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- Duration: 8:17
- Published: 2009-03-07
- Uploaded: 2010-12-17
- Author: KewlCrayon
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Name | PCSX2 |
---|---|
Logo | |
Screenshot | |
Caption | Screenshot of PCSX2 |
Developer | 20+ |
Latest release version | 0.9.6 |
Latest release date | |
Latest preview version | 0.9.7 r3878 |
Latest preview date | |
Operating system | Microsoft Windows, Linux |
Size | 3.91 MB (compressed as a 2.84 MB .7z file) |
Language | |
Genre | Video game console emulator |
License | GNU General Public License |
Website | pcsx2.net |
PCSX2, like its predecessor project PCSX, is based on a plug-in architecture, separating several functions from the core emulator. These are the graphics, audio, input controls, CD/DVD drive, and USB and FireWire (i.LINK) ports. Different plug-ins may produce different results in both compatibility and performance. Additionally, PCSX2 requires a copy of the PS2 BIOS, which is not available for download from the developers, due to the copyright concerns and legal issues associated with it. A free clone of the official BIOS is in development.
As of 0.9.1 in summer 2006, multi-core cpu's can run popular 3D games, such as Final Fantasy X, at well over 60 frame/s (when combined with an adequate video card such as a Radeon X1000 series or GeForce 6+ series, or midrange Radeon HD2600xt or Geforce 8600 card). The developers and beta testers claim that Final Fantasy X is fully playable to completion. As of now, the 0.9.6 version has dealt with numerous bugs and fixes and provides even more options regarding technical tweaks and speed-up in emulation - namely speedhacks.
GSdx is the highest performing graphics plug-in for Windows and utilizes DirectX. Development is tied to PCSX2's Google Code project, so new builds will follow in step with PCSX2's project SVN numbers. Hardware mode typically yields the fastest framerate and is accompanied with a texture resolution hack that can upscale to virtually any size (thus creating smoother lines and less jaggies), but this mode is not always the most accurate and at times switching to the native resolution or software mode will create a more complete image. Software mode is necessarily slower in nearly all cases, but it has the option of choosing the number of processor threads to use, which is optimally the maximum number of cores your processor contains (this is currently the only method for utilizing more than 2 cores/processors with PCSX2).
ZZogl (based on Zero GS) is the most recently developed OpenGL-based graphics plug-in, which is commonly used by Linux users, since DirectX is exclusive to Windows. By nature, it is noticeably slower than GSdx, since it doesn't efficiently offload enough tasks to the video card.
The OpenGL graphics plug-in has recently been integrated into the PCSX2 source code project hosted at Google Code, labeled as "zzogl-pg". Many fixes are being made that will allow it to function properly and receive updates for performance, hopefully bringing it closer to the level of the GSdx counterpart.
Category:Linux emulation software Category:PlayStation 2 emulators Category:Windows emulation software
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