
- Order:
- Duration: 2:41
- Published: 16 Apr 2009
- Uploaded: 04 Jul 2011
- Author: nqtv
Title | Pac-Man |
---|---|
Caption | North American Flyer |
Width | 300px |
Developer | Namco |
Publisher | Namco, Midway |
Designer | Tōru Iwatani – Game designerShigeo Funaki () – ProgrammerToshio Kai () – Sound & Music |
Composer | Toshio Kai |
Released | |
Genre | Maze |
Modes | Up to two players, alternating turns |
Ratings | ESRB: EOFLC: G |
Platforms | Arcade |
Input | 4-way joystick |
Cabinet | Standard upright, mini-upright and cocktail |
Arcade system | Namco Pac-Man |
Cpu | |
Sound | 1× Namco WSG (3-channel mono) @ 3.072 MHz |
Display | Vertically oriented, 224 × 288, 16 palette colors}} |
When Pac-Man was released, the most popular arcade video games were space shooters, in particular Space Invaders and Asteroids. The most visible minority were sports games that were mostly derivative of Pong. Pac-Man succeeded by creating a new genre and appealing to both genders. Pac-Man is often credited with being a landmark in video game history, and is among the most famous arcade games of all time. It is also the highest-grossing video game of all time, as well as in numerous unauthorized clones and bootlegs. According to the Davie-Brown Index, Pac-Man has the highest brand awareness of any video game character among American consumers, recognized by 94 percent of them. Pac-Man is one of the longest running video game franchises from the golden age of video arcade games, and one of only three video games that are on display at the Smithsonian in Washington D.C. (along with Pong and Dragon's Lair).
In September 2009, David Race of Beavercreek, Ohio, became the sixth person to achieve a perfect score. His time of 3 hours, 41 minutes, and 22 seconds set a new record for the fastest time to obtain a perfect score.
In December 1982, an 8-year-old boy, Jeffrey R. Yee, supposedly received a letter from U.S. President Ronald Reagan congratulating him on a worldwide record of 6,131,940 points, a score only possible if he had passed the Split-Screen Level. where paku-paku describes (the sound of) the mouth movement when widely opened and then closed in succession.
Although Iwatani has repeatedly stated that the character's shape was inspired by a pizza missing a slice, Iwatani attempted to appeal to a wider audience—beyond the typical demographics of young boys and teenagers. This led him to add elements of a maze, as well as cute ghost enemy characters. The result was a game he named Puck Man.
Later in 1980, the game was picked up for manufacture in the United States by Bally division Midway,
The game is regarded as one of the most influential video games of all time, for a number of reasons: its titular character was the first original gaming mascot, the game established the maze chase game genre, it demonstrated the potential of characters in video games, it opened gaming to female audiences, and it was gaming's first licensing success. In addition, it was the first video game to feature power-ups, and it was the first game to feature cut scenes, in the form of brief comical interludes about Pac-Man and the ghosts chasing each other around during those interludes. It has since had an influence on many future titles, ranging from the early stealth game Metal Gear (where guards chase Solid Snake in a similar manner to Pac-Man when he is spotted), to the sandbox game Grand Theft Auto (where the player runs over pedestrians and gets chased by police in a similar manner), to early first-person shooters such as MIDI Maze (which had similar maze-based gameplay and character designs), Wolfenstein 3D (which was similar in level design and featured a Pac-Man level from a first-person perspective) and Doom (with its similar emphasis on mazes, power-ups, killing monsters, and reaching the next level).
Pac-Man is one of the few games to have been consistently published for over three decades, having been remade on numerous platforms and spawned many sequels. Re-releases include ported and updated versions of the original arcade game.
One of the first ports to be released was the much maligned port for the Atari 2600. The Atari 2600 version of Pac-Man only somewhat resembled the original, and its flickering ghosts were widely criticized. Despite the criticism, it sold seven million units,
It was also released for the Apple II series, Atari's 5200 and 8-bit computers, IBM Personal Computer, Intellivision, the Commodore 64 and VIC-20 and Nintendo Entertainment System. For handheld game consoles, it was released on the Game Boy, Sega Game Gear and the Neo Geo Pocket Color.
The game has also been featured in Namco's long-running Namco Museum video game compilations. Downloads of the game have been made available on game services such as Xbox Live Arcade, GameTap and Virtual Console. Namco has also released mobile versions for BREW, Java, iOS, as well as Palm PDAs and Windows Mobile-based devices. A port of Pac-Man for Android can be controlled not only through an Android phone's trackball but through touch gestures or its on-board accelerometer.
In addition, Namco has repeatedly re-released the game to arcades. In 2001, Namco released a Ms. Pac-Man/Galaga "Class of 1981 Reunion Edition" cabinet with Pac-Man available for play as a hidden game. To commemorate Pac-Mans 25th anniversary in 2005, Namco released a revision that officially featured all three games.
In 2010 Namco Bandai has announced that they are releasing this game on Windows Phone 7 as an Xbox Live game.
Pac-Man's spawned sequels and spin-offs includes only one which was designed by Tōru Iwatani . Some of the follow-ups were not developed by Namco either – including the most significant, Ms. Pac-Man, released in the United States in 1981. Originally called Crazy Otto, this unauthorized hack of Pac-Man was created by General Computer Corporation and sold to Midway without Namco's permission. The game features several changes from the original Pac-Man, including faster gameplay, more mazes, new intermissions, and moving bonus items. Some consider Ms. Pac-Man to be superior to the original, and even the best in the entire series.
(2007)]] Various platform games based on the series have also been released by Namco, such as 1984's Pac-Land and the Pac-Man World series, which features Pac-Man in a 3-D world. More modern versions of the original game have also been developed, such as the multiplayer Pac-Man Vs. for the Nintendo GameCube and Tōru Iwatani-developed Pac-Man Championship Edition and its sequel.
For the weekend of May 21–23, 2010, Google changed the Google logo on its homepage to a Google Doodle of a fully playable version of the game in recognition of the 30th anniversary of the game's release. The game featured the ability to play both Pac-Man and Ms. Pac-Man simultaneously. After finishing the game, the website automatically redirected the user to a search of Pac-Man 30th Anniversary. Companies across the world experienced slight drops in productivity due to the game, though the reported $120 million total loss "spread out across the entire world isn't a huge loss, comparatively speaking". Some organizations even temporarily blocked Google's website from workplace computers on the Friday it was uploaded, particularly where it violated regulations against recreational games. Because of the popularity of the Pac-Man doodle, Google decided to allow access to the game through a separate web page.
Guinness World Records has awarded the Pac-Man series eight records in Guinness World Records: Gamer's Edition 2008, including First Perfect Pac-Man Game for Billy Mitchell's July 3, 1999 score and "Most Successful Coin-Operated Game". On June 3, 2010, at the NLGD Festival of Games, the game's creator Toru Iwatani officially received the certificate from Guinness World Records for Pac-Man having had the most "coin-operated arcade machines" installed world wide: 293,822. The record was set and recognized in 2005 and mentioned in the Guinness World Records: Gamer's Edition 2008, but finally actually awarded in 2010. Their Pac-Man Fever album also received a Gold certification for selling over a million records. "Weird Al" Yankovic recorded a song titled "Pac-Man" that was a parody of The Beatles' "Taxman", in 1981. Hip hop emcee Lil' Flip sampled sounds from the game Pac-Man and Ms. Pac-Man to make his top-20 single "Game Over". Namco America filed a lawsuit against Sony Music Entertainment for unauthorized use of these samples. The suit was eventually settled out of court.
The game has also inspired various real-life recreations, involving either real people or robots. One event called Pac-Manhattan set a Guinness World Record for "Largest Pac-Man Game" in 2004.
The term Pac-Man defense in mergers and acquisitions refers to a hostile takeover target that attempts to reverse the situation and take over its would-be acquirer instead, a reference to Pac-Man's power pellets.
Category:1980 video games Category:Arcade games Category:Atari 5200 games Category:Atari 8-bit family games Category:ColecoVision games Category:Commodore 64 games Category:Commodore VIC-20 games Category:Corporate mascots Category:Famicom Disk System games Category:Game Boy Advance games Category:Game Boy games Category:Game Gear games Category:Intellivision games Category:IOS games Category:IPod games Category:Maze games Category:Midway Games Category:Mobile phone games Category:MSX games Category:NEC PC-8801 games Category:NEC PC-9801 games Category:Neo Geo Pocket Color games Category:Nintendo Entertainment System games Category:Pac-Man Category:SAM Coupé games Category:Sharp X1 games Category:Sharp X68000 games Category:Tengen games Category:Tiger handheld games Category:Video game mascots Category:Vertically oriented video games Category:Virtual Console games Category:Xbox 360 Live Arcade games Category:ZX Spectrum games Category:Ghost video games
This text is licensed under the Creative Commons CC-BY-SA License. This text was originally published on Wikipedia and was developed by the Wikipedia community.