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Filed under: Apple, Apple TV

Engadget: Apple TV gets apps, new name in iTV

Our friends at Engadget have heard from a trusted source that Apple is indeed remaking the Apple TV, as was previously guessed based on its past trajectory. But the final product may surprise you: it won't have 1080p output, according to Engadget (which refutes earlier rumors), but it will keep that US$99 price, and bring apps from the App Store to the table. It's not yet known whether it will simply use iPhone or iPad apps (or get a brand new entry of its own), but Engadget says some connection to both the App Store and streaming services is going to happen. Internally, the box is supposed to be comparable to the hardware found in an iPhone 4, including one of Apple's own A4 chips running the show.

And with all of these other changes, the device is reportedly getting a new name, the iTV. That makes a lot of sense, actually -- not only does it distinguish this new unit from the "AppleTV" hobby, but it brings the device in line with the iPhone, iPad, and Apple's other iOS devices. Engadget also notes that the iTV isn't a new name so much as it is a return to the old one, so if all of this turns out to be true, it would seem like Apple has a much more directed strategy for its set-top box this time around.

Engadget says we'll see all revealed by sometime this Fall. It all sounds very interesting -- if Apple can squeeze all of that into a box that costs only $99, who wouldn't plug that into their television?

Filed under: Security, iPhone, iPad

iOS 4.0.2 for iPhone/iPod touch, iOS 3.2.2 updates available now


Within the last few minutes, iOS 4.0.2 for iPhone 3G, 3GS, 4, and iPod touch 2nd and 3rd generation (late 2009 models with 32 or 64 GB) has become available for download. In addition, the iPad has received an update to iOS 3.2.2.

The updates fix a security vulnerability that was associated with viewing malicious PDF files. It doesn't appear that there are any fixes to any other issues (i.e., the proximity sensor glitch), but the fix to the PDF exploit insures that the iOS platform remains secure.

For a security fix, the update is huge -- the iPhone update is 580MB in size and the iPad update is 457MB. For a look at more detailed information about what the updates patch, check out the iOS 4.0.2 Update description and the iOS 3.2.2 Update description on Apple's website.

Filed under: Apple

European Commission investigating Apple's stance on Flash

In June, the US Federal Trade Commission (FTC) began an investigation into Apple's decision to ban developers from using Adobe's Flash-to-iPhone compiler and similar tools to create apps for iOS devices. Apple has also banned Adobe Flash from iOS devices, throwing its full support behind HTML5 as a much more efficient and stable alternative.

The New York Post reported today that the FTC isn't the only governmental authority looking into Apple's Flash ban. Now the European Commission has joined the FTC probe based on concerns that Apple's business practices harm competition. Apple's viewpoint is that the ban is well within its rights, and is necessary to maintain the high level of quality in iOS applications.

The investigation is expected to last another four to six months. In the meantime, Flash is appearing (in an unofficial and not fully functional way) on jailbroken iPhone 4s with the release of Frash earlier this week.

[via MacRumors]

Filed under: iPhone, iPad

Madden 2011 out for iPad and iPhone

This year has just flown by -- it's almost that time again, when the leaves start to change color, the kids head back to school, and footballs fill the air. That also means the new Madden is now out, and for the first time, EA has brought the game to the iPad. By all accounts, it's pretty good -- the graphics are not quite comparable to the console versions, but they look nice, and you also get the ability to draw out hot routes and use an adapted version of the GameFlow feature from the console versions. Plus, the iPad version is also getting multiplayer soon, as well as a "Vintage Voltage Football" mode, a Madden-style homage to the old electric football games.

The only drawback is that the game's not cheap -- EA is going all out with a price for the iPad of $12.99. The game's also available for the iPhone for $7.99, which ain't real cheap, either. But this is EA's most premium game on the iOS to date, as well as their perpetual moneymaker every year around this time, so if they're going to try inching up the prices on their iOS titles, this would be the one to do it on.

That said, EA's also been learning the value of the sale recently, so I'll bet that if you give this one a month or two, you'll be able to pick it up for much cheaper. Too bad there's no lite version yet -- the football fans who've taken the leap seem to really enjoy the game so far.

Filed under: iPhone, iOS

Pocket Legends updated to Pocket Legends: Adventures, a full MMO on iOS


I tried Pocket Legends for the iPhone a while back, and found it to be pretty interesting. It's a full 3D MMO inside the iPhone, where you create a character, equip it with weapons, and then jump in with a few other people to hack, slash, and cast your way through a dungeon. It could use a little polish (the particular dungeon I played wasn't exactly tuned for my difficulty level, and the people I played with weren't exactly forgiving), but if you're looking for this kind of cartoony MMO gameplay, Pocket Legends actually delivers quite well. And since it's completely free, there's not a huge investment barrier anyway.

And the game just recently got a big update, adding in an actual explorable world, a bunch of new quests and items to play with, and some optimization to the game engine that makes it a little more forgiving on older devices (but the game looks pretty good, given what it is, on the iPhone 4 already). It's available on the App Store for free right now for both iPhone and iPad -- what Spacetime Studios has done in implementing a full PC-style MMO on Apple's handheld device is impressive, and the new update makes it even moreso. If you've never given Pocket Legends a look, but can appreciate a solid MMO, definitely check it out.

Filed under: iPhone

Does the iPhone 4 hate the AT&T MicroCell?

It just might. AT&T support boards are filling up with reports from unhappy customers saying the MicroCell, designed to provide excellent AT&T 3G reception in a house or office, simply isn't working well with the iPhone 4.

Users are reporting a good deal of audio breakup on incoming calls, although the person on the other send of the conversation can hear things just fine. Walking toward the device usually helps, and some users saying turning off the iPhone's cellular data clears up the problem. People are even posting videos demonstrating the issue. It doesn't seem to be a matter of range. People are getting the audio 'stuttering' even with 5 bars of signal strength.

I've experienced the problem with my MicroCell as well. AT&T thought the hardware was bad, and cheerfully exchanged it. The problem, although intermittent, remained.

Continue readingDoes the iPhone 4 hate the AT&T MicroCell?

Filed under: iPhone

Five freaking awesome FaceTime hacks -- and a few handy tips

We've all been using FaceTime like crazy here at TUAW central -- it's really great to be able to conference with friends in real time without having to arrange things in advance. Nearly all of us have been video-conferencing-ready for years. But with the iPhone 4, there's no more "Do you have iChat set up?" (or Skype) or "Can I call you now?" time-wasting prologues.

Instead, we can just call. Knowing that your friends have iPhone 4s makes video calling much easier. You don't have to call or text to arrange the call, you just place it and you're immediately good to go. We may have already had webcam equipment on hand but it's only with the iPhone 4 that, at least here at TUAW, we're actually using video calling.

With that in mind, we've been seeing how far we can push the technology. We've put together a list of the coolest techniques that we've actually tried out and tested and can confirm as working. In no particular order, here they are.

Continue readingFive freaking awesome FaceTime hacks -- and a few handy tips

Filed under: iPhone, iPad

Help! The iPhone 4 has replaced my iPad!

iPad iPhoneIt took me a while to take the plunge and buy an iPad. After the third time trying it out (once in the local Apple store, and then testing out two that belonged to in-laws) and countless frustrating moments with my netbook, I went for it. For a good month or so, I was in love with my new iPad. It was much faster than my now-eBayed netbook, and it didn't burn my groin like my MacBook Pro. With a few exceptions, it did everything I wanted in a casual computing device.

Alongside the iPad sat my iPhone 3G. It became more neglected over time because, well, who wants to do all that neat stuff (slowly) on such a small screen? But then came the iPhone 4 and my inevitable upgrade to it. And I LOVE it! Now, my iPad has been downgraded to lesser-loved child in order to make way for its sleek, glass-backed little sister. What's the reason for the switch in my preferred device? In a word, it's iOS 4.

Without iOS 4, the iPad seems completely dumbed down to me. It lacks the iOS 4's method of multitasking and a unified inbox (plus a few other things that wouldn't sway me). It's amazing that just those two features alone can make me reach for my iPhone instead of my iPad, even when both are sitting right next to each other. Why touch through numerous times to read multiple inboxes? Why disconnect from my iSSH session or stop playing Pandora to ... well, do anything but play Pandora?

I'm wondering who else has found that they use their iPhone 4 over using their iPad for the same tasks? Will iOS 4 for the iPad, which is due this fall, resolve that sibling rivalry?

iPhone 4 vs. iPad

Filed under: Apple, iOS

Game Center not supported on iPhone 3G and second gen iPod touch

There's bad news for those of you with old iPhones. Apple has confirmed that the latest beta of Game Center is a no-go for anything older than an iPhone 4. That means that iPhone 3Gs and second generation iPod touches are out for Apple's social gaming app. It's probably for the best; you've likely already heard about all of the issues that 3G iPhones are having with iOS 4.0, and freeing itself from the requirements of the older hardware means that Apple should be able to make Game Center as good as it can be.

But if you have an iPhone 3G and were looking forward to trying the new app from Apple, you'll have to change plans. Either go grab yourself an iPhone 4 (which is what I'm still planning to do -- my original iPhone is looking super old at this point), or stick with the social gaming networks that you've already got access to.

Filed under: iPhone

Forrester Research says iPhone and iPad 'secure enough' for most businesses

That's a change from 2007 when the iPhone was not a recommendation from most of the IT firms, and many large companies posted a 'keep out' sign for the iPhone. Now Forrester Research in a new report says that the iPhone running iOS 4 and the iPad are 'secure enough' if companies implement the correct security policies and controls.

In the report, Forrester consultant Andrew Jaquith says the iPhone (and iPad) gives enterprises enough security options to enable them to say "yes" instead of "no."

Forrester still says the RIM BlackBerry still rules the roost as far as security goes, because it can be customized and security settings are more fine grained, but the firm add that the iPhones and iPad can be made very secure in an enterprise environment.

That's good news for Apple, and for companies who are seeing increasing pressure to integrate Apple products into their suite of tools. The full report is available to Forrester customers.

Filed under: iPhone

Found footage: Automate Foursquare with Future Checkins



I'm a fan of Foursquare, the social networking app that allows you to check into locations that you visit. Don't ask me why -- I find it to be somewhat intrusive, but I love the fact that I can be the mayor of a number of places I frequent. The only problem is that if I'm running a lot of errands, pulling out my iPhone to check in at each location can be annoying and time-consuming.

Enter developer Tim Sears, who has come up with the perfect solution for Foursquare aficionados. His new app, Future Checkin (US$0.99 introductory price), uses the backgrounding features of iOS 4 on the iPhone 4 and 3GS to constantly check your location and then automatically check you into Foursquare locations that you frequent. No longer do you have to remember to check in -- your iPhone will do it for you.

Sears does warn you that using Future Checkin will reduce your battery life as it constantly checks your location. I can see where the app would be very useful if you have your iPhone plugged in while running errands, as the battery concerns would be minimized. Future Checkin is definitely a unique solution to a rather silly problem, and I love the fact that I now have one less thing to remember to do.

Filed under: iOS

Bringing the Remote app shine back to the iPod app

Sachin Agarwal, co-founder and CEO of Posterous, wrote a blog post yesterday calling Apple a "huge start-up." Fair enough description, but what really interested me about the post was Agarwal had some info on one of my favorite iPhone apps – the Apple Remote. The app, if you aren't familiar with it, allows you to turn any iPhone or iPod touch into a remote for your computer's iTunes library. It's a terrific little app that hasn't been updated in over eight months -- even while most of Apple's in-house apps have been. Why? Agarwal says that the Remote app is written by a single person at Apple and he is busy with other projects at the moment.

All that's interesting, but the real reason I'm writing this is so that Apple will listen again and give this coder a big fat raise and put him to work on the actual iPod app for iPhone and Music app for iPod touch. As you can see above, the layout of the two apps are fairly similar. However, the Apple Remote app is much easier to navigate thanks to the big, colorful playlist icons that mimic the ones you see in iTunes. Those icons make your playlists more distinguishable -- something that is always welcomed on a small screen.

It's a small difference, yes, but one that makes the user experience that much better. I always had wondered why Apple would add the colorful icon features in the Remote app, but not in the main music player apps on the iPhone and iPod touch. Now I know -- because it wasn't Apple, but a single developer on staff that put a little extra love into his project. For that, I hope Apple takes notice, gives the guy a raise, puts him back on the Remote app project so he can update it for the iPad, and most of all use his excellent ideas to make the regular music player apps that much better.

Filed under: iPhone, iOS

Jailbreakme site utilizes PDF exploit in iOS

We reported on the return of browser-based jailbreakme.com yesterday. Today IT security guru F-Secure revealed just how the site is able to work.

The jailbreak method utilizes a PDF exploit found in the iOS software. Charlie Miller with Independent Security Evaluators, tweeted, " Starting to get a handle on jailbreakme.com exploit. Very beautiful work. Scary how it totally defeats Apple's security architecture."

What the exploit does is take a PDF sitting in a subdirectory of jailbreakme.com, shown on the right, and brings it into your device. PDF browsing is done through Safari, and the jailbreak exploits that weakness by using a corrupted font placed inside the PDF file to crash the Compact Font Format handler and allows access to the iOS.

iPhone devteam member chpwn told us today, "There are other (public) exploits in Safari, including some on Apple's website that are fixed in desktop Safari but not iOS. Therefore, the JailbreakMe exploit isn't really a big deal for security."

And even if it is, apparently there are other ways into the system. Comex, author of the exploit, sent a tweet yesterday saying, "M aybe I'll rely on USB based stuff for the next jailbreak so that Apple won't patch it so fast."

Filed under: iPhone, App Store

Capcom and Bioware disappointed in iPhone app performance

We've heard a lot of interesting things from big companies on the App Store -- some of them have released games and apps with not a lot of success compared to more high-profile indie groups, while some seem to have nailed down a little bit of profit from Apple's platform. Capcom is apparently finding itself in that first group -- the company's latest financial reports state that it is fairly disappointed in the performance of its App Store titles. Resident Evil 4 sales have "increased gradually," while even more anticipated apps like Street Fighter IV and Phoenix Wright have only "achieved their projected sales." Which may be good news, but it's not exactly a glowing result for Capcom's App Store efforts.

Meanwhile, EA's partner Bioware is licking its wounds from its first iPhone effort. Greg Zeschuk says that Mass Effect on the iPhone "wasn't even a mistake as much as we took a guess, our guess was wrong, and we learned something in the process -- that the fundamental tactile gameplay is actually the key thing on the platform." He sounds really disappointed with sales -- he says that the company originally believed a strong story could keep players interested even through fairly generic gameplay, but it turns out that iPhone gamers are more interested in the experience than the text that backs it up (not hard to see -- look at Doodle Jump, Angry Birds, or any other huge iPhone games with barely any backstory at all).

It's interesting to see big companies dealing with the App Store platform, and struggling to figure out how to implement iPhone apps. I think we'll see even more experimenting on this front from even major software studios.

Filed under: iPhone

iPhone devteam releases browser-based 4.x jailbreak

Have you been waiting for an easy-to-use jailbreak for your iOS 4.x device? Well, you may have to wait a little longer. Last we checked, the just-announced browser-based jailbreak (a return of jailbreakme.com) was so swamped that the server stopped responding. Jailbreak expert Comex tweets that he is working to restore the site from heavy loads.

Once that happens, you should be able to jailbreak your iDevice by browsing to jailbreakme.com in your mobile Safari application. There you'll be presented with a simple slide-to-jailbreak screen. So far, TUAW has been unable to reach the jailbreakme site to test out the new jailbreak but is looking forward to trying it out when the server gets back in business.

Continue readingiPhone devteam releases browser-based 4.x jailbreak

Tip of the Day

Want to save a website's URL for later reading but don't want to add it to your bookmarks? Drag the "favicon" (the little graphic image to the left of the site's address) into your Dock (usually at the bottom of your Mac's screen). You'll see a tiny @ sign on a spring to indicate the link is stored in the Dock. Later you can click it to read the page, and drag it off the dock to delete it.

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