe After Effects it:Adobe After Effects he:אדובי אפטר אפקטס mr:अॅडोबे आफ्टर इफेक्ट्स ms:Adobe After Effects nl:Adobe After Effects ja:Adobe After Effects no:Adobe After Effects pl:Adobe After Effects pt:Adobe After Effects ru:Adobe After Effects sq:Adobe After Effects fi:Adobe After Effects sv:Adobe After Effects tr:Adobe After Effects zh:Adobe After EffectsThis text is licensed under the Creative Commons CC-BY-SA License. This text was originally published on Wikipedia and was developed by the Wikipedia community.
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