David O'Reilly Vectorpunk Animation (featuring Xeni)
Today on Boing Boing tv -- more subversive animated genius from David O'Reilly, a 22-year-old experimental filmmaker from Ireland whose style lies somewhere between Kubrick and Kaufman and Ketamine. We've featured his work before here, and were instantly smitten with his vectorpunk vibe -- so we asked him to cook up something exclusive for BBtv. This is the result. INNOVATE OR GTFO.
Part two of today's episode: more animated awesomeness from O'Reilly, with music composed by Radiohead's Jonny Greenwood. It's for MeeBox, a net-video-themed BBc3 TV pilot featuring Adam Buxton.
Best BBTV yet, I think!
Was that the mighty mighty Adam Buxton we glimpsed for a moment at the end there?
being an animator, this is the best BBtv i've ever seen. i can only hope to be on BBtv sometime in the future :)
Neat video, but nothing at all to do with Stanley Kubrick.
Reminds me of when I saw Steve Segal's "Dance of the Stumblers" (1987) at the SIGGRAPH Electronic Theatre. There were lots of other pieces showcasing amazing (at the time) CG techniques that got oohs, ahhs, and applause from the crowd. I was sitting next to a new-to-computers animator who kept asking 'whats so great?' Then came Steve's very simple Amiga based animation of stick figures. Nothing fancy about the graphics, but it told a story with humor! It got a BIG round of applause from everyone - especially that newbie.
This was about the time Pixar started its groundbreaking work adding emotional content to CGI.
I'm new to this type of art. If someone would like to explain what to look for, or how it is generally understood, I'd love a lesson. It seems cubist.
Dude needs to fix his near clipping plane
defmach, i think that was intentional.
Not cubist; just squared off.
Jeff, cubism has nothing to do with cubes. Cubism is about representing all sides and angles of the subject on the picture plane at the same time. By that definition, this clip isn't cubist at all.
meh, i liked his stuff for colonel blimp, but this comes off a tad pretentious. As for the second sequence,it wasn't really an effective parody, as nothing present reflected any trends or overused styles etc within motion graphics.
If it has nothing to do with cubes, why is it called cubism and why does it look like cubes (or just lots of right angles)? I know that some cubist represent multiple angles of the subject, but that isn't stricktly required, is it? When I was in art school we were taught that a style, such as Impressionism, can have many different interpretations. The style label is about art, and is itself open to interpretation. Besides, adapting an old term to discribe something new is an aspect of language that I think I like. That animation spoke to me of death.
cube top
squared off
eight corners
90-degree angles
flat top
stares straight ahead
stock parts
blockhead
Jeff, the reason not to call stuff "cubist" when it's just made of squares is that people who are less kind than we are will snicker at you. I've seen it happen at MOMA. Take heart: you're not the only person who's ever made that mistake.
Iamhobo, it must be hard to live up to your own standards.